Work on this feature was first started by @thearturca in November 2023
before komorebi v0.1.21 in #597 and has undergone numerous revisions
to reach the point of this commit.
Although this is a single squashed commit, almost all of the heavy
lifting for this feature was done by @thearturca, which is where all of
the kudos and gratitude should be directed.
This commit adds a new static configuration block for animations, where
they can be enabled, and have their style, fps and duration set.
Corresponding SocketMessages and komorebic cli commands have also been
exposed.
There are some caveats to the use of this feature, which revolve around
the quality of the Windows compositor (it is not very good):
* There will be visual artifacts with various apps when animations are
taking place - komorebi can't do anything about this as it is a
limitation of the Windows compositor
* Since komorebi's borders are implemented as independent windows are
are not a part of the windows they are drawn around, these borders
will be hidden while animations are in progress
* If you wish to use borders with this feature, you'll probably better
off using BorderImplementation::Windows, which uses the native thin
"accent" borders, which are part of the windows they are drawn around,
and can be moved with those windows during animations
As a result of these and other caveats, this feature will be marked as
"experimental" for the foreseeable future and will be off-by-default.
Below, a number of now-squashed commits that contributed to the
stabilization of this feature are referenced to help with code
archeology in the future.
fix(animation): Fixed cancelling logic
(57e9b2f4bcaedb4fdfa71adf785d661690d81dfc)
Added static animation state manager for tracking "in_progress" and
"is_cancelled" states. The idea is not to have states in Animation
struct but to keep them in HashMap<hwnd, AnimationState> behind
reference (Arc<Mutex<>>). So we each animation frame we have access to
state and can cancel animation if we have to.
Need review and testings
refactor(animation): avoid unwrap
(fa6d5bbc77c1882f85ee1ce73733ff7e53b39eaa)
fix(animation): Move cancel call to Animation struct
(306513f5dbe5f6bd6ce817f3edca0bfda13d9442)
Only focused window was cancelling its animation because we call cancel
in window::set_position and waiting for its cancelling. And because we
waiting for cancelling second window is still moving. Second window will stop
moving only after the first window. So I moved `cancel` call to
Animation struct so its happening in its own thread and doesn't block
others animation moves and cancels.
refactor(animation): renamed args parameters and variables names
(8abb4b9618bbb3823b868fc37551f0a70b98281e)
refactor(animation): inverse if-statement in `window::animate_position`
(3de2c6e932614651892da4a8c626946e427375dd)
There is was a bug when ease function generates `t` greater the
`SetWindowPos` function will be called instead of `move_window`.
`SetWindowPos` is only for last frame of animation.
fix(wm): add shadow rect to `move_window` calls
(b58620fb4de36d8e422a80541bedf9c1c1579a31)
This fixes a bug when windows get shunk during the animation
This commit adds three new commands, clear-workspace-rules,
clear-named-workspace-rules and clear-all-workspace-rules, to allow
users to remove workspace rules at runtime.
These commands do not distinguish between initial or persistent
workspace rules. If there is a clear use case for this distinction, this
decision can be revisited at a later date.
resolve#908
This commit adds a soft-deprecation message for the Hide and Minimize
variants of WindowHidingBehaviour to start bringing all users towards
using the Cloak variant.
resolve#897
This commit adds the ability for users to select between komorebi's
implementation of borders with variable widths and the native Windows 11
implementation of thin "accent" borders.
The new border_implementation configuration option defaults to
BorderImplementation::Komorebi in order to preserve compat with existing
user configurations.
This option will be most useful for people who prefer ultra-thin
borders, and people who want borders to be animated along with
application windows if they are using the animation feature being worked
on in PR #685.
This commit ensures that we only invalidate a border rect to send a
WM_PAINT message either when the position of the focus state of the
border has changed.
re #862
This commit introduce state snapshot checks in the border manager, which
will ensure that we don't even attempt to acquire any mutex locks if the
state hasn't changed.
This commit adds a new monitor-information command to make it easier for
people to find the values they need to use the display_index_preferences
configuration option.
re #860
This commit adds the transparency manager module, which, when enabled,
will make unfocused windows transparent using a user-configurable alpha
value between 0-255.
The corresponding komorebic commands (transparency, transparency-alpha)
have been added, as well as the corresponding static configuration
values (transparency, transparency_alpha).
This feature is off-by-default and must be explicitly enabled by the user.
If the process is not shut down cleanly via the 'komorebic stop'
command, it is possible that the user will be left with transparent
windows which will not be managed by komorebi the next time it launches.
This is because the WS_EX_LAYERED style is required for transparency,
but is ignored by default in komorebi's window eligibility heuristics.
For this reason, a separate state tracker of windows that have had this
style added by the window manager is kept in the transparency manager
module.
For this edge case of shutdowns where the cleanup logic cannot be run,
the 'komorebic restore-windows' command has been updated to remove
transparency from all windows that were known to the window manager
during the last session before it was killed.
This must be run _before_ restarting komorebi, so that the previous
session's known window data is not overwritten.
In the worst case scenario that the previous session's data is
overwritten, the user will have to either kill and restart the
applications, or compile komorebi from source and explicitly set
"allow_layered" to "true" in the window_is_eligible function, before
setting the transparency alpha to 255 (fully opaque), and then resetting
to the desired value.
This is a mixture of refactoring and a fix, updating the
Direction::is_valid_direction trait impl for Default layout to return
early with false if the count is < 2.
fix#851
This commit adds two new commands, stack-all, which puts all windows in
the focused workspace into a single stack, and unstack-all, which
unstacks all windows in the currently focused container.
This commit finally sunsets the derive-ahk proc macro and the
ahk-library cli command.
There is now a dedicated, stripped down komorebi.ahk example on the docs
website which mirrors the contents and style of the sample whkdrc:
https://lgug2z.github.io/komorebi/common-workflows/autohotkey.html
This commit makes a small change to dynamically keep reserving space in
the VecDeque that backs Ring<Monitor> until an index preference can be
contained within the current length.
This commit also fixes some clippy lints and adds some allow
annotations.
This commit introduces a new stackbar label configuration option backed
by the StackbarLabel enum, which now has two variants, Process and
Title.
The state tracker for this option is kept in an AtomicCell, and the
state tracker for StackbarMode has also been changed from an
Arc<Mutex<T>> to an AtomicCell to match.
resolve#826
This commit adds the promote-window command, which allows the user to
promote the window in the specified OperationDirection from the
currently focused window to the largest tile on the workspace layout.
This commit adds a new cli command, cycle-move-workspace-to-monitor.
After the introduction of the monitor reconciliator module in
combination with display_index_preferences, this command should never
really be necessary, however it is worth having as a backup.
resolve#718
This commit renames a number of border-related code refs, removing the
ActiveWindow prefix since these borders are no longer just for the
active window.
Aliases have been added to preserve backwards compat for existing
configs.
An example AHK configuration file has been added to the Common Workflows
section of the docs site.
A link to the docs site has been added to the output of komorebic start.
A note has been added recommending that users disable system animations
for the best experience in the Getting Started guide.
This commit adds a new "NoOp" MoveBehaviour for users who don't want any
moves to happen across monitor boundaries. The
toggle-cross-monitor-move-behaviour will only toggle between Swap and
Insert, and will do nothing if NoOp is the selected MoveBehaviour.
resolve#667
This commit removes all border-related code from process_command,
process_event etc. and centralizes it in the new border_manager module.
Instead of trying to figure out where in process_event and
process_command we should make border-related changes, a notification
gets sent to a channel that border_manager listens to whenever an event
or command has finished processing.
The border_manager listener, upon receiving a notification, acquires a
lock on the WindowManager instance and updates borders for the focused
workspace on every monitor; this allows us to centralize all edge case
handling within the border_manager listener's loop.
Borders on workspaces that lose focus are now destroyed and recreated
when those workspaces regain focus, instead of trying to share
individual border instances across workspaces.
A number of common edge cases that have been addressed in this commit
are:
* Paused window manager
* Floating workspaces
* Maximized windows
* Fullscreen videos
* Monocle containers
* Ghost borders on workspace switching
* Incorrect focused window border colours
Global state related to borders has also been moved into the
border_manager module, which also tracks the state of border objects
(BORDER_STATE), their rects (RECT_STATE) and their focus kinds
(FOCUS_STATE).
This allows us to now track multiple borders per-container, enabling
unfocused border windows for the first time.
Additionally, the Z-Order for border windows is now also configurable.
ActiveWindowBorderColours has been expanded to include Unfocused, but in
order to not introduce a breaking configuration change for end users,
all members of this struct have been made Option<Colour>.
This commit adds a new RightMainVerticalStack layout, adapting code from
the similarly named LeftWM layout.
It turns out that the horizontal axis flip on the VerticalStack does not
play well with resize offsets.
It was ultimately easier to implement this layout and the logic for
resizing both VerticalStack and RightMainVerticalStack independently
than to make resize offsets and horizontal axis flips work together.
I still have no idea why resize offsets and horizontal axis flips aren't
working properly together.
Horizontal axis flips have been disabled for both the VerticalStack and
RightMainVerticalStack layouts.
re #789
This commit adds a move-to-monitor-workspace command, which, following
the existing convention, does the same action as
send-to-monitor-workspace, but sets the focused monitor, workspace and
container to the window container once it is inserted into the target
monitor and workspace indices.
This commit adds support for debugging windows and emitting information
about how they go through komorebi's decision making pipeline and rules
engines which ultimately decide how they are or aren't managed.
This commit ensures that new features such as stackbar, particularly
where the configuration is located in the global state, can be
configured via SocketMessages.
A few structs had to be moved to komorebi-core to make this possible.
I've also cleaned up a bunch of strum snake_case attrs which seemed to
be unused.
A new GlobalState SocketMessage has been introduced, and going forward
we should make sure that this can send all global state to a requester,
and move global state out of the State handler, which should only handle
window manager state.
This commit ensures that if an applications.yaml revision is passed
which includes the now-deprecated border_overflow option, komorebi will
gracefully handle it instead of crashing on an unknown enum variant
error.
This commit introduces the stackbar feature through careful extracting
and refactoring of code from the Komorebi-UI hard-fork.
Unfortunately on the fork, this feature was not implemented using atomic
commits, which resulted in the implementation here being more of a
"reinterpretation" than a lift-and-shit of the referenced code.
Nevertheless, this commit represents a working version of the stackbar
feature.
resolve#681
This commit adds support for composite rules in the static configuration
file, and for float_identifiers in the applications.yaml file.
A new enum, MatchingRule provides two variants, Simple and Composite,
and is now used in place of IdWithIdentifier throughout komorebi.
In order to keep this new enum lean, a variant for
IdWithIdentifierAndComment has not been added, and references to it in
the old config generation code have been replaced with MatchingRule.
resolve#462, resolve#715, resolve#237
The layout should leave the space configured for the border, so that the
border always stays within the workspace bounds.
Border offset is cleaned up, as it is no longer a rect, but instead just
a fixed value.
The rect function for adjusting padding now takes a concrete value, as
the optional has no local meaning to the operation, being equivalent to
the default value.
A margin function is added to centralize the notion of increasing the
size of a rect by the given margin, the opposite of the padding
operation.
Switch to using the DWM API to get Window bounds so as to exclude the
outside of window decorations from the computation.
This is getting close to a precise window size, you can now set an
active border width of 1 and an offset of 1 and get a 1 pixel line
around most windows, except that there's some extra top padding I have
yet to find the cause of.
This implementation needs to be DPI aware, but I haven't yet tested if
the DPI scaling approach is entirely valid - we may instead need to get
the per-monitor DPI scale, identify the monitor the window is on, and
scale to that, rather than using the system wide scale.
Maybe fixes#574
Maybe updates #622
This commit adds support for subscriptions via Unix Domain Sockets which
are better suited for IPC between Rust processes compared to Named Pipes
which have issues that I don't want to spend time resolving.
The main motivation for this change is to provide an easy way for the
new zebar project to consume information about komorebi's state in the
Rust backend so that a bar module can be created for komorebi users.
The next step in this process will be to finally refactor the komorebi
crate into a mixed bin/lib crate, and expose all notification-related
structs and maybe some connection helper methods in a new
komorebi-client crate.
The previous "subscribe" and "unsubscribe" komorebic commands have had
the "-pipe" suffix added to them, with aliases in place for the previous
names in order to ensure backwards compat.
This commit ensures that the KOMOREBI_CONFIG_HOME environment variable is recognized by the
komorebic check command and the static config loader when used to specify the location of the
applications.yaml file.
resolve#660
This commit adds a new komorebic command, "visible-windows", to make
tracking down ghost windows easier. The returned JSON structure will try
to use the device id to identify a monitor if it is available, or fall
back to the monitor index. Thanks to raggi on Discord for suggesting
this command!
This commit begins to build on some of the knowledge shared by EBNull in
allowing users to specify monitor index preferences using physical
device identifiers. This does not presently go all the way to EDIDs, but
the display model and what I believe is a port identifier on the display
adapter(s) can be used to uniquely identify a display in most use cases.
However, I believe I may have unfortunately run into a bug in either
windows-rs or Rust itself, as when the code calling EnumDisplayDevices
is called, it always fails when running a release build, and always
succeeds when running a debug build. This needs to be investigated
further.
re #612
This commit adds a command to output a JSON Schema for the
applications.yaml file maintained in the
komorebi-application-specific-configuration repo, and also adds an
up-to-date version of the JSON Schema as a file in the root of this
repository so that users can reference it as an autocompletion source.
- Avoids unnecessary string allocation when tracing paths
- Replaces `mut path & path.push()` with `path.join()`
- Avoids unncessary cloning of paths where applicable
- Use `dunce` crate to remove `UNC` prefix
- Improve performance of resolving `~` by avoiding unnecessary string allocations
- Resolve `~`, `$Env:USERPROFILE` and `$HOME` consistenly between different code paths
- Use `PathBuf` instead of `String` for paths in CLI args
I may have missed a couple of places but I think I covered 90% of path handling in the codebase
This commit adds a new komorebic quickstart command to handle the
downloading of example configuration files, which is currently done
manually by the user if they are following the quickstart guide on the
README.
re #585
* Command to ToggleLayout
* Just improve logic of figuring out next layout
* Addr review: rename to "Cycle" instead of toggle, and add a small comment
* As per review comments, implement cycle method on DefaultLayout
* I forgot to remove this, my bad
* feat(cli): fixups for cycle-layout cmd
* Update komorebic/src/main.rs
Co-authored-by: Kushashwa Ravi Shrimali <kushashwaravishrimali@gmail.com>
---------
Co-authored-by: LGUG2Z <jadeiqbal@fastmail.com>
Co-authored-by: جاد <LGUG2Z@users.noreply.github.com>
* Allow different resize constraints for layouts
Change Workspace::enforce_resize_constraints to enforce constraints differently for different layouts
Add enforce_no_resize method for all but bsp layout resize_dimensions
* Add resize constraints for UltrawideVerticalStack layout
Add Workspace::enforce_resize_for_ultrawide method to apply resize
constraints for ultrawide vertical stack layout.
* feat(wm): Use resize_dimensions in calculate for ultrawide layout
Add function calculate_ultrawide_adjustment to calculate adjustments for
individual containers in ultrawide vertical stack layout
Refactor ultrawide layout generation in separate function and use
calculated adjustments
* feat(wm): Enable ultrawide layout in DefaultLayout::resize
* feat(wm): refactor ultrawide resize calculation
Add some helper function and descriptive variable names in calculate_ultrawide_adjustment
Apply clippy lints
This commit is the first in a series of commits which will pave the way
for regex rule matching support in komorebi.
For now, in order to maintain backwards compat and not break anything,
all rules without a matching strategy will get assigned as using the
"Legacy" strategy.
This and the "Equals" strategy are the only two which have been
implemented so far.
There should not be any breaking changes in this commit, not any
functionality lost for users with pre-existing configurations.
re #60