A new System Tray widget has been added to komorebi-bar, bringing native
Windows system tray functionality directly into the bar.
Special thanks to the Zebar project and its contributors for developing
the systray-util crate library that makes Windows system tray
integration possible.
The widget intercepts system tray icon data by creating a hidden "spy"
window that mimics the Windows taskbar. When applications use the
Shell_NotifyIcon API to manage their tray icons, the widget receives the
same broadcast messages, allowing it to monitor all system tray activity
while forwarding messages to the real taskbar to avoid disruption.
Users can configure which icons to hide using flexible rules. A plain
string matches by exe name (case-insensitive). A structured object can
match on exe, tooltip, and/or GUID fields using AND logic. Each field
supports matching strategies from komorebi's window rules (Equals,
StartsWith, EndsWith, Contains, Regex, and their negated variants),
allowing precise filtering even when multiple icons share the same exe
and GUID. An info button opens a floating panel listing all icons with
their properties and copy buttons, making it easy to identify which
values to use in filter rules.
The widget fully supports mouse interactions including left-click,
right-click, middle-click, and double-click actions on tray icons.
Double-click support uses the LeftDoubleClick action from systray-util
0.2.0, which sends WM_LBUTTONDBLCLK and NIN_SELECT messages. It handles
right-aligned placement correctly by adjusting the rendering order and
toggle button arrow directions to maintain consistent visual appearance
regardless of which panel the widget is placed in.
Some system tray icons register a click callback but never actually
respond to click messages, effectively becoming "zombie" icons from an
interaction standpoint. The widget includes fallback commands for known
problematic icons that override the native click action with a direct
shell command (e.g. opening Windows Security or volume settings).
The implementation uses a background thread with its own tokio runtime
to handle the async systray events, communicating with the UI thread
through crossbeam channels. Icon images are cached efficiently using
hash-based keys that update when icons change. Rapid icon updates are
deduplicated to prevent UI freezing, and image conversion (RgbaImage to
ColorImage) is performed on the background thread to keep the UI
responsive.
The widget automatically detects and removes stale icons whose owning
process has exited, using the Win32 IsWindow API on a configurable
interval. A manual refresh button is also available for immediate
cleanup.
A shortcuts button can be configured to toggle komorebi-shortcuts by
killing the process if running or starting it otherwise. The refresh,
info, and shortcuts buttons can each be placed in the main visible area
or in the overflow section.
The Media widget has been enhanced with a new MediaDisplayFormat
configuration option that controls how the widget is displayed. It
supports seven formats: Icon, Text, IconAndText (the default),
ControlsOnly, IconAndControls, TextAndControls, and Full.
The widget now detects whether the Previous and Next buttons are
actually available for the current media session using the Windows Media
Control API. When a button is not available, it appears dimmed at 50
percent opacity and clicking it has no effect.
Tooltips were added to improve usability. Hovering over the media info
label shows the full artist and title text, which is helpful when the
text is truncated. The Play/Pause button also shows the media info on
hover.
The rendering logic was refactored to properly handle right-aligned
widgets.
When the Media widget is placed in right_widgets, the UI renders items
from right to left, so the code now renders elements in reverse order to
ensure the visual appearance remains consistent regardless of which
panel the widget is placed in.
I was getting really tired of having to switch between display inputs to
different platform-specific machines to be able to make and test changes
on komorebi for Windows and komorebi for Mac.
With this commit, the `flake.nix` provides a Nix devShell and crane
build for users to make and validate changes with `cargo check`, `cargo
clippy` and `cargo build` with the Windows MSVC toolchain on Linux and
macOS.
Getting tired of making little changes in both this and the komorebi for
Mac repo - I think eventually either komorebi-themes will live in its
own repo or komorebi for Mac will be integrated here.
But for now, at least everything is defined in komorebi-themes and I
don't have to redefine any theme-related stuff in komorebi for Mac.
This commit ensures that the various default values that the different
Option<T> config properties can be unwrapped to are encoded by schemars
so that they can be picked up by docgen.
This commit changes the way how the default interface and network
activity is loaded by spawning a new thread on each request. This way
the main thread is not blocked by this process.
There has been instances where getting the default interface blocked the
egui ui thread, resulting in a frozen bar.
fix#1423#1499
This commit ensures that the default interface for the network widget does not update on every render of the bar.
Some people have experienced the bar being frozen and hopefully this will remediate that issue.
This lets the user enable or disable showing removable or read only
disks in the komorebi-bar storage widget.
Removable disks are set to show by default.
Read-only disks are set not to show by default. Having windows sandbox
installed displays a very long read only disk which could be problematic
for new users.
This PR significantly refactors the komorebi bar rendering logic,
simplifying state management, and addressing some found bugs. The
primary motivation was to make the codebase more readable and
maintainable.
Key Changes:
- Allocation Reduction: Removed most per-frame structure allocations.
- Runtime Matching Elimination: Replaced runtime pattern matching with
pre-selected function pointers determined at initialization. Widget
validations and configurations are now performed during widget
creation rather than per-frame checks. For example, widget enablement
is now handled by an Option that wraps each ..Bar structure. If a
widget is enabled, its structure is present; otherwise, it is None.
This eliminates the need for runtime enabled checks.
- Widget Modularity: Code is split into smaller parts, reducing
complexity.
Bug Fixes:
- Corrected icon sizing for floating windows following regular
containers, ensuring icons revert correctly from icon_size to
text_size.
- There was also another bug with a floating window positioned above a
monocle container, but I forgot the details 😅
Key Changes
- Added `locked: bool` field directly to the `Container` struct.
- Removed `locked_containers` from `Workspace`.
- Updated `komorebi_bar` to access `locked` directly
from `Container`.
Insert and swap operations respects `locked` container
indexes in the sequence
This commit adds a new DefaultLayout::Scrolling variant, along with a
new LayoutOptions configuration which will initially be used to allow
the user to declaratively specify the number of visible columns for the
Scrolling layout, and a new komorebic "scrolling-layout-columns" command
to allow the user to modify this value for the focused workspace at
runtime.
The Scrolling layout is inspired by the Niri scrolling window manager,
presenting a workspace as an infinite scrollable horizontal strip with a
viewport which includes the focused window + N other windows in columns.
There is no support for splitting columns into multiple rows.
This layout can currently only be applied to single-monitor setups as
the scrolling would result in layout calculations which push the windows
in the columns moving out of the viewport onto adjacent monitors.
This implementation in the current state is enough to be useable for me
personally, but if others want to iterate on this, make it handle
hiding/restoring windows correctly when scrolling the viewport so that
adjacent monitors don't get impacted etc., patches are always welcome.
resolve#1434
PR #1439 authored and submitted by @JustForFun88
I understand this PR combines two areas of work — refactoring the
Applications widget and introducing a new icon caching system —
which would ideally be submitted separately.
Originally, I only intended to reduce allocations and simplify icon
loading in `applications.rs`, but as I worked through it, it became
clear that a more general-purpose caching system was needed. One
improvement led to another ... 😄
Apologies for bundling these changes together. If needed, I’m happy to
split this PR into smaller, focused ones.
Key Changes
- Introduced `IconsCache` with unified in-memory image & texture
management.
- Added `ImageIcon` and `ImageIconId` (based on path or HWND) for
caching and reuse.
- `Icon::Image` now wraps `ImageIcon`, decoupled from direct `RgbaImage`
usage.
- Extracted app launch logic into `UserCommand` with built-in cooldown.
- Simplified config parsing and UI hover rendering in `App`.
- Replaced legacy `ICON_CACHE` in
`KomorebiNotificationStateContainerInformation`
→ Now uses the shared `ImageIcon::try_load(hwnd, ..)` with caching and fallback.
Motivation
- Reduce redundant image copies and avoid repeated pixel-to-texture
conversions.
- Cleanly separate concerns for launching and icon handling.
- Reuse icons across `Applications`, Komorebi windows, and potentially
more in the future.
Tested
- Works on Windows 11.
- Verified path/exe/HWND icon loading and fallback.
This commit makes it possible to send commands from the bar by using the
mouse/touchpad/touchscreen.
Komorebi or custom commands can be sent by clicking on the mouse's
primary, secondary, middle, back or forward buttons.
As the primary single click is already used by widgets, only primary
double clicks can send commands. This limitation is due to Egui also
triggering 2 single clicks before a double click is triggered. Egui does
not have an implementation for stopping event propagation out of the box
and would be too much work to include.
Similarly, commands can be sent on every "tick" of mouse scrolling,
touchpad or touchscreen swiping in any of the 4 directions. This "tick"
can be adjusted to fit user's preference.
This is due to the fact, that Egui does not have an event for when a
mouse "tick" occurs. It instead gives a number of points that the user
scrolled/swiped on each frame.
PR: #1403
This commit adds a simple egui helper application which shows a list of
shortcuts defined in a user's whkdrc file. Parsing AHK files is not
supported.
In addition to listing out shortcuts defined in the whkdrc file, the top
line allows users to add filter a filter to narrow down the list of
commands and key bindings to the ones they are interested in.
A new komorebic command "toggle-shortcuts" has been introduced which
will first attempt to kill "komorebi-shortcuts.exe", and then exit if
the kill signal was successful (ie. a process was closed), or proceed to
open "komorebi-shortcuts.exe" if the kill signal was not successful (ie.
no process was closed, so we should open one).
"komorebi-shortcuts.exe" has been added as a floating application in
lib.rs to allow for users to use the "komorebic move" command to
manipulate its position via their existing keyboard bindings.
This commit adds a new VirtualDesktopNotification which is used to
notify subscribers when the user leaves and enters the virtual desktop
associated with komorebi.
komorebi-bar consumes these notifications to minmize and restore the bar
appropriately depending on the currently focused virtual desktop.
re #1420
This commit improves path handling for commands and icons in the new
Application widget by making use of PathExt::replace_env when loading
the user-specified ApplicationsConfig.
Crucially for scoop users, this means that user-agnostic references to
scoop apps can now be made like this:
```
$Env:USERPROFILE/scoop/apps/zed-nightly/current/zed.exe
```
When attempting to look up an icon for a command, we now split the
command on ".exe", and if this is a complete path to a file, we try to
use it to extract an icon, otherwise we try to resolve a complete path
using "which" before doing the same.
This pull request introduces a new Applications widget that displays a
user-defined list of application launchers in the UI. Each app entry
supports an icon, a label, and executes its configured command on click.
The design of this widget is inspired by the Applications Widget of YASB
Reborn. I personally missed this functionality and aimed to bring a
similar experience to komorebi-bar.
Further information is in the text of PR #1415
This commit removes RetileWithResizeDimensions messages from the batches
that are sent to komorebi when changing workspace.
I'm not really sure why this was added in the first place, but removing
it doesn't seem to impact layouts on workspace switch, and more
important, by removing this message I'm no longer able to reproduce the
sudden exits of komorebi.exe under sustained workspace switching calls
made via the bar.
This commit ensures that the replace-configuration command also replaces
bars.
Already running bars are stopped and new bars are started using the new
configuration.
This new implementation allows for expanding any environment variable so
it is not limited to just `~`, `$HOME`, `$Env:USERPROFILE` and
`$Env:KOMOREBI_CONFIG_HOME`.
It expands the follwing formats:
- CMD: `%variable%`
- PowerShell: `$Env:variable`
- Bash: `$variable`
I searched throughout the code base for path and migrate any code that
might need to PathExt::replace_env.
It is possible that I might have missed a few places due to my
unfamiliarity with the code base, so if you find any, please let me
know.
Most of the paths that needed this trait, are in:
- Clap arguments, and that was handled by #[value_parse] attribute and a
helper function.
- SocketMessage and that was handled by custom deserialization with the
help of serde_with crate