This PR significantly refactors the komorebi bar rendering logic,
simplifying state management, and addressing some found bugs. The
primary motivation was to make the codebase more readable and
maintainable.
Key Changes:
- Allocation Reduction: Removed most per-frame structure allocations.
- Runtime Matching Elimination: Replaced runtime pattern matching with
pre-selected function pointers determined at initialization. Widget
validations and configurations are now performed during widget
creation rather than per-frame checks. For example, widget enablement
is now handled by an Option that wraps each ..Bar structure. If a
widget is enabled, its structure is present; otherwise, it is None.
This eliminates the need for runtime enabled checks.
- Widget Modularity: Code is split into smaller parts, reducing
complexity.
Bug Fixes:
- Corrected icon sizing for floating windows following regular
containers, ensuring icons revert correctly from icon_size to
text_size.
- There was also another bug with a floating window positioned above a
monocle container, but I forgot the details 😅
Key Changes
- Added `locked: bool` field directly to the `Container` struct.
- Removed `locked_containers` from `Workspace`.
- Updated `komorebi_bar` to access `locked` directly
from `Container`.
Insert and swap operations respects `locked` container
indexes in the sequence
PR #1439 authored and submitted by @JustForFun88
I understand this PR combines two areas of work — refactoring the
Applications widget and introducing a new icon caching system —
which would ideally be submitted separately.
Originally, I only intended to reduce allocations and simplify icon
loading in `applications.rs`, but as I worked through it, it became
clear that a more general-purpose caching system was needed. One
improvement led to another ... 😄
Apologies for bundling these changes together. If needed, I’m happy to
split this PR into smaller, focused ones.
Key Changes
- Introduced `IconsCache` with unified in-memory image & texture
management.
- Added `ImageIcon` and `ImageIconId` (based on path or HWND) for
caching and reuse.
- `Icon::Image` now wraps `ImageIcon`, decoupled from direct `RgbaImage`
usage.
- Extracted app launch logic into `UserCommand` with built-in cooldown.
- Simplified config parsing and UI hover rendering in `App`.
- Replaced legacy `ICON_CACHE` in
`KomorebiNotificationStateContainerInformation`
→ Now uses the shared `ImageIcon::try_load(hwnd, ..)` with caching and fallback.
Motivation
- Reduce redundant image copies and avoid repeated pixel-to-texture
conversions.
- Cleanly separate concerns for launching and icon handling.
- Reuse icons across `Applications`, Komorebi windows, and potentially
more in the future.
Tested
- Works on Windows 11.
- Verified path/exe/HWND icon loading and fallback.
This pull request introduces a new Applications widget that displays a
user-defined list of application launchers in the UI. Each app entry
supports an icon, a label, and executes its configured command on click.
The design of this widget is inspired by the Applications Widget of YASB
Reborn. I personally missed this functionality and aimed to bring a
similar experience to komorebi-bar.
Further information is in the text of PR #1415