Commit Graph
25 Commits
Author SHA1 Message Date
alex-ds13 26f90cc9ee fix(borders): floating window z-order handling
This commit makes it so a floating window only has the floating border
when it is focused, if not it has the `Unfocused` border. It also makes
the 'focused_container' have the `Unfocused` border when it is not the
foreground window, for example when we have a floating window focused
instead.

This commit also changes the border's `window_kind` so that the stored
borders actually have that value so we can check it later (This value
wasn't being updated).

This commit also makes it so we properly invalidate the borders in the
situations discussed above (for example when changing focus to/from a
floating window we need the floating window border to update its ZOrder
as well as the previously focused window).

Lastly this commit, changes the `WM_PAINT` code part of the border so
that it now sets the position of border so that the border's ZOrder
updates to it's tracking window ZOrder.
2024-12-09 14:53:14 -08:00
alex-ds13 192af6751b fix(border): stop removing borders on wrong monitors 2024-12-09 07:57:53 -08:00
alex-ds13 8743cdd292 fix(wm): cross-monitor ops for floating windows
This commit fixes an issue where when trying to move floating windows or
windows on a floating workspace across boundaries to another monitor
using the `move_container_in_direction` it wouldn't move the floating
windows physically, although it moved them internally on komorebi,
resulting in weird and wrong behavior.

This commit creates a new method on `Monitor` to
`add_container_with_direction` which takes a move direction and then
uses the same logic that was previously on the
`move_container_in_direction` function.

It changes the `move_container_to_monitor` function to take an optional
move direction which if it is some will have this function call the new
method `add_container_with_direction` instead of just `add_container`.

Lastly the `move_container_in_direction` function now when it realizes
the move will be across monitors simply calls the
`move_container_to_monitor` with the direction that was initially given
to it.

These changes require that all callers of `move_container_to_monitor`
add an direction option, instead of passing `None` on all of them, a new
helper function was created, named `direction_from_monitor_idx` which
calculates the direction a move will have from the currently focused
monitor and the target monitor return `None` if they are the same or
returning `Some(direction)` if not. This way now all commands that call
a move across monitor will use the logic to check from the direction if
it should add the container on front or end.

With these changes now all the code related to moving a window across
monitors using a command should be on one place only making sure that in
the future any change required only needs to be done on one place,
instead of having to do it on `move_container_to_monitor` and
`move_container_in_direction` as before!

This commit is an interactive squashed rebase of the following commits
from PR #1154:

8f4bc101bc
fix(wm): move floats in direction across monitors

This commit fixes an issue where when trying to move floating windows or
windows on a floating workspace across boundaries to another monitor
using the `move_container_in_direction` it wouldn't move the floating
windows physically, although it moved them internally on komorebi,
resulting in weird and wrong behavior.

This commit creates a new method on `Monitor` to
`add_container_with_direction` which takes a move direction and then
uses the same logic that was previously on the
`move_container_in_direction` function.

It changes the `move_container_to_monitor` function to take an optional
move direction which if it is some will have this function call the new
method `add_container_with_direction` instead of just `add_container`.
Lastly the `move_container_in_direction` function now when it realizes
the move will be across monitors simply calls the
`move_container_to_monitor` with the direction that was initially given
to it.

These changes require that all callers of `move_container_to_monitor`
add an direction option, instead of passing `None` on all of them, a new
helper function was created, named `direction_from_monitor_idx` which
calculates the direction a move will have from the currently focused
monitor and the target monitor return `None` if they are the same or
returning `Some(direction)` if not. This way now all commands that call
a move across monitor will use the logic to check from the direction if
it should add the container on front or end.

3b20e4b2fe
refactor(wm): use helper function on move to workspace

Use the same `add_container_with_direction` function on
`move_container_to_workspace` as it is being used on
`move_container_to_monitor` or `move_container_in_direction`.

This way we bring parity between all methods and make it easier to
change the way a container is added on a monitor workspace when taking
the move direction into consideration.
2024-11-30 10:57:15 -08:00
alex-ds13 01367f59e2 fix(client): add write-timeout to prevent blocking 2024-11-29 08:11:36 -08:00
alex-ds13 e6ddccc5f6 fix(wm): move ops on floating workspaces
83f222fe84
* fix(wm): correctly define moves across monitors

Moves within the same workspace were being considered as moves across
monitors when the workspace was floating (not tiled).

This commit fixes this by changing the way we first define if a move was
across monitor or not.

We now search for the moved window on all workspaces and check if its
monitor index is different from the target monitor index (the monitor
where the move ended).

a02694348e
* fix(wm): ignore moves/resizes on floating workspaces

This commit makes sure that moves or resizes within a floating workspace
(i.e. not tiled) will be ignored, unless the move is across monitors.
We don't care about the positions or sizes of windows within a floating
workspace!

4bf24f81e0
* fix(wm): avoid workspace load on cross monitor moves

This commit replaces the `window_manager.focus_workspace` call with a
`monitor.focus_workspace` which doesn't load the workspace. There is no
need to load the workspace when moving windows across monitors since
those workspaces will already be loaded, we simply need to update them.
Loading the workspace would cause some issues as well, like when moving
a window to a floating workspace which already contained a window that
matched some `floating_windows` rules was always putting the
"floating_window" on top of the window we just moved with a bunch of
focus flickering. This is fixed with this commit.

cb53f463ae
* fix(wm): avoid workspace load on command move across monitor

If the move happens between the already focused workspaces of two
monitors we shouldn't load the workspace, since it is already loaded and
it will cause changes on focused windows, which might result on the
window we just moved not being focused.
2024-11-29 02:57:32 -08:00
alex-ds13 6f00c527a4 fix(wm): cross-monitor max floating window moves
When moving maximized floating windows across monitors they were
magically disappearing!

The window would be on the correct place, with the correct coordinates
and size, its styles wouldn't change it would still have the `VISIBLE`
style, however the window was invisible.

If we used the system move to try to move it sometimes we would be able
to see a bar on the top of the monitor and if we moved the window with
the keyboard on the direction of another monitor then the window would
start showing up on that monitor... So it was visible on that monitor
but not on the one we just moved it into.

After some investigation I decided to atribute that behavior to magic,
since I couldn't find any other plausible explanation, if someone knows
about this please tell me, I too would like to learn the ways of this
dark mysteries from the deep of the Windows OS.

On a serious note, this commit creates a workaround for this by simply
unmaximazing the window first (it's not restore, it doesn't change the
size) then it moves the window (if animations are enabled it proceeds to
wait for the animation to finish...), then it maximizes the window
again.
2024-11-26 14:34:57 -08:00
alex-ds13 3ad4090df8 fix(wm): resize float windows moved across monitors
Previously when moving floating windows across monitors we would keep
the size of the window as it was. For most cases this would be ok.

However for users with monitors with completely different sizes this
could result on a window that would fill across monitors when moving
from the bigger monitor to the smaller monitor.

This commit, attempts to resize the windows proportionally to the
monitors' sizes.

There is currently a slight issue with some apps (so far I've only
noticed it on 'Wezterm'...) where if the DPIs across monitors are
different they don't seem to fully get the OS DPI change completely, but
it seems that setting the `Wezterm` compatibility high DPI scaling
override to "System" on the app's executable properties, fixes the
issue.

Since this is only 1 app (so far...) and only when the scales between
monitors are different I decided to commit this anyway.

This will do more good than harm, since in the cases it was misbehaving
with 'Wezterm' the result would be a wrongly resized window that is
still completely visible on the target monitor anyway and the override
fix seems to be good so far.
2024-11-26 14:34:17 -08:00
alex-ds13 3615451f41 fix(wm): disallow focusing other windows when there is a maximized_window 2024-11-21 12:06:54 -08:00
alex-ds13 6893f39dd9 fix(wm): focus maximized windows when moving focus across monitors
There was an issue where if you changed focus across monitors and the
target monitor had a maximized window it would focus one of the
containers beneath it instead. And if there were no containers it
wouldn't focus anything, but instead keep focus on the previous monitor.
This commit fixes that issue.
2024-11-21 12:06:54 -08:00
alex-ds13 7f0b54c35e fix(wm): add read timeout to command socket
After investigating further the issue where commands would randomly stop
working, we've noticed that the issue seems to be that somehow the
listening thread gets stuck reading the unix socket, as in it
continuously tries to read a socket on a connection that is not sending
anything anymore. The result would be that komorebi would no longer be
able to receive commands until it was restarted.

This fix adds a read timeout of 1s and it spawns a new thread to handle
the stream reading and process of cmds. So in case this happens again,
that specific processing thread will only be stuck for 1s but the rest
of komorebi will never get stuck and should keep working normally.
2024-11-11 06:22:42 -08:00
alex-ds13 0f385d6245 fix(wm): restore hidden windows correctly
Fixes the issue talked on Discord[1] here where when using `Hide` as
hiding behaviour some windows were hidden and never restored.

The same would happen if using stacks with apps that matched a
tray_and_multi_window_identifiers rule.

[1]: https://discord.com/channels/898554690126630914/898554690608967786/1301581412008202298
2024-11-01 19:00:26 -07:00
alex-ds13 5503323695 fix(wm): handle moving windows to/from floating workspaces
This commit fixes the issue related to moving windows to/from a floating
workspace to a tiled workspace.

Previously the start of the move would be ignored however when moving
back from a tiled workspace since it didn't know about the existance of
that window it would also "move" that workspace focused tiled window
without physically moving it, leaving it in a weird state that seemed
like it was unmanaged.

This commit changes the way this mouse moves are handled and now also
handles moving `floating_windows` and even monocle or maximized windows.
2024-11-01 15:50:22 -07:00
alex-ds13 7f7b8c7c05 fix(borders): update border loc when moving
Currently, komorebi checks if a move is happening by checking if the
left mouse is pressed and updates the borders when there is a move while
the left mouse button is pressed (BTW this is why when moving with the
keyboard using the system move it only updates after pressing enter).

However, for some reason AltSnap somehow steals this left button
information and komorebi thinks the button is not pressed.

This PR makes it so it checks for the state of the pending_move_op and
keeps updating the borders while this is_some().

This fixes both that issue with AltSnap and the issue with system move,
as well as any other situations that might allow moving a window with
anything else that doesn't use a left mouse button press.
2024-10-31 12:39:32 -07:00
alex-ds13 4198f6fabc fix(wm): set last focused workspace on alt-tab 2024-10-30 09:59:04 -07:00
alex-ds13 4acd408b88 fix(wm): focus single window on show event
This commit makes sure we refocus the window on `Show` event when it is
the only window on the workspace.

This is needed because some windows send the `FocusChange` event before
the `Show` event and on the first event we will be focusing the desktop
window to unfocus any previous window from other workspace because the
workspace will still be empty. So after adding the window, we need to
focus it again.
2024-10-28 16:17:25 -07:00
alex-ds13 73d928771d fix(wm): handle monocled stack cycle commands 2024-10-28 16:16:59 -07:00
alex-ds13 d194afe6e6 docs(mkdocs): note that grid layout doesn't support resizing 2024-10-28 16:14:24 -07:00
alex-ds13 09afad624f fix(wm): correct monitor index preference handling 2024-10-18 10:29:54 -07:00
alex-ds13 903b6af507 feat(wm): apply workspace-rules to floating windows
This commit allows `workspace-rules` and `initial_workspace_rules` to be
applied to floating windows. As a by product of this commit, now the
command to show `visible-windows` will now also show the maximized
windows, monocled windows and floating windows.
2024-10-18 09:59:44 -07:00
alex-ds13 298fbafe00 feat(wm): add floating app info to ruledebug
This commit adds a `matches_floating_applications` to the `RuleDebug`
which allows users to know if a window was matched as a floating window
when using the debug part of the GUI.
2024-10-16 16:17:58 -07:00
alex-ds13 a17924c2af feat(config): add floating border colour opt 2024-10-13 10:05:11 -07:00
alex-ds13 91519227d4 fix(wm): allow cross-monitor floating window moves
This commit changes the `move_container_to_monitor` from the WM to allow
moving floating windows as well.

It also adds a new method `move_to_area` to the `Window` that allows
moving a window from one monitor to another keeping its size.
2024-10-13 10:05:11 -07:00
alex-ds13 f91d0aabf5 fix(wm): check exhaustively for ws emptiness
This commit creates a new function for the workspaces to check if they
are empty or not.

This function properly accounts for maximized windows, monocle windows
and floating windows.

This should fix the cases where the WM was checking if the workspace was
empty to focus the desktop in order to loose focus from previously
focused window.

Previously it wasn't checking for floating windows so it cause continues
focus flickering when there were only floating windows on the workspace.
2024-10-13 10:05:11 -07:00
alex-ds13 d5b6584042 feat(wm): add float override option
This commit introduces a new option `float_override`, which makes it so
every every window opened, shown or uncloaked will be set to floating,
but it won't be ignored. It will be added to the floating_windows of the
workspace, meaning that the user can later tile that window with
toggle-float command.

This allows the users to have all windows open as floating and then
manually tile the ones they want.

This interactively rebased commit contains changes from the following
individual commits:

0e8dc85fb1
feat(wm): add new float override option

30bdaf33d5
feat(cli): add command for new option `ToggleFloatOverride`

b7bedce1ca
feat(wm): add window_container_behaviour and float_override to workspaces

221e4ea545
feat(cli): add commands for workspace new window behaviour and float_override

b182cb5818
fix(wm): show floating apps in front of stacked windows as well

7c9cb11a9b
fix(wm): Remove unecessary duplicated code
2024-10-13 10:05:11 -07:00
alex-ds13 a5e6828d1e fix(wm): update monitor focus before focus-stack-window
This commit fixes the cases where you'd call this command on a monitor
which was not focused, for example by pressing a button on a bar like
komorebi-bar or other when you had focus on another monitor.
This change ensures that first we focus the monitor where the mouse cursor
is, this way it will act on the monitor that you've just pressed instead
of the monior that was focused before.
2024-10-13 10:05:10 -07:00