mirror of
https://github.com/LGUG2Z/komorebi.git
synced 2026-05-31 07:50:41 +02:00
8743cdd292
This commit fixes an issue where when trying to move floating windows or windows on a floating workspace across boundaries to another monitor using the `move_container_in_direction` it wouldn't move the floating windows physically, although it moved them internally on komorebi, resulting in weird and wrong behavior. This commit creates a new method on `Monitor` to `add_container_with_direction` which takes a move direction and then uses the same logic that was previously on the `move_container_in_direction` function. It changes the `move_container_to_monitor` function to take an optional move direction which if it is some will have this function call the new method `add_container_with_direction` instead of just `add_container`. Lastly the `move_container_in_direction` function now when it realizes the move will be across monitors simply calls the `move_container_to_monitor` with the direction that was initially given to it. These changes require that all callers of `move_container_to_monitor` add an direction option, instead of passing `None` on all of them, a new helper function was created, named `direction_from_monitor_idx` which calculates the direction a move will have from the currently focused monitor and the target monitor return `None` if they are the same or returning `Some(direction)` if not. This way now all commands that call a move across monitor will use the logic to check from the direction if it should add the container on front or end. With these changes now all the code related to moving a window across monitors using a command should be on one place only making sure that in the future any change required only needs to be done on one place, instead of having to do it on `move_container_to_monitor` and `move_container_in_direction` as before! This commit is an interactive squashed rebase of the following commits from PR #1154:8f4bc101bcfix(wm): move floats in direction across monitors This commit fixes an issue where when trying to move floating windows or windows on a floating workspace across boundaries to another monitor using the `move_container_in_direction` it wouldn't move the floating windows physically, although it moved them internally on komorebi, resulting in weird and wrong behavior. This commit creates a new method on `Monitor` to `add_container_with_direction` which takes a move direction and then uses the same logic that was previously on the `move_container_in_direction` function. It changes the `move_container_to_monitor` function to take an optional move direction which if it is some will have this function call the new method `add_container_with_direction` instead of just `add_container`. Lastly the `move_container_in_direction` function now when it realizes the move will be across monitors simply calls the `move_container_to_monitor` with the direction that was initially given to it. These changes require that all callers of `move_container_to_monitor` add an direction option, instead of passing `None` on all of them, a new helper function was created, named `direction_from_monitor_idx` which calculates the direction a move will have from the currently focused monitor and the target monitor return `None` if they are the same or returning `Some(direction)` if not. This way now all commands that call a move across monitor will use the logic to check from the direction if it should add the container on front or end.3b20e4b2ferefactor(wm): use helper function on move to workspace Use the same `add_container_with_direction` function on `move_container_to_workspace` as it is being used on `move_container_to_monitor` or `move_container_in_direction`. This way we bring parity between all methods and make it easier to change the way a container is added on a monitor workspace when taking the move direction into consideration.