This commit makes all schemars::JsonSchema derives optional. After
analyzing the output of cargo build timings and llvm-lines, it was clear
that the majority of the 2m+ incremental dev build times was taken up by
codegen, and the majority of it by schemars.
Developers can now run cargo commands with --no-default-features to
disable schemars::JsonSchema codegen, and all justfile commands have
been updated to take this flag by default, with the exception of the
jsonschema target, which will compile with all derives required to
export the various jsonschema files.
Incremental dev build times for komorebi.exe on my machine are now at
around ~18s, while clean dev build times for the entire workspace are at
around ~1m.
This commits adds the ability to set icons for the `workspace-layer` with
the `DisplayFormat` and a setting to specify if it should `show_when_tiling`
or not.
collab with @alex-ds13
This commit ensures that the resize dimensions will be reserved for
other monitors and workspaces when the
toggle-window-based-work-area-offset command is used.
This commit fixes a breaking change on the selected_frame that was
introduced by eframe version 0.31.
In this version, the stroke is drawn on the inside of a Frame instead it
being drawn on the outside like before.
This now means that a stroke needs to be added on all the states of the
Frame in order to avoid all the elements to be moving around on hover.
Previously the stacking logic would sometimes change the focused
container without actually changing focus to said container.
This resulted in the stack showing up with an unfocused border even
though we had focus on one windows belonging to the stack (just not the
right one).
Also before it wasn't possible to stack windows on some directions
when we were already on a stack.
This commit fixes both issues.
This commit fixes multiple issues with the borders which were resulting
in multiple borders being created and not completely destroyed which
meant that the amount of borders in memory kept increasing indefinitely
the more we used komorebi. To do so this commit does the following:
- Clear all the maps on `destroy_all_borders`.
- Create function `remove_border` which should always be used when we
want to remove a border since this function destroys the border window
and removes all its related data and clones from all the maps.
- Create function `remove_borders` which should always be used when we
want to remove multiple borders or filter the current existing
borders. It takes in a `condition` function that takes a ref to the
border's container id and a ref to the border and should return a
bool. This function is then applied to each existing border and if it
evaluates to true it will call `remove_border` on it.
- Apply these new functions on all the code that was previously manually
removing borders.
- When a container is a stack, we now check it's unfocused windows, in
case they had borders attached to them we remove them, otherwise these
borders would persist and be drawn below other borders.
- We now check if a container's border was previously tracking a different
window, if it was we destroy that border and remove it's hwnd from the
`FOCUS_STATE` and then we check if its `tracking_hwnd` still points to
the same border and remove it if it does (if it doesn't that means
that a new border was already attached to that window so we don't
remove it).
We don't call `remove_border` here since we don't want to actually
remove the border but instead we replace it with a new one tracking
the correct window. (I've tried updating the `tracking_hwnd` instead
of destroying the border and creating a new one but that didn't work
since it still kept tracking the previous window...).
This commit makes it so when you toggle between workspace layers it
moves all windows of that layer to the top of the z-order.
So if you move to `Floating` layer, then all floating windows are moved
to the top, and if you go back to the `Tiling` layer, all tiled
containers are moved to the top.
This commit makes sure that the accent color is used on certain bar
components, such as active workspace, selected layout and focused
window.
This will now make these components stand out even more for a better
visual indication.
fix#1288
This commit stops the `FocusChange` event from focusing a floating
window when it is the one emitting said `FocusChange` event, since it's
not needed and is the cause of some flicker bugs reported!
If that floating window was the one emitting the `FocusChange` event
then it means it is already the foreground window, and there is no
reason for us to focus the window again (since that will create an
infinite loop of events).
When the window emitting this event is not floating we don't try to
focus the window, we simply set the focus index for the container of
that window and the focused index for the window of that container.
Except in one case, which is if the workspace has a monocle container,
then it does focus a window, it focuses the monocle window to make sure
the monocle keeps showing in front of everything and doesn't let
anything come in front of it.
Previously the reaper at startup would lock it's own `HWNDS_CACHE` and
then try to lock the WM to get its `known_hwnds`.
However if there was an event in the meantime, process_event would lock
the WM first and then it would try to lock the reaper's `HWNDS_CACHE` to
update it. This would deadlock since that would be locked by the reaper
waiting for the WM lock to be released.
This commit now makes it so we pass the `known_hwnds` to the reaper as
an argument at startup and it also rearranges the order of loading the
listeners.
Now komorebi first loads all the manager-type listeners, and only
afterwards does it load the commands and events listeners.
After some testing this seems to be the best order that doesn't cause
any issues at all!
There were some other issues that I've noticed before when starting
komorebi while having other 3rd parties trying to subscribe to it (like
komorebi-bar and YASB), which would make those subscribers lock the
`process_command` thread. This doesn't seem to be happening on my tests
anymore with this new order.
This commit makes sure the bar applies the the `work_area_offset`
correctly after a monitor reconnects; if it is the first time a monitor
is connecting, the cached offset won't exist yet.
This commit fixes an issue where if you started komorebi without a
monitor connected, and then connected it later, it wasn't properly
loading the data returned from `win32-display-data`.
This commit adds an extend_enum! macro and some unit tests to provide
an ergonomic way to specialize configs for specific (sub)widgets.
The macro takes the name of the existing enum, the desired name of the
new, extended enum, and a list of variants which should be added to the
extended enum.
The macro will add new variants to a new enum definition first, before
wrapping the existing enum in an Existing variant and tagging it with
the `#[serde(untagged)]` annotation.
From is also implemented for ergonomic from/into calls between shared
variants of the existing and extended enums.
This commit adds the ability to set container and workspace padding per
monitor.
To do so (and to simplify any future need of changing some value per
monitor), and have it pass through to each workspace a new field was added
to `Workspace` called `globals` which has a new struct called
`WorkspaceGlobals`.
`WorkspaceGlobals` includes any global values that might be needed by
the workspace.
This field is updated by the monitor for all its workspaces whenever the
config is loaded or reloaded. It is also updated on `RetileAll` and on
the function `update_focused_workspace`.
This should make sure that every time a workspace needs to use it's
`update` function, it has all the `globals` up to date!
This also means that now the `update` function from workspaces doesn't
take any argument at all, reducing all the need to get all the
`work_area`, `work_area_offset`, `window_based_work_area_offset` or
`window_based_work_area_offset_limit` simplifying the callers of this
function quite a bit.
Lastly this commit has also (sort of accidentaly) fixed an existing bug
with the `move_workspace_to_monitor` function.
This was previous removing the workspace from a monitor, but wasn't
changing it's `focused_workspace_idx`, meaning that komorebi would get
all messed up after that command. For example, the `border_manager`
would get stuck and the komorebi-bar would crash.
Now, the `remove_focused_workspace` function also focuses the previous
workspace (which in turn will create a new workspace in case the removed
workspace was the last workspace).
Previously if a workspace had any floating windows it would always focus
the first one when restoring. Now it only focus the floating window if
the workspace layer is `Floating`.
This commit introduces an implementation of workspace layers to
komorebi.
Workspace layers change the kinds of windows that certain commands
operate on. This implementation features two variants,
WorkspaceLayer::Tiling and WorkspaceLayer::Floating.
The default behaviour until now has been WorkspaceLayer::Tiling.
When the user sets WorkspaceLayer::Floating, either through the
'toggle-workspace-layer' command or the new bar widget, the 'move',
'focus', 'cycle-focus' and 'resize-axis' commands will operate on
floating windows, if the currently focused window is a floating window.
As I don't have 'cycle-focus' bound to anything, 'focus up' and 'focus
down' double as incrementing and decrementing cycle focus commands,
iterating focus through the floating windows assigned to a workspace.
Floating windows in komorebi belong to specific workspaces, therefore
commands such as 'move' and 'resize-axis' will restrict movement and
resizing to the bounds of their workspace's work area (or more
accurately, the work area of the monitor that the workspace belongs to,
as floating windows are never constrained by workspace-specific work
area restrictions).
This commit changes the way the reaper works.
First this commit changed the `known_hwnds` held by the `WindowManager`
to be a HashMap of window handles (isize) to a pair of monitor_idx,
workspace_idx (usize, usize).
This commit then changes the reaper to have a cache of hwnds which is
updated by the `WindowManager` when they change. The reaper has a thread
that is continuously checking this cache to see if there is any window
handle that no longer exists. When it finds them, the thread sends a
notification to a channel which is then received by the reaper on
another thread that actually does the work on the `WindowManager` by
removing said windows.
This means that the reaper no longer tries to access and lock the
`WindowManager` every second like it used to, but instead it only does
it when it actually needs, when a window actually needs to be reaped.
This means that we can make the thread that checks for orphan windows
run much more frequently since it won't influence the rest of komorebi.
Since now the `known_hwnds` have the monitor/workspace index pair of the
window, we can simply get that info from the map and immediately access
that monitor/workspace or use that index info.
The `WorkspaceConfig` stored on `Workspace` was changed to not be
serialized, however it needs to be serialized and deserialized when
caching a monitor (after a disconnect), so that when it reconnects it is
able to read all the workspace rules, which include:
- initial_workspace_rules
- workspace_rules
- window_container_behaviour_rules
- layout_rules
- custom_layout_rules
This commit changes the serde skip to only skip if is is `None`.
This means that the `komorebic state` command will have all this
information as well and it will send it when notifying subscribers too,
which isn't good at all, so we need to find another way of excluding it
from the state.
This commit introduces a few changes to the bar so that it can handle
the monitor disconnect/reconnect properly and so that it can map the bar
config to the correct monitor.
Previously if you had 3 monitor configs setup on `komorebi.json` with
the `display_index_preferences` set like this:
```
"display_index_preferences": [
"0": "MONITOR_A",
"1": "MONITOR_B",
"2": "MONITOR_C",
]
```
But if you only had connected monitors A and C you would have to
manually change the bar configurations monitor index because now monitor
A would have index 0, but monitor C would have index 1 instead of 2.
Now with this commit this is no longer needed. Now the monitor index
setup on the bar configuration **MUST BE** the index you've used on
`display_index_preferences` for that monitor.
So in the case above you would setup the bar configurations using the
indices 0, 1 and 2 for monitors A, B and C respectively.
As for the changes introduced on this commit they are the following:
- `Komobar.monitor_index` is now an `Option`. When it is `None` it
either means that the bar is starting and has not yet received the
first `State` from komorebi or that the bar is disabled.
- `Komobar.config` is no longer an `Arc`. There was no need for that and
it was creating more issues and difficulties. It was mainly used to
pass the config as an `Arc` to `apply_config` function, but then this
function would actually clone the config itself (not just the `Arc`).
Also this function was passing a `self.config.clone()` most of the
times except once when it received a new config from a hotreload. Now,
on hotreload it first sets `self.config` to the new config and then
calls `apply_config` which now uses its own `self.config` everywhere.
- We only change the `work_area_offset` when the bar is not disabled.
- We update the global `MONITOR` size/coordinates when we receive a
`DisplayConnectionChange` from komorebi.
- We also check if the monitor size/coordinates have changed from the
currently stored ones on every komorebi notification since sometimes
the `DisplayConnectionChange` would be emitted while the state still
had the previous size/coordinates.
This makes sure we always capture a change of size/coordinates, store
the new values, and update the bar.
- The previously mentioned update of the `MONITOR` coordinates also
updates the `config.position.start` since that value is being
overriden on `main.rs` in case the user hasn't set it so we need to
override it again with the new monitor coordinates.
This might mean that users of the old config system might have their
start position changed, but if we didn't do this the bar wouldn't even
show on the screen for them when a monitor disconnected/reconnected.
This is another case for users to start moving into the new config
system, since with that system the bar will still show up with the
correct margins!
This commits adds a few more events that can trigger a
`DisplayConnectionChange` event.
Some of these events are redundant and after a display is
disconnected/reconnected it emits multiple `DisplayConnectionChange`
events.
However, when trying to remove them to have just one it stopped behaving
as it should, as if it was missing the update, while having them
duplicated it works properly.
Therefore it appears to be better to keep them for now, since the
duplicated events will exit early as soon as they see that the monitor
counts match (on the first event the counts don't match so it
adds/removes the monitor and the following events see that the counts
match).
When there is a monitor disconnect/reconnect, usually it produces
multiple monitor events along with it, like the monitor resolution
change and the work area change. With the bound set to 1 it would
sometimes result in missed events.
This commit increases the bound to 20 to prevent this from happening.
This commit makes sure that if the state on file isn't up to date with
the expected `State` struct (maybe after an update) it doesn't panic
komorebi entirely, instead it ignores the state and continues with a
clean state.
This commit changes the MONITOR_CACHE to hold an actual monitor with its
state instead of the config.
This allows us to keep the state of a disconnected monitor, so that when
the monitor reconnects we still have access to all its workspaces and
windows as they were before.
While the monitor is disconnected, all the windows from that monitor are
not considered as handled by komorebi and so they're free to be handled
at any point; if for example the user uses `alt+tab` or presses the
taskbar icon of one of these windows, that window will produce a `Show`
event and will become handled by the currently focused workspace of the
focused monitor.
When the disconnected monitor reconnects it checks all windows and once
it notices that this specific window is now being shown on another
monitor/workspace, it ignores it.
This commit allows a bar to be disabled when it's monitor is
disconnected and re-enabled when said monitor reconnects.
This commit also uses the new `monitor_usr_idx_map` to properly map the
monitor index given by the users on config to the actual monitor index
on the `WindowManager` - in case some middle monitor gets disconnected
the index of the monitors to the "right" of that one will be lowered by
1.
This should allow for the following in cases with monitor A, B and C: if
monitor B disconnects, its bar will be disabled and monitor C will
properly change its monitor index internally to 1 so it still gets the
infos from monitor C (which now will have index 1 on the
`WindowManager`).
This commit creates a new field on the `WindowManager` called
`monitor_usr_idx_map` which contains a map of user intended index for
monitors to their actual monitors' index.
It will be rebuilt on `load_monitor_information` by taking into account
the `display_index_preferences`.
This commit makes sure that any workspace_rules that tried to move a
window to a monitor that has been disconnected are removed.
If the monitor is later reconnected the workspace_rules should be added
from the cached config.
This commit makes use of both `serial_number_id` and `device_id` with
the first taking priority on all monitor reconciliator code, monitor
cache and on postload and reload.
This allows using the serial numbers on the `display_index_preferences`
config, while keeping compatibility with the use of `device_id`.
Using `device_id` should be discouraged since that value can
change on restart while serial number doesn't appear to do so.
When a monitor was disconnected the containers from the removed monitor
were being moved to the primary monitor.
However they weren't restored so containers that were on an unfocused
workspace of the removed monitor would have been cloak and were getting
added to the main monitor still cloaked creating ghost tiles. This
commit fixes that.