mirror of
https://github.com/LGUG2Z/komorebi.git
synced 2026-05-07 03:13:31 +02:00
refactor(windows-rs): use "wide" fns uniformly
This commit builds on @EBNull's comment shedding light on the uses of
the -A and -W functions in the Win32 API, and standardizes the calling
of the -W functions across the project.
Since UTF-16 String handling is a bit lacking in the Rust standard
library, I have pulled in the widestring crate to use the
from_slice_truncate fn to automagically remove all of the trailing null
chars when handling values returned from the various Win32 -W fns.
Comment ref: 657ac441ae (r135643553)
This commit is contained in:
7
Cargo.lock
generated
7
Cargo.lock
generated
@@ -827,6 +827,7 @@ dependencies = [
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"tracing-subscriber",
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"uds_windows",
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"which",
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"widestring",
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"windows",
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"windows-implement",
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"windows-interface",
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@@ -2331,6 +2332,12 @@ dependencies = [
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"windows-sys 0.48.0",
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]
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[[package]]
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name = "widestring"
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version = "1.0.2"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "653f141f39ec16bba3c5abe400a0c60da7468261cc2cbf36805022876bc721a8"
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[[package]]
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name = "winapi"
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version = "0.2.8"
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@@ -45,6 +45,7 @@ windows-implement = { workspace = true }
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windows = { workspace = true }
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color-eyre = { workspace = true }
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dirs = { workspace = true }
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widestring = "1"
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[features]
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deadlock_detection = []
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@@ -2,15 +2,15 @@ use std::sync::atomic::Ordering;
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use std::time::Duration;
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use color_eyre::Result;
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use windows::core::PCSTR;
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use windows::core::PCWSTR;
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use windows::Win32::Foundation::HWND;
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use windows::Win32::UI::WindowsAndMessaging::DispatchMessageA;
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use windows::Win32::UI::WindowsAndMessaging::FindWindowA;
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use windows::Win32::UI::WindowsAndMessaging::GetMessageA;
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use windows::Win32::UI::WindowsAndMessaging::DispatchMessageW;
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use windows::Win32::UI::WindowsAndMessaging::FindWindowW;
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use windows::Win32::UI::WindowsAndMessaging::GetMessageW;
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use windows::Win32::UI::WindowsAndMessaging::CS_HREDRAW;
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use windows::Win32::UI::WindowsAndMessaging::CS_VREDRAW;
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use windows::Win32::UI::WindowsAndMessaging::MSG;
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use windows::Win32::UI::WindowsAndMessaging::WNDCLASSA;
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use windows::Win32::UI::WindowsAndMessaging::WNDCLASSW;
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use komorebi_core::Rect;
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@@ -43,11 +43,11 @@ impl Border {
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}
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pub fn create(name: &str) -> Result<()> {
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let name = format!("{name}\0");
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let name: Vec<u16> = format!("{name}\0").encode_utf16().collect();
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let instance = WindowsApi::module_handle_w()?;
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let class_name = PCSTR(name.as_ptr());
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let class_name = PCWSTR(name.as_ptr());
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let brush = WindowsApi::create_solid_brush(TRANSPARENCY_COLOUR);
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let window_class = WNDCLASSA {
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let window_class = WNDCLASSW {
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hInstance: instance.into(),
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lpszClassName: class_name,
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style: CS_HREDRAW | CS_VREDRAW,
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@@ -56,18 +56,18 @@ impl Border {
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..Default::default()
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};
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let _atom = WindowsApi::register_class_a(&window_class)?;
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let _atom = WindowsApi::register_class_w(&window_class)?;
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let name_cl = name.clone();
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std::thread::spawn(move || -> Result<()> {
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let hwnd = WindowsApi::create_border_window(PCSTR(name_cl.as_ptr()), instance)?;
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let hwnd = WindowsApi::create_border_window(PCWSTR(name_cl.as_ptr()), instance)?;
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let border = Self::from(hwnd);
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let mut message = MSG::default();
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unsafe {
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while GetMessageA(&mut message, border.hwnd(), 0, 0).into() {
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DispatchMessageA(&message);
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while GetMessageW(&mut message, border.hwnd(), 0, 0).into() {
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DispatchMessageW(&message);
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std::thread::sleep(Duration::from_millis(10));
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}
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}
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@@ -77,7 +77,7 @@ impl Border {
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let mut hwnd = HWND(0);
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while hwnd == HWND(0) {
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hwnd = unsafe { FindWindowA(PCSTR(name.as_ptr()), PCSTR::null()) };
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hwnd = unsafe { FindWindowW(PCWSTR(name.as_ptr()), PCWSTR::null()) };
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}
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BORDER_HWND.store(hwnd.0, Ordering::SeqCst);
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@@ -2,15 +2,15 @@ use std::sync::atomic::Ordering;
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use std::time::Duration;
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use color_eyre::Result;
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use windows::core::PCSTR;
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use windows::core::PCWSTR;
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use windows::Win32::Foundation::HWND;
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use windows::Win32::UI::WindowsAndMessaging::DispatchMessageA;
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use windows::Win32::UI::WindowsAndMessaging::FindWindowA;
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use windows::Win32::UI::WindowsAndMessaging::GetMessageA;
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use windows::Win32::UI::WindowsAndMessaging::DispatchMessageW;
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use windows::Win32::UI::WindowsAndMessaging::FindWindowW;
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use windows::Win32::UI::WindowsAndMessaging::GetMessageW;
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use windows::Win32::UI::WindowsAndMessaging::CS_HREDRAW;
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use windows::Win32::UI::WindowsAndMessaging::CS_VREDRAW;
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use windows::Win32::UI::WindowsAndMessaging::MSG;
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use windows::Win32::UI::WindowsAndMessaging::WNDCLASSA;
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use windows::Win32::UI::WindowsAndMessaging::WNDCLASSW;
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use crate::windows_callbacks;
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use crate::WindowsApi;
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@@ -34,11 +34,11 @@ impl Hidden {
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}
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pub fn create(name: &str) -> Result<()> {
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let name = format!("{name}\0");
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let name: Vec<u16> = format!("{name}\0").encode_utf16().collect();
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let instance = WindowsApi::module_handle_w()?;
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let class_name = PCSTR(name.as_ptr());
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let class_name = PCWSTR(name.as_ptr());
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let brush = WindowsApi::create_solid_brush(TRANSPARENCY_COLOUR);
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let window_class = WNDCLASSA {
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let window_class = WNDCLASSW {
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hInstance: instance.into(),
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lpszClassName: class_name,
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style: CS_HREDRAW | CS_VREDRAW,
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@@ -47,18 +47,18 @@ impl Hidden {
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..Default::default()
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};
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let _atom = WindowsApi::register_class_a(&window_class)?;
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let _atom = WindowsApi::register_class_w(&window_class)?;
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let name_cl = name.clone();
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std::thread::spawn(move || -> Result<()> {
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let hwnd = WindowsApi::create_hidden_window(PCSTR(name_cl.as_ptr()), instance)?;
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let hwnd = WindowsApi::create_hidden_window(PCWSTR(name_cl.as_ptr()), instance)?;
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let hidden = Self::from(hwnd);
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let mut message = MSG::default();
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unsafe {
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while GetMessageA(&mut message, hidden.hwnd(), 0, 0).into() {
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DispatchMessageA(&message);
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while GetMessageW(&mut message, hidden.hwnd(), 0, 0).into() {
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DispatchMessageW(&message);
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std::thread::sleep(Duration::from_millis(10));
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}
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}
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@@ -68,7 +68,7 @@ impl Hidden {
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let mut hwnd = HWND(0);
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while hwnd == HWND(0) {
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hwnd = unsafe { FindWindowA(PCSTR(name.as_ptr()), PCSTR::null()) };
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hwnd = unsafe { FindWindowW(PCWSTR(name.as_ptr()), PCWSTR::null()) };
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}
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HIDDEN_HWND.store(hwnd.0, Ordering::SeqCst);
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@@ -1,15 +1,14 @@
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use std::collections::VecDeque;
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use std::convert::TryFrom;
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use std::ffi::c_void;
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use std::ffi::OsString;
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use std::os::windows::ffi::OsStringExt;
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use std::sync::atomic::Ordering;
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use color_eyre::eyre::anyhow;
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use color_eyre::eyre::Error;
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use color_eyre::Result;
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use widestring::U16CStr;
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use windows::core::Result as WindowsCrateResult;
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use windows::core::PCSTR;
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use windows::core::PCWSTR;
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use windows::core::PWSTR;
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use windows::Win32::Foundation::CloseHandle;
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use windows::Win32::Foundation::BOOL;
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@@ -30,13 +29,13 @@ use windows::Win32::Graphics::Dwm::DWM_CLOAKED_APP;
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use windows::Win32::Graphics::Dwm::DWM_CLOAKED_INHERITED;
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use windows::Win32::Graphics::Dwm::DWM_CLOAKED_SHELL;
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use windows::Win32::Graphics::Gdi::CreateSolidBrush;
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use windows::Win32::Graphics::Gdi::EnumDisplayDevicesA;
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use windows::Win32::Graphics::Gdi::EnumDisplayDevicesW;
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use windows::Win32::Graphics::Gdi::EnumDisplayMonitors;
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use windows::Win32::Graphics::Gdi::GetMonitorInfoW;
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use windows::Win32::Graphics::Gdi::InvalidateRect;
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use windows::Win32::Graphics::Gdi::MonitorFromPoint;
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use windows::Win32::Graphics::Gdi::MonitorFromWindow;
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use windows::Win32::Graphics::Gdi::DISPLAY_DEVICEA;
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use windows::Win32::Graphics::Gdi::DISPLAY_DEVICEW;
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use windows::Win32::Graphics::Gdi::HBRUSH;
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use windows::Win32::Graphics::Gdi::HDC;
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use windows::Win32::Graphics::Gdi::HMONITOR;
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@@ -69,7 +68,7 @@ use windows::Win32::UI::Shell::Common::DEVICE_SCALE_FACTOR;
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use windows::Win32::UI::Shell::GetScaleFactorForMonitor;
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use windows::Win32::UI::WindowsAndMessaging::AllowSetForegroundWindow;
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use windows::Win32::UI::WindowsAndMessaging::BringWindowToTop;
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use windows::Win32::UI::WindowsAndMessaging::CreateWindowExA;
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use windows::Win32::UI::WindowsAndMessaging::CreateWindowExW;
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use windows::Win32::UI::WindowsAndMessaging::EnumWindows;
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use windows::Win32::UI::WindowsAndMessaging::GetCursorPos;
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use windows::Win32::UI::WindowsAndMessaging::GetDesktopWindow;
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@@ -85,7 +84,7 @@ use windows::Win32::UI::WindowsAndMessaging::IsWindow;
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use windows::Win32::UI::WindowsAndMessaging::IsWindowVisible;
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use windows::Win32::UI::WindowsAndMessaging::PostMessageW;
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use windows::Win32::UI::WindowsAndMessaging::RealGetWindowClassW;
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use windows::Win32::UI::WindowsAndMessaging::RegisterClassA;
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use windows::Win32::UI::WindowsAndMessaging::RegisterClassW;
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use windows::Win32::UI::WindowsAndMessaging::SetCursorPos;
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use windows::Win32::UI::WindowsAndMessaging::SetForegroundWindow;
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use windows::Win32::UI::WindowsAndMessaging::SetLayeredWindowAttributes;
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@@ -120,7 +119,7 @@ use windows::Win32::UI::WindowsAndMessaging::SYSTEM_PARAMETERS_INFO_ACTION;
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use windows::Win32::UI::WindowsAndMessaging::SYSTEM_PARAMETERS_INFO_UPDATE_FLAGS;
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use windows::Win32::UI::WindowsAndMessaging::WINDOW_LONG_PTR_INDEX;
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use windows::Win32::UI::WindowsAndMessaging::WM_CLOSE;
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use windows::Win32::UI::WindowsAndMessaging::WNDCLASSA;
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use windows::Win32::UI::WindowsAndMessaging::WNDCLASSW;
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use windows::Win32::UI::WindowsAndMessaging::WNDENUMPROC;
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use windows::Win32::UI::WindowsAndMessaging::WS_DISABLED;
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use windows::Win32::UI::WindowsAndMessaging::WS_EX_LAYERED;
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@@ -242,21 +241,21 @@ impl WindowsApi {
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pub fn enum_display_devices(
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index: u32,
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lp_device: Option<*const u8>,
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) -> Result<DISPLAY_DEVICEA> {
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lp_device: Option<*const u16>,
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) -> Result<DISPLAY_DEVICEW> {
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#[allow(clippy::option_if_let_else)]
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let lp_device = match lp_device {
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None => PCSTR::null(),
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Some(lp_device) => PCSTR(lp_device),
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None => PCWSTR::null(),
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Some(lp_device) => PCWSTR(lp_device),
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};
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let mut display_device = DISPLAY_DEVICEA {
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cb: u32::try_from(std::mem::size_of::<DISPLAY_DEVICEA>())?,
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let mut display_device = DISPLAY_DEVICEW {
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cb: u32::try_from(std::mem::size_of::<DISPLAY_DEVICEW>())?,
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..Default::default()
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};
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match unsafe {
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EnumDisplayDevicesA(
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EnumDisplayDevicesW(
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lp_device,
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index,
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std::ptr::addr_of_mut!(display_device),
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@@ -690,10 +689,10 @@ impl WindowsApi {
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pub fn monitor(hmonitor: isize) -> Result<Monitor> {
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let ex_info = Self::monitor_info_w(HMONITOR(hmonitor))?;
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let name = OsString::from_wide(&ex_info.szDevice);
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let name = name
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let name = U16CStr::from_slice_truncate(&ex_info.szDevice)
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.expect("monitor name was not a valid u16 c string")
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.to_ustring()
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.to_string_lossy()
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.replace('\u{0000}', "")
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.trim_start_matches(r"\\.\")
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.to_string();
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@@ -799,8 +798,8 @@ impl WindowsApi {
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unsafe { CreateSolidBrush(COLORREF(colour)) }
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}
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pub fn register_class_a(window_class: &WNDCLASSA) -> Result<u16> {
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Result::from(WindowsResult::from(unsafe { RegisterClassA(window_class) }))
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pub fn register_class_w(window_class: &WNDCLASSW) -> Result<u16> {
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Result::from(WindowsResult::from(unsafe { RegisterClassW(window_class) }))
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}
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pub fn scale_factor_for_monitor(hmonitor: isize) -> Result<DEVICE_SCALE_FACTOR> {
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@@ -828,9 +827,9 @@ impl WindowsApi {
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.process()
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}
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pub fn create_border_window(name: PCSTR, instance: HMODULE) -> Result<isize> {
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pub fn create_border_window(name: PCWSTR, instance: HMODULE) -> Result<isize> {
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unsafe {
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let hwnd = CreateWindowExA(
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let hwnd = CreateWindowExW(
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WS_EX_TOOLWINDOW | WS_EX_LAYERED,
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name,
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name,
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@@ -862,9 +861,9 @@ impl WindowsApi {
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Ok(())
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}
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pub fn create_hidden_window(name: PCSTR, instance: HMODULE) -> Result<isize> {
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pub fn create_hidden_window(name: PCWSTR, instance: HMODULE) -> Result<isize> {
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unsafe {
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CreateWindowExA(
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CreateWindowExW(
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WS_EX_NOACTIVATE,
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name,
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name,
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@@ -1,5 +1,6 @@
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use std::collections::VecDeque;
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use std::sync::atomic::Ordering;
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use widestring::U16CStr;
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use windows::Win32::Foundation::BOOL;
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use windows::Win32::Foundation::COLORREF;
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@@ -78,19 +79,24 @@ pub extern "system" fn enum_display_monitor(
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if let Ok(mut m) = WindowsApi::monitor(hmonitor.0) {
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#[allow(clippy::cast_possible_truncation)]
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if let Ok(d) = WindowsApi::enum_display_devices(current_index as u32, None) {
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let name = String::from_utf8_lossy(&d.DeviceName);
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let clean_name = name
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.replace('\u{0000}', "")
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let name = U16CStr::from_slice_truncate(d.DeviceName.as_ref())
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.expect("display device name was not a valid u16 c string")
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.to_ustring()
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.to_string_lossy()
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.trim_start_matches(r"\\.\")
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.to_string();
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if clean_name.eq(m.name()) {
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if name.eq(m.name()) {
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if let Ok(device) = WindowsApi::enum_display_devices(0, Some(d.DeviceName.as_ptr()))
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{
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let id = String::from_utf8_lossy(&device.DeviceID);
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let clean_id = id.replace('\u{0000}', "");
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let id = U16CStr::from_slice_truncate(device.DeviceID.as_ref())
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.expect("display device id was not a valid u16 c string")
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.to_ustring()
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.to_string_lossy()
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.trim_start_matches(r"\\?\")
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.to_string();
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let mut split: Vec<_> = clean_id.split('#').collect();
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let mut split: Vec<_> = id.split('#').collect();
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split.remove(0);
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split.remove(split.len() - 1);
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Reference in New Issue
Block a user