mirror of
https://github.com/LGUG2Z/komorebi.git
synced 2026-05-08 11:53:29 +02:00
fix(borders): update monitor_idx on all borders
This fixes the issue where borders moved to other monitors would
sometimes be removed by their initial monitor because this data wasn't
being updated.
This effectively reverts commit 5919f88b38.
This commit is contained in:
@@ -340,52 +340,225 @@ pub fn handle_notifications(wm: Arc<Mutex<WindowManager>>) -> color_eyre::Result
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continue 'receiver;
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}
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// we may need multiple render passes if a window is moved from a monitor
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// with a higher index to a monitor with a lower index
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//
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// this is because the border on the window will be removed in a later iteration
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// (due to the higher monitor index), but without an extra render pass, we will
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// never render a new border for it on the earlier monitor index which has already
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// been processed
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let mut render_pass_required = true;
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let mut render_pass_count = 0;
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'monitors: for (monitor_idx, m) in monitors.elements().iter().enumerate() {
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// Only operate on the focused workspace of each monitor
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if let Some(ws) = m.focused_workspace() {
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// Workspaces with tiling disabled don't have borders
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if !ws.tile() {
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// Remove all borders on this monitor
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remove_borders(
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&mut borders,
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&mut windows_borders,
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monitor_idx,
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|_, _| true,
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)?;
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while render_pass_required {
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render_pass_count += 1;
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continue 'monitors;
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}
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tracing::debug!("executing render pass {render_pass_count}");
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// Handle the monocle container separately
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if let Some(monocle) = ws.monocle_container() {
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let mut new_border = false;
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let focused_window_hwnd =
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monocle.focused_window().map(|w| w.hwnd).unwrap_or_default();
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let id = monocle.id().clone();
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let border = match borders.entry(id.clone()) {
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Entry::Occupied(entry) => entry.into_mut(),
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Entry::Vacant(entry) => {
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if let Ok(border) = Border::create(
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monocle.id(),
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focused_window_hwnd,
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monitor_idx,
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) {
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new_border = true;
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entry.insert(border)
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} else {
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continue 'monitors;
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}
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}
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};
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// optimistically assume this will be the last render pass
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render_pass_required = false;
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let new_focus_state = if monitor_idx != focused_monitor_idx {
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WindowKind::Unfocused
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} else {
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WindowKind::Monocle
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};
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border.window_kind = new_focus_state;
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'monitors: for (monitor_idx, m) in monitors.elements().iter().enumerate() {
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// Only operate on the focused workspace of each monitor
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if let Some(ws) = m.focused_workspace() {
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// Workspaces with tiling disabled don't have borders
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if !ws.tile() {
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// Remove all borders on this monitor
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remove_borders(
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&mut borders,
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&mut windows_borders,
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monitor_idx,
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|_, _| true,
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)?;
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continue 'monitors;
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// Update the borders tracking_hwnd in case it changed and remove the
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// old `tracking_hwnd` from `WINDOWS_BORDERS` if needed.
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if border.tracking_hwnd != focused_window_hwnd {
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if let Some(previous) = windows_borders.get(&border.tracking_hwnd) {
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// Only remove the border from `windows_borders` if it
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// still corresponds to the same border, if doesn't then
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// it means it was already updated by another border for
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// that window and in that case we don't want to remove it.
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if previous == &id {
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windows_borders.remove(&border.tracking_hwnd);
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}
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}
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border.tracking_hwnd = focused_window_hwnd;
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if !WindowsApi::is_window_visible(border.hwnd) {
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WindowsApi::restore_window(border.hwnd);
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}
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}
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// Handle the monocle container separately
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if let Some(monocle) = ws.monocle_container() {
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// Update the border's monitor idx in case it changed
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border.monitor_idx = Some(monitor_idx);
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let rect = WindowsApi::window_rect(focused_window_hwnd)?;
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border.window_rect = rect;
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if new_border {
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border.set_position(&rect, focused_window_hwnd)?;
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}
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border.invalidate();
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windows_borders.insert(focused_window_hwnd, id);
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let border_hwnd = border.hwnd;
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// Remove all borders on this monitor except monocle
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remove_borders(
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&mut borders,
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&mut windows_borders,
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monitor_idx,
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|_, b| border_hwnd != b.hwnd,
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)?;
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continue 'monitors;
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}
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let foreground_hwnd = WindowsApi::foreground_window().unwrap_or_default();
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let foreground_monitor_id =
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WindowsApi::monitor_from_window(foreground_hwnd);
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let is_maximized = foreground_monitor_id == m.id()
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&& WindowsApi::is_zoomed(foreground_hwnd);
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if is_maximized {
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// Remove all borders on this monitor
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remove_borders(
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&mut borders,
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&mut windows_borders,
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monitor_idx,
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|_, _| true,
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)?;
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continue 'monitors;
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}
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// Collect focused workspace container and floating windows ID's
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let mut container_and_floating_window_ids = ws
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.containers()
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.iter()
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.map(|c| c.id().clone())
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.collect::<Vec<_>>();
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for w in ws.floating_windows() {
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container_and_floating_window_ids.push(w.hwnd.to_string());
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}
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// Remove any borders not associated with the focused workspace
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remove_borders(
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&mut borders,
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&mut windows_borders,
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monitor_idx,
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|id, _| !container_and_floating_window_ids.contains(id),
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)?;
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'containers: for (idx, c) in ws.containers().iter().enumerate() {
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let focused_window_hwnd =
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c.focused_window().map(|w| w.hwnd).unwrap_or_default();
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let id = c.id().clone();
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// Get the border entry for this container from the map or create one
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let mut new_border = false;
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let border = match borders.entry(id.clone()) {
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Entry::Occupied(entry) => entry.into_mut(),
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Entry::Vacant(entry) => {
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if let Ok(border) =
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Border::create(c.id(), focused_window_hwnd, monitor_idx)
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{
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new_border = true;
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entry.insert(border)
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} else {
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continue 'monitors;
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}
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}
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};
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let last_focus_state = border.window_kind;
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let new_focus_state = if idx != ws.focused_container_idx()
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|| monitor_idx != focused_monitor_idx
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|| focused_window_hwnd != foreground_window
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{
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WindowKind::Unfocused
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} else if c.windows().len() > 1 {
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WindowKind::Stack
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} else {
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WindowKind::Single
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};
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border.window_kind = new_focus_state;
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// Update the borders `tracking_hwnd` in case it changed and remove the
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// old `tracking_hwnd` from `WINDOWS_BORDERS` if needed.
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if border.tracking_hwnd != focused_window_hwnd {
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if let Some(previous) = windows_borders.get(&border.tracking_hwnd) {
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// Only remove the border from `windows_borders` if it
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// still corresponds to the same border, if doesn't then
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// it means it was already updated by another border for
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// that window and in that case we don't want to remove it.
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if previous == &id {
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windows_borders.remove(&border.tracking_hwnd);
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}
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}
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border.tracking_hwnd = focused_window_hwnd;
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if !WindowsApi::is_window_visible(border.hwnd) {
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WindowsApi::restore_window(border.hwnd);
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}
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}
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// Update the border's monitor idx in case it changed
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border.monitor_idx = Some(monitor_idx);
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// avoid getting into a thread restart loop if we try to look up
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// rect info for a window that has been destroyed by the time
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// we get here
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let rect = match WindowsApi::window_rect(focused_window_hwnd) {
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Ok(rect) => rect,
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Err(_) => {
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remove_border(c.id(), &mut borders, &mut windows_borders)?;
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continue 'containers;
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}
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};
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border.window_rect = rect;
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let layer_changed = previous_layer != workspace_layer;
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let should_invalidate = new_border
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|| (last_focus_state != new_focus_state)
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|| layer_changed;
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if should_invalidate {
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border.set_position(&rect, focused_window_hwnd)?;
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border.invalidate();
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}
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windows_borders.insert(focused_window_hwnd, id);
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}
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{
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for window in ws.floating_windows() {
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let mut new_border = false;
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let focused_window_hwnd =
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monocle.focused_window().map(|w| w.hwnd).unwrap_or_default();
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let id = monocle.id().clone();
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let id = window.hwnd.to_string();
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let border = match borders.entry(id.clone()) {
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Entry::Occupied(entry) => entry.into_mut(),
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Entry::Vacant(entry) => {
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if let Ok(border) = Border::create(
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monocle.id(),
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focused_window_hwnd,
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&window.hwnd.to_string(),
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window.hwnd,
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monitor_idx,
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) {
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new_border = true;
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@@ -396,165 +569,20 @@ pub fn handle_notifications(wm: Arc<Mutex<WindowManager>>) -> color_eyre::Result
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}
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};
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let new_focus_state = if monitor_idx != focused_monitor_idx {
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WindowKind::Unfocused
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} else {
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WindowKind::Monocle
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};
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border.window_kind = new_focus_state;
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// Update the borders tracking_hwnd in case it changed and remove the
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// old `tracking_hwnd` from `WINDOWS_BORDERS` if needed.
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if border.tracking_hwnd != focused_window_hwnd {
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if let Some(previous) =
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windows_borders.get(&border.tracking_hwnd)
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{
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// Only remove the border from `windows_borders` if it
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// still corresponds to the same border, if doesn't then
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// it means it was already updated by another border for
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// that window and in that case we don't want to remove it.
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if previous == &id {
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windows_borders.remove(&border.tracking_hwnd);
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}
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}
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border.tracking_hwnd = focused_window_hwnd;
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if !WindowsApi::is_window_visible(border.hwnd) {
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WindowsApi::restore_window(border.hwnd);
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}
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}
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let rect = WindowsApi::window_rect(focused_window_hwnd)?;
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border.window_rect = rect;
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if new_border {
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border.set_position(&rect, focused_window_hwnd)?;
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}
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border.invalidate();
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windows_borders.insert(focused_window_hwnd, id);
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let border_hwnd = border.hwnd;
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// Remove all borders on this monitor except monocle
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remove_borders(
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&mut borders,
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&mut windows_borders,
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monitor_idx,
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|_, b| border_hwnd != b.hwnd,
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)?;
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continue 'monitors;
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}
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let foreground_hwnd =
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WindowsApi::foreground_window().unwrap_or_default();
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let foreground_monitor_id =
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WindowsApi::monitor_from_window(foreground_hwnd);
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let is_maximized = foreground_monitor_id == m.id()
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&& WindowsApi::is_zoomed(foreground_hwnd);
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if is_maximized {
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// Remove all borders on this monitor
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remove_borders(
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&mut borders,
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&mut windows_borders,
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monitor_idx,
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|_, _| true,
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)?;
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continue 'monitors;
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}
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// Collect focused workspace container and floating windows ID's
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let mut container_and_floating_window_ids = ws
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.containers()
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.iter()
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.map(|c| c.id().clone())
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.collect::<Vec<_>>();
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for w in ws.floating_windows() {
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container_and_floating_window_ids.push(w.hwnd.to_string());
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}
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// Remove any borders not associated with the focused workspace
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let removed = remove_borders(
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&mut borders,
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&mut windows_borders,
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monitor_idx,
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|id, _| !container_and_floating_window_ids.contains(id),
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)?;
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if removed > 0 && monitor_idx > 0 {
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render_pass_required = true;
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tracing::debug!("another rendering pass required");
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}
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'containers: for (idx, c) in ws.containers().iter().enumerate() {
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let focused_window_hwnd =
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c.focused_window().map(|w| w.hwnd).unwrap_or_default();
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let id = c.id().clone();
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// Get the border entry for this container from the map or create one
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let mut new_border = false;
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let border = match borders.entry(id.clone()) {
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Entry::Occupied(entry) => entry.into_mut(),
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Entry::Vacant(entry) => {
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if let Ok(border) =
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Border::create(c.id(), focused_window_hwnd, monitor_idx)
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{
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new_border = true;
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entry.insert(border)
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} else {
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continue 'monitors;
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}
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}
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};
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let last_focus_state = border.window_kind;
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let new_focus_state = if idx != ws.focused_container_idx()
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|| monitor_idx != focused_monitor_idx
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|| focused_window_hwnd != foreground_window
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{
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WindowKind::Unfocused
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} else if c.windows().len() > 1 {
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WindowKind::Stack
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let new_focus_state = if foreground_window == window.hwnd {
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WindowKind::Floating
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} else {
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WindowKind::Single
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WindowKind::Unfocused
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};
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border.window_kind = new_focus_state;
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|
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// Update the borders `tracking_hwnd` in case it changed and remove the
|
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// old `tracking_hwnd` from `WINDOWS_BORDERS` if needed.
|
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if border.tracking_hwnd != focused_window_hwnd {
|
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if let Some(previous) =
|
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windows_borders.get(&border.tracking_hwnd)
|
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{
|
||||
// Only remove the border from `windows_borders` if it
|
||||
// still corresponds to the same border, if doesn't then
|
||||
// it means it was already updated by another border for
|
||||
// that window and in that case we don't want to remove it.
|
||||
if previous == &id {
|
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windows_borders.remove(&border.tracking_hwnd);
|
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}
|
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}
|
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border.tracking_hwnd = focused_window_hwnd;
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if !WindowsApi::is_window_visible(border.hwnd) {
|
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WindowsApi::restore_window(border.hwnd);
|
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}
|
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}
|
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// Update the border's monitor idx in case it changed
|
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border.monitor_idx = Some(monitor_idx);
|
||||
|
||||
// avoid getting into a thread restart loop if we try to look up
|
||||
// rect info for a window that has been destroyed by the time
|
||||
// we get here
|
||||
let rect = match WindowsApi::window_rect(focused_window_hwnd) {
|
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Ok(rect) => rect,
|
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Err(_) => {
|
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remove_border(c.id(), &mut borders, &mut windows_borders)?;
|
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continue 'containers;
|
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}
|
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};
|
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let rect = WindowsApi::window_rect(window.hwnd)?;
|
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border.window_rect = rect;
|
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|
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let layer_changed = previous_layer != workspace_layer;
|
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@@ -564,59 +592,11 @@ pub fn handle_notifications(wm: Arc<Mutex<WindowManager>>) -> color_eyre::Result
|
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|| layer_changed;
|
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|
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if should_invalidate {
|
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border.set_position(&rect, focused_window_hwnd)?;
|
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border.set_position(&rect, window.hwnd)?;
|
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border.invalidate();
|
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}
|
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|
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windows_borders.insert(focused_window_hwnd, id);
|
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}
|
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|
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{
|
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for window in ws.floating_windows() {
|
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let mut new_border = false;
|
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let id = window.hwnd.to_string();
|
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let border = match borders.entry(id.clone()) {
|
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Entry::Occupied(entry) => entry.into_mut(),
|
||||
Entry::Vacant(entry) => {
|
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if let Ok(border) = Border::create(
|
||||
&window.hwnd.to_string(),
|
||||
window.hwnd,
|
||||
monitor_idx,
|
||||
) {
|
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new_border = true;
|
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entry.insert(border)
|
||||
} else {
|
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continue 'monitors;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
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let last_focus_state = border.window_kind;
|
||||
|
||||
let new_focus_state = if foreground_window == window.hwnd {
|
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WindowKind::Floating
|
||||
} else {
|
||||
WindowKind::Unfocused
|
||||
};
|
||||
|
||||
border.window_kind = new_focus_state;
|
||||
|
||||
let rect = WindowsApi::window_rect(window.hwnd)?;
|
||||
border.window_rect = rect;
|
||||
|
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let layer_changed = previous_layer != workspace_layer;
|
||||
|
||||
let should_invalidate = new_border
|
||||
|| (last_focus_state != new_focus_state)
|
||||
|| layer_changed;
|
||||
|
||||
if should_invalidate {
|
||||
border.set_position(&rect, window.hwnd)?;
|
||||
border.invalidate();
|
||||
}
|
||||
|
||||
windows_borders.insert(window.hwnd, id);
|
||||
}
|
||||
windows_borders.insert(window.hwnd, id);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -643,7 +623,7 @@ fn remove_borders(
|
||||
windows_borders: &mut HashMap<isize, String>,
|
||||
monitor_idx: usize,
|
||||
condition: impl Fn(&String, &Border) -> bool,
|
||||
) -> color_eyre::Result<usize> {
|
||||
) -> color_eyre::Result<()> {
|
||||
let mut to_remove = vec![];
|
||||
for (id, border) in borders.iter() {
|
||||
// if border is on this monitor
|
||||
@@ -658,13 +638,11 @@ fn remove_borders(
|
||||
}
|
||||
}
|
||||
|
||||
let len = to_remove.len();
|
||||
|
||||
for id in &to_remove {
|
||||
remove_border(id, borders, windows_borders)?;
|
||||
}
|
||||
|
||||
Ok(len)
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Removes the border with `id` and all its related info from all maps
|
||||
|
||||
Reference in New Issue
Block a user