mirror of
https://github.com/LGUG2Z/komorebi.git
synced 2026-03-21 17:09:20 +01:00
feat(wm): floating over monocle
This commit allows for floating windows on the floating workspace layer to be toggled on and off when monocle mode is enabled on a workspace.
This commit is contained in:
@@ -6,6 +6,7 @@ use crate::core::BorderStyle;
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use crate::core::WindowKind;
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use crate::ring::Ring;
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use crate::windows_api;
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use crate::workspace::Workspace;
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use crate::workspace::WorkspaceLayer;
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use crate::WindowManager;
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use crate::WindowsApi;
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@@ -212,6 +213,8 @@ pub fn handle_notifications(wm: Arc<Mutex<WindowManager>>) -> color_eyre::Result
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[focused_workspace_idx]
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.layer();
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let foreground_window = WindowsApi::foreground_window().unwrap_or_default();
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let layer_changed = previous_layer != workspace_layer;
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let forced_update = matches!(notification, Notification::ForceUpdate);
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drop(state);
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@@ -234,6 +237,17 @@ pub fn handle_notifications(wm: Arc<Mutex<WindowManager>>) -> color_eyre::Result
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.unwrap_or_default()
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.set_accent(window_kind_colour(window_kind))?;
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if ws.layer() == &WorkspaceLayer::Floating {
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for window in ws.floating_windows() {
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let mut window_kind = WindowKind::Unfocused;
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if foreground_window == window.hwnd {
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window_kind = WindowKind::Floating;
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}
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window.set_accent(window_kind_colour(window_kind))?;
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}
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}
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continue 'monitors;
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}
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@@ -448,14 +462,40 @@ pub fn handle_notifications(wm: Arc<Mutex<WindowManager>>) -> color_eyre::Result
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windows_borders.insert(focused_window_hwnd, id);
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let border_hwnd = border.hwnd;
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// Remove all borders on this monitor except monocle
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remove_borders(
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&mut borders,
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&mut windows_borders,
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monitor_idx,
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|_, b| border_hwnd != b.hwnd,
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)?;
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if ws.layer() == &WorkspaceLayer::Floating {
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handle_floating_borders(
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&mut borders,
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&mut windows_borders,
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ws,
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monitor_idx,
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foreground_window,
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layer_changed,
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forced_update,
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)?;
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// Remove all borders on this monitor except monocle and floating borders
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remove_borders(
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&mut borders,
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&mut windows_borders,
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monitor_idx,
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|_, b| {
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border_hwnd != b.hwnd
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&& !ws
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.floating_windows()
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.iter()
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.any(|w| w.hwnd == b.tracking_hwnd)
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},
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)?;
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} else {
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// Remove all borders on this monitor except monocle
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remove_borders(
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&mut borders,
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&mut windows_borders,
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monitor_idx,
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|_, b| border_hwnd != b.hwnd,
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)?;
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}
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continue 'monitors;
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}
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@@ -569,9 +609,6 @@ pub fn handle_notifications(wm: Arc<Mutex<WindowManager>>) -> color_eyre::Result
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};
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border.window_rect = rect;
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let layer_changed = previous_layer != workspace_layer;
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let forced_update = matches!(notification, Notification::ForceUpdate);
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let should_invalidate = new_border
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|| (last_focus_state != new_focus_state)
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|| layer_changed
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@@ -591,65 +628,15 @@ pub fn handle_notifications(wm: Arc<Mutex<WindowManager>>) -> color_eyre::Result
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windows_borders.insert(focused_window_hwnd, id);
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}
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{
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for window in ws.floating_windows() {
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let mut new_border = false;
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let id = window.hwnd.to_string();
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let border = match borders.entry(id.clone()) {
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Entry::Occupied(entry) => entry.into_mut(),
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Entry::Vacant(entry) => {
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if let Ok(border) = Border::create(
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&window.hwnd.to_string(),
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window.hwnd,
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monitor_idx,
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) {
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new_border = true;
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entry.insert(border)
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} else {
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continue 'monitors;
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}
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}
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};
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let last_focus_state = border.window_kind;
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let new_focus_state = if foreground_window == window.hwnd {
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WindowKind::Floating
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} else {
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WindowKind::Unfocused
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};
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border.window_kind = new_focus_state;
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// Update the border's monitor idx in case it changed
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border.monitor_idx = Some(monitor_idx);
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let rect = WindowsApi::window_rect(window.hwnd)?;
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border.window_rect = rect;
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let layer_changed = previous_layer != workspace_layer;
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let forced_update =
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matches!(notification, Notification::ForceUpdate);
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let should_invalidate = new_border
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|| (last_focus_state != new_focus_state)
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|| layer_changed
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|| forced_update;
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if should_invalidate {
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if forced_update && !new_border {
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// Update the border brushes if there was a forced update
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// notification and this is not a new border (new border's
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// already have their brushes updated on creation)
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border.update_brushes()?;
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}
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border.set_position(&rect, window.hwnd)?;
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border.invalidate();
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}
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windows_borders.insert(window.hwnd, id);
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}
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}
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handle_floating_borders(
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&mut borders,
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&mut windows_borders,
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ws,
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monitor_idx,
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foreground_window,
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layer_changed,
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forced_update,
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)?;
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}
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}
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}
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@@ -665,6 +652,68 @@ pub fn handle_notifications(wm: Arc<Mutex<WindowManager>>) -> color_eyre::Result
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Ok(())
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}
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fn handle_floating_borders(
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borders: &mut HashMap<String, Box<Border>>,
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windows_borders: &mut HashMap<isize, String>,
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ws: &Workspace,
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monitor_idx: usize,
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foreground_window: isize,
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layer_changed: bool,
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forced_update: bool,
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) -> color_eyre::Result<()> {
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for window in ws.floating_windows() {
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let mut new_border = false;
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let id = window.hwnd.to_string();
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let border = match borders.entry(id.clone()) {
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Entry::Occupied(entry) => entry.into_mut(),
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Entry::Vacant(entry) => {
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if let Ok(border) =
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Border::create(&window.hwnd.to_string(), window.hwnd, monitor_idx)
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{
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new_border = true;
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entry.insert(border)
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} else {
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return Ok(());
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}
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}
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};
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let last_focus_state = border.window_kind;
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let new_focus_state = if foreground_window == window.hwnd {
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WindowKind::Floating
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} else {
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WindowKind::Unfocused
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};
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border.window_kind = new_focus_state;
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// Update the border's monitor idx in case it changed
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border.monitor_idx = Some(monitor_idx);
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let rect = WindowsApi::window_rect(window.hwnd)?;
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border.window_rect = rect;
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let should_invalidate =
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new_border || (last_focus_state != new_focus_state) || layer_changed || forced_update;
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if should_invalidate {
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if forced_update && !new_border {
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// Update the border brushes if there was a forced update
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// notification and this is not a new border (new border's
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// already have their brushes updated on creation)
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border.update_brushes()?;
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}
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border.set_position(&rect, window.hwnd)?;
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border.invalidate();
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}
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windows_borders.insert(window.hwnd, id);
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}
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Ok(())
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}
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/// Removes all borders from monitor with index `monitor_idx` filtered by
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/// `condition`. This condition is a function that will take a reference to
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/// the container id and the border and returns a bool, if true that border
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@@ -1281,6 +1281,7 @@ impl WindowManager {
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if i == focused_idx {
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to_focus = Some(*window);
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} else {
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window.restore();
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window.raise()?;
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}
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}
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@@ -1288,6 +1289,7 @@ impl WindowManager {
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if let Some(focused_window) = &to_focus {
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// The focused window should be the last one raised to make sure it is
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// on top
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focused_window.restore();
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focused_window.raise()?;
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}
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@@ -1296,34 +1298,51 @@ impl WindowManager {
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window.lower()?;
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}
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}
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if let Some(monocle) = workspace.monocle_container() {
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if let Some(window) = monocle.focused_window() {
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window.lower()?;
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}
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}
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}
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WorkspaceLayer::Floating => {
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workspace.set_layer(WorkspaceLayer::Tiling);
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let focused_container_idx = workspace.focused_container_idx();
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for (i, container) in workspace.containers_mut().iter_mut().enumerate() {
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if let Some(window) = container.focused_window() {
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if i == focused_container_idx {
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to_focus = Some(*window);
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}
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if let Some(monocle) = workspace.monocle_container() {
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if let Some(window) = monocle.focused_window() {
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to_focus = Some(*window);
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window.raise()?;
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}
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}
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for window in workspace.floating_windows() {
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window.hide();
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}
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} else {
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let focused_container_idx = workspace.focused_container_idx();
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for (i, container) in workspace.containers_mut().iter_mut().enumerate()
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{
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if let Some(window) = container.focused_window() {
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if i == focused_container_idx {
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to_focus = Some(*window);
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}
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window.raise()?;
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}
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}
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let mut window_idx_pairs = workspace
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.floating_windows_mut()
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.make_contiguous()
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.iter()
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.collect::<Vec<_>>();
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let mut window_idx_pairs = workspace
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.floating_windows_mut()
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.make_contiguous()
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.iter()
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.collect::<Vec<_>>();
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// Sort by window area
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window_idx_pairs.sort_by_key(|w| {
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let rect = WindowsApi::window_rect(w.hwnd).unwrap_or_default();
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rect.right * rect.bottom
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});
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// Sort by window area
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window_idx_pairs.sort_by_key(|w| {
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let rect = WindowsApi::window_rect(w.hwnd).unwrap_or_default();
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rect.right * rect.bottom
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});
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for window in window_idx_pairs {
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window.lower()?;
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for window in window_idx_pairs {
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window.lower()?;
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}
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}
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}
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};
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@@ -500,7 +500,11 @@ impl WindowManager {
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}
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}
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if !monocle_window_event && monocle_container.is_some() {
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let workspace = self.focused_workspace()?;
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if !(monocle_window_event
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|| workspace.layer() != &WorkspaceLayer::Tiling)
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&& monocle_container.is_some()
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{
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window.hide();
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}
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}
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