mirror of
https://github.com/LGUG2Z/komorebi.git
synced 2026-05-05 10:23:25 +02:00
feat(wm): single_window -> window_based offset
This commit updates the initial design of single_window_work_area_offset to window_based_work_area_offset where the user can set window_based_work_area_offset_limit to determine the limit of windows on the screen that this offset should apply to. By default this is 1, and in the most extreme case of someone using a super ultrawide monitor this might be 2.
This commit is contained in:
@@ -37,7 +37,9 @@ pub struct Monitor {
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#[getset(get_copy = "pub", set = "pub")]
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work_area_offset: Option<Rect>,
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#[getset(get_copy = "pub", set = "pub")]
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single_window_work_area_offset: Option<Rect>,
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window_based_work_area_offset: Option<Rect>,
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#[getset(get_copy = "pub", set = "pub")]
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window_based_work_area_offset_limit: isize,
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workspaces: Ring<Workspace>,
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#[serde(skip_serializing_if = "Option::is_none")]
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#[getset(get_copy = "pub", set = "pub")]
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@@ -60,7 +62,8 @@ pub fn new(id: isize, size: Rect, work_area_size: Rect, name: String) -> Monitor
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size,
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work_area_size,
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work_area_offset: None,
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single_window_work_area_offset: None,
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window_based_work_area_offset: None,
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window_based_work_area_offset_limit: 1,
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workspaces,
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last_focused_workspace: None,
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workspace_names: HashMap::default(),
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@@ -197,7 +200,11 @@ impl Monitor {
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pub fn update_focused_workspace(&mut self, offset: Option<Rect>) -> Result<()> {
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let work_area = *self.work_area_size();
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let single_window_work_area_offset = self.single_window_work_area_offset();
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let window_based_work_area_offset = (
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self.window_based_work_area_offset_limit(),
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self.window_based_work_area_offset(),
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);
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let offset = if self.work_area_offset().is_some() {
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self.work_area_offset()
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} else {
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@@ -206,7 +213,7 @@ impl Monitor {
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self.focused_workspace_mut()
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.ok_or_else(|| anyhow!("there is no workspace"))?
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.update(&work_area, offset, single_window_work_area_offset)?;
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.update(&work_area, offset, window_based_work_area_offset)?;
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Ok(())
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}
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@@ -126,7 +126,11 @@ impl WindowManager {
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for (i, monitor) in self.monitors_mut().iter_mut().enumerate() {
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let work_area = *monitor.work_area_size();
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let single_window_work_area_offset = monitor.single_window_work_area_offset();
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let window_based_work_area_offset = (
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monitor.window_based_work_area_offset_limit(),
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monitor.window_based_work_area_offset(),
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);
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let offset = if monitor.work_area_offset().is_some() {
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monitor.work_area_offset()
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} else {
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@@ -140,7 +144,7 @@ impl WindowManager {
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let reaped_orphans = workspace.reap_orphans()?;
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if reaped_orphans.0 > 0 || reaped_orphans.1 > 0 {
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workspace.update(&work_area, offset, single_window_work_area_offset)?;
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workspace.update(&work_area, offset, window_based_work_area_offset)?;
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tracing::info!(
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"reaped {} orphan window(s) and {} orphaned container(s) on monitor: {}, workspace: {}",
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reaped_orphans.0,
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@@ -201,9 +201,12 @@ pub struct MonitorConfig {
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/// Monitor-specific work area offset (default: None)
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#[serde(skip_serializing_if = "Option::is_none")]
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pub work_area_offset: Option<Rect>,
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/// Single window work area offset (default: None)
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/// Window based work area offset (default: None)
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#[serde(skip_serializing_if = "Option::is_none")]
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pub single_window_work_area_offset: Option<Rect>,
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pub window_based_work_area_offset: Option<Rect>,
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/// Open window limit after which the window based work area offset will no longer be applied (default: 1)
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#[serde(skip_serializing_if = "Option::is_none")]
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pub window_based_work_area_offset_limit: Option<isize>,
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}
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impl From<&Monitor> for MonitorConfig {
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@@ -216,7 +219,8 @@ impl From<&Monitor> for MonitorConfig {
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Self {
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workspaces,
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work_area_offset: value.work_area_offset(),
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single_window_work_area_offset: value.single_window_work_area_offset(),
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window_based_work_area_offset: value.window_based_work_area_offset(),
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window_based_work_area_offset_limit: Some(value.window_based_work_area_offset_limit()),
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}
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}
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}
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@@ -698,7 +702,10 @@ impl StaticConfig {
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if let Some(m) = wm.monitors_mut().get_mut(i) {
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m.ensure_workspace_count(monitor.workspaces.len());
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m.set_work_area_offset(monitor.work_area_offset);
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m.set_single_window_work_area_offset(monitor.single_window_work_area_offset);
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m.set_window_based_work_area_offset(monitor.window_based_work_area_offset);
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m.set_window_based_work_area_offset_limit(
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monitor.window_based_work_area_offset_limit.unwrap_or(1),
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);
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for (j, ws) in m.workspaces_mut().iter_mut().enumerate() {
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ws.load_static_config(
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@@ -754,7 +761,10 @@ impl StaticConfig {
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if let Some(m) = wm.monitors_mut().get_mut(i) {
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m.ensure_workspace_count(monitor.workspaces.len());
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m.set_work_area_offset(monitor.work_area_offset);
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m.set_single_window_work_area_offset(monitor.single_window_work_area_offset);
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m.set_window_based_work_area_offset(monitor.window_based_work_area_offset);
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m.set_window_based_work_area_offset_limit(
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monitor.window_based_work_area_offset_limit.unwrap_or(1),
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);
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for (j, ws) in m.workspaces_mut().iter_mut().enumerate() {
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ws.load_static_config(
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@@ -713,7 +713,11 @@ impl WindowManager {
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for monitor in self.monitors_mut() {
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let work_area = *monitor.work_area_size();
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let single_window_work_area_offset = monitor.single_window_work_area_offset();
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let window_based_work_area_offset = (
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monitor.window_based_work_area_offset_limit(),
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monitor.window_based_work_area_offset(),
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);
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let offset = if monitor.work_area_offset().is_some() {
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monitor.work_area_offset()
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} else {
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@@ -731,7 +735,7 @@ impl WindowManager {
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}
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}
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workspace.update(&work_area, offset, single_window_work_area_offset)?;
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workspace.update(&work_area, offset, window_based_work_area_offset)?;
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}
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Ok(())
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@@ -1944,7 +1948,11 @@ impl WindowManager {
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.ok_or_else(|| anyhow!("there is no monitor"))?;
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let work_area = *monitor.work_area_size();
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let single_window_work_area_offset = monitor.single_window_work_area_offset();
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let window_based_work_area_offset = (
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monitor.window_based_work_area_offset_limit(),
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monitor.window_based_work_area_offset(),
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);
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let focused_workspace_idx = monitor.focused_workspace_idx();
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let offset = if monitor.work_area_offset().is_some() {
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monitor.work_area_offset()
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@@ -1964,7 +1972,7 @@ impl WindowManager {
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// If this is the focused workspace on a non-focused screen, let's update it
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if focused_monitor_idx != monitor_idx && focused_workspace_idx == workspace_idx {
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workspace.update(&work_area, offset, single_window_work_area_offset)?;
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workspace.update(&work_area, offset, window_based_work_area_offset)?;
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Ok(())
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} else {
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Ok(self.update_focused_workspace(false, false)?)
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@@ -1993,7 +2001,11 @@ impl WindowManager {
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.ok_or_else(|| anyhow!("there is no monitor"))?;
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let work_area = *monitor.work_area_size();
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let single_window_work_area_offset = monitor.single_window_work_area_offset();
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let window_based_work_area_offset = (
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monitor.window_based_work_area_offset_limit(),
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monitor.window_based_work_area_offset(),
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);
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let focused_workspace_idx = monitor.focused_workspace_idx();
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let offset = if monitor.work_area_offset().is_some() {
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monitor.work_area_offset()
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@@ -2015,7 +2027,7 @@ impl WindowManager {
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// If this is the focused workspace on a non-focused screen, let's update it
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if focused_monitor_idx != monitor_idx && focused_workspace_idx == workspace_idx {
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workspace.update(&work_area, offset, single_window_work_area_offset)?;
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workspace.update(&work_area, offset, window_based_work_area_offset)?;
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Ok(())
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} else {
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Ok(self.update_focused_workspace(false, false)?)
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@@ -2039,7 +2051,11 @@ impl WindowManager {
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.ok_or_else(|| anyhow!("there is no monitor"))?;
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let work_area = *monitor.work_area_size();
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let single_window_work_area_offset = monitor.single_window_work_area_offset();
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let window_based_work_area_offset = (
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monitor.window_based_work_area_offset_limit(),
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monitor.window_based_work_area_offset(),
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);
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let focused_workspace_idx = monitor.focused_workspace_idx();
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let offset = if monitor.work_area_offset().is_some() {
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monitor.work_area_offset()
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@@ -2057,7 +2073,7 @@ impl WindowManager {
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// If this is the focused workspace on a non-focused screen, let's update it
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if focused_monitor_idx != monitor_idx && focused_workspace_idx == workspace_idx {
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workspace.update(&work_area, offset, single_window_work_area_offset)?;
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workspace.update(&work_area, offset, window_based_work_area_offset)?;
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Ok(())
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} else {
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Ok(self.update_focused_workspace(false, false)?)
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@@ -2082,7 +2098,11 @@ impl WindowManager {
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.ok_or_else(|| anyhow!("there is no monitor"))?;
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let work_area = *monitor.work_area_size();
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let single_window_work_area_offset = monitor.single_window_work_area_offset();
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let window_based_work_area_offset = (
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monitor.window_based_work_area_offset_limit(),
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monitor.window_based_work_area_offset(),
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);
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let focused_workspace_idx = monitor.focused_workspace_idx();
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let offset = if monitor.work_area_offset().is_some() {
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monitor.work_area_offset()
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@@ -2099,7 +2119,7 @@ impl WindowManager {
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// If this is the focused workspace on a non-focused screen, let's update it
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if focused_monitor_idx != monitor_idx && focused_workspace_idx == workspace_idx {
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workspace.update(&work_area, offset, single_window_work_area_offset)?;
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workspace.update(&work_area, offset, window_based_work_area_offset)?;
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Ok(())
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} else {
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Ok(self.update_focused_workspace(false, false)?)
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@@ -2127,7 +2147,11 @@ impl WindowManager {
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.ok_or_else(|| anyhow!("there is no monitor"))?;
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let work_area = *monitor.work_area_size();
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let single_window_work_area_offset = monitor.single_window_work_area_offset();
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let window_based_work_area_offset = (
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monitor.window_based_work_area_offset_limit(),
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monitor.window_based_work_area_offset(),
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);
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let focused_workspace_idx = monitor.focused_workspace_idx();
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let offset = if monitor.work_area_offset().is_some() {
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monitor.work_area_offset()
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@@ -2145,7 +2169,7 @@ impl WindowManager {
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// If this is the focused workspace on a non-focused screen, let's update it
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if focused_monitor_idx != monitor_idx && focused_workspace_idx == workspace_idx {
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workspace.update(&work_area, offset, single_window_work_area_offset)?;
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workspace.update(&work_area, offset, window_based_work_area_offset)?;
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Ok(())
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} else {
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Ok(self.update_focused_workspace(false, false)?)
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@@ -223,12 +223,15 @@ impl Workspace {
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&mut self,
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work_area: &Rect,
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work_area_offset: Option<Rect>,
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single_window_work_area_offset: Option<Rect>,
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window_based_work_area_offset: (isize, Option<Rect>),
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) -> Result<()> {
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if !INITIAL_CONFIGURATION_LOADED.load(Ordering::SeqCst) {
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return Ok(());
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}
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let (window_based_work_area_offset_limit, window_based_work_area_offset) =
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window_based_work_area_offset;
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let container_padding = self.container_padding();
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let mut adjusted_work_area = work_area_offset.map_or_else(
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|| *work_area,
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@@ -243,8 +246,8 @@ impl Workspace {
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},
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);
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if self.containers().len() == 1 {
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adjusted_work_area = single_window_work_area_offset.map_or_else(
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if self.containers().len() <= window_based_work_area_offset_limit as usize {
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adjusted_work_area = window_based_work_area_offset.map_or_else(
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|| adjusted_work_area,
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|offset| {
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let mut with_offset = adjusted_work_area;
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