fix(wm): ensure moves to floating workspaces

This commit ensures that windows moved to a floating workspace on a
different monitor will have their positions updated accordingly for the
target monitor. Since floating layouts have no layout algorithm applied,
the moved window will be centered in the work_area of the target monitor
in the target workspace.

fix #865
This commit is contained in:
LGUG2Z
2024-06-04 08:20:19 -07:00
parent a488890a04
commit 280aebf15d

View File

@@ -1070,6 +1070,12 @@ impl WindowManager {
.remove_focused_container()
.ok_or_else(|| anyhow!("there is no container"))?;
let container_hwnds = container
.windows()
.iter()
.map(|w| w.hwnd)
.collect::<Vec<_>>();
monitor.update_focused_workspace(offset)?;
let target_monitor = self
@@ -1083,6 +1089,14 @@ impl WindowManager {
target_monitor.focus_workspace(workspace_idx)?;
}
if let Some(workspace) = target_monitor.focused_workspace() {
if !*workspace.tile() {
for hwnd in container_hwnds {
Window::from(hwnd).center(target_monitor.work_area_size())?;
}
}
}
target_monitor.load_focused_workspace(mouse_follows_focus)?;
target_monitor.update_focused_workspace(offset)?;