mirror of
https://github.com/LGUG2Z/komorebi.git
synced 2026-03-24 02:11:14 +01:00
fix(bar): correct time widget binary format alignment
This commit adds a bit of offset to the time widget's binary clocks so they are more in the middle. It also fixes some visual changes that were caused by upgrading to eframe 0.31
This commit is contained in:
@@ -110,36 +110,37 @@ impl Time {
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let full_height = size;
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let height = full_height / 4.0;
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let width = height;
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let offset = height / 2.0 - height / 8.0;
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let (response, painter) =
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ui.allocate_painter(Vec2::new(width, full_height), Sense::hover());
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ui.allocate_painter(Vec2::new(width, full_height + offset * 2.0), Sense::hover());
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let color = ctx.style().visuals.text_color();
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let c = response.rect.center();
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let r = height / 2.0 - 0.5;
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if number == 1 || number == 3 || number == 5 || number == 7 || number == 9 {
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painter.circle_filled(c + Vec2::new(0.0, height * 1.50), r, color);
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painter.circle_filled(c + Vec2::new(0.0, height * 1.50 + offset), r, color);
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} else {
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painter.circle_filled(c + Vec2::new(0.0, height * 1.50), r / 2.5, color);
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painter.circle_filled(c + Vec2::new(0.0, height * 1.50 + offset), r / 2.5, color);
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}
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if number == 2 || number == 3 || number == 6 || number == 7 {
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painter.circle_filled(c + Vec2::new(0.0, height * 0.50), r, color);
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painter.circle_filled(c + Vec2::new(0.0, height * 0.50 + offset), r, color);
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} else {
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painter.circle_filled(c + Vec2::new(0.0, height * 0.50), r / 2.5, color);
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painter.circle_filled(c + Vec2::new(0.0, height * 0.50 + offset), r / 2.5, color);
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}
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if number == 4 || number == 5 || number == 6 || number == 7 {
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painter.circle_filled(c + Vec2::new(0.0, -height * 0.50), r, color);
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painter.circle_filled(c + Vec2::new(0.0, -height * 0.50 + offset), r, color);
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} else if max_power > 2 {
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painter.circle_filled(c + Vec2::new(0.0, -height * 0.50), r / 2.5, color);
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painter.circle_filled(c + Vec2::new(0.0, -height * 0.50 + offset), r / 2.5, color);
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}
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if number == 8 || number == 9 {
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painter.circle_filled(c + Vec2::new(0.0, -height * 1.50), r, color);
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painter.circle_filled(c + Vec2::new(0.0, -height * 1.50 + offset), r, color);
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} else if max_power > 3 {
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painter.circle_filled(c + Vec2::new(0.0, -height * 1.50), r / 2.5, color);
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painter.circle_filled(c + Vec2::new(0.0, -height * 1.50 + offset), r / 2.5, color);
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}
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}
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@@ -154,9 +155,10 @@ impl Time {
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let full_height = size;
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let height = full_height / 4.0;
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let width = height * 1.5;
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let offset = height / 2.0 - height / 8.0;
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let (response, painter) =
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ui.allocate_painter(Vec2::new(width, full_height), Sense::hover());
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ui.allocate_painter(Vec2::new(width, full_height + offset * 2.0), Sense::hover());
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let color = ctx.style().visuals.text_color();
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let stroke = Stroke::new(1.0, color);
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@@ -174,22 +176,25 @@ impl Time {
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};
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if max_power == 2 {
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let mut rect = response.rect.shrink(stroke.width);
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let mut rect = response
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.rect
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.shrink2(Vec2::new(stroke.width, stroke.width + offset));
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rect.set_height(rect.height() - height * 2.0);
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rect = rect.translate(Vec2::new(0.0, height * 2.0));
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rect = rect.translate(Vec2::new(0.0, height * 2.0 + offset));
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painter.rect_stroke(rect, round_all, stroke, StrokeKind::Outside);
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} else if max_power == 3 {
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let mut rect = response.rect.shrink(stroke.width);
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let mut rect = response
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.rect
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.shrink2(Vec2::new(stroke.width, stroke.width + offset));
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rect.set_height(rect.height() - height);
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rect = rect.translate(Vec2::new(0.0, height));
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rect = rect.translate(Vec2::new(0.0, height + offset));
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painter.rect_stroke(rect, round_all, stroke, StrokeKind::Outside);
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} else {
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painter.rect_stroke(
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response.rect.shrink(stroke.width),
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round_all,
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stroke,
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StrokeKind::Outside,
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);
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let mut rect = response
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.rect
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.shrink2(Vec2::new(stroke.width, stroke.width + offset));
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rect = rect.translate(Vec2::new(0.0, 0.0 + offset));
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painter.rect_stroke(rect, round_all, stroke, StrokeKind::Outside);
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}
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let mut rect_bin = response.rect;
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@@ -198,7 +203,7 @@ impl Time {
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if number == 1 || number == 5 || number == 9 {
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rect_bin.set_height(height);
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painter.rect_filled(
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rect_bin.translate(Vec2::new(0.0, height * 3.0)),
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rect_bin.translate(Vec2::new(stroke.width, height * 3.0 + offset * 2.0)),
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round_bottom,
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color,
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);
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@@ -206,7 +211,7 @@ impl Time {
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if number == 2 {
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rect_bin.set_height(height);
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painter.rect_filled(
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rect_bin.translate(Vec2::new(0.0, height * 2.0)),
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rect_bin.translate(Vec2::new(stroke.width, height * 2.0 + offset * 2.0)),
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if max_power == 2 {
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round_top
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} else {
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@@ -218,7 +223,7 @@ impl Time {
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if number == 3 {
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rect_bin.set_height(height * 2.0);
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painter.rect_filled(
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rect_bin.translate(Vec2::new(0.0, height * 2.0)),
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rect_bin.translate(Vec2::new(stroke.width, height * 2.0 + offset * 2.0)),
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round_bottom,
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color,
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);
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@@ -226,7 +231,7 @@ impl Time {
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if number == 4 || number == 5 {
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rect_bin.set_height(height);
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painter.rect_filled(
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rect_bin.translate(Vec2::new(0.0, height * 1.0)),
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rect_bin.translate(Vec2::new(stroke.width, height * 1.0 + offset * 2.0)),
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if max_power == 3 {
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round_top
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} else {
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@@ -238,7 +243,7 @@ impl Time {
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if number == 6 {
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rect_bin.set_height(height * 2.0);
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painter.rect_filled(
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rect_bin.translate(Vec2::new(0.0, height * 1.0)),
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rect_bin.translate(Vec2::new(stroke.width, height * 1.0 + offset * 2.0)),
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if max_power == 3 {
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round_top
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} else {
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@@ -250,7 +255,7 @@ impl Time {
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if number == 7 {
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rect_bin.set_height(height * 3.0);
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painter.rect_filled(
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rect_bin.translate(Vec2::new(0.0, height)),
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rect_bin.translate(Vec2::new(stroke.width, height + offset * 2.0)),
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if max_power == 3 {
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round_all
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} else {
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@@ -261,7 +266,11 @@ impl Time {
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}
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if number == 8 || number == 9 {
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rect_bin.set_height(height);
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painter.rect_filled(rect_bin.translate(Vec2::new(0.0, 0.0)), round_top, color);
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painter.rect_filled(
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rect_bin.translate(Vec2::new(stroke.width, 0.0 + offset * 2.0)),
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round_top,
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color,
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);
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}
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}
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}
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