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refactor(config): remove unused ActiveConfig
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@@ -70,7 +70,6 @@ func SetState(state config.State) {
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defer stateMu.Unlock()
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cfg := state.Value()
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config.ActiveConfig.Store(cfg)
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config.ActiveState.Store(state)
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acl.ActiveConfig.Store(cfg.ACL)
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entrypoint.ActiveConfig.Store(&cfg.Entrypoint)
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@@ -87,7 +86,7 @@ func HasState() bool {
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}
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func Value() *config.Config {
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return config.ActiveConfig.Load()
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return config.ActiveState.Load().Value()
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}
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func (state *state) InitFromFile(filename string) error {
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@@ -2,7 +2,6 @@ package config
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import (
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"regexp"
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"sync/atomic"
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"github.com/go-playground/validator/v10"
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"github.com/yusing/godoxy/agent/pkg/agent"
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@@ -42,14 +41,6 @@ type (
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}
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)
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// nil-safe
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var ActiveConfig atomic.Pointer[Config]
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func init() {
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cfg := DefaultConfig()
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ActiveConfig.Store(&cfg)
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}
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func Validate(data []byte) gperr.Error {
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var model Config
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return serialization.UnmarshalValidateYAML(data, &model)
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