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refactor: remove / throttle some debug logging
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@@ -2,7 +2,6 @@ package docker
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import (
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"github.com/puzpuzpuz/xsync/v4"
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"github.com/rs/zerolog/log"
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)
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var idDockerHostMap = xsync.NewMap[string, string](xsync.WithPresize(100))
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@@ -12,7 +11,6 @@ func GetDockerHostByContainerID(id string) (string, bool) {
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}
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func SetDockerHostByContainerID(id, host string) {
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log.Debug().Str("id", id).Str("host", host).Int("size", idDockerHostMap.Size()).Msg("setting docker host by container id")
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idDockerHostMap.Store(id, host)
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}
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@@ -151,10 +151,14 @@ func (w *Watcher) checkUpdateState() (ready bool, err error) {
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healthTries: newHealthTries,
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})
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w.l.Debug().
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Int("health_tries", newHealthTries).
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Dur("elapsed", time.Since(state.startedAt)).
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Msg("health check failed, still starting")
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// log every 3 seconds
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const everyN = int(3 * time.Second / idleWakerCheckInterval)
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if newHealthTries%everyN == 0 {
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w.l.Debug().
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Int("health_tries", newHealthTries).
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Dur("elapsed", time.Since(state.startedAt)).
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Msg("health check failed, still starting")
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}
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return false, nil
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}
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