mirror of
https://github.com/advplyr/audiobookshelf-app.git
synced 2026-07-30 08:28:34 +02:00
Fixed crash
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@@ -14,9 +14,9 @@ CAP_PLUGIN(AbsAudioPlayer, "AbsAudioPlayer",
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CAP_PLUGIN_METHOD(setPlaybackSpeed, CAPPluginReturnPromise);
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CAP_PLUGIN_METHOD(playPause, CAPPluginReturnPromise);
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CAP_PLUGIN_METHOD(playPlayer, CAPPluginReturnPromise);
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CAP_PLUGIN_METHOD(pausePlayer, CAPPluginReturnPromise);
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CAP_PLUGIN_METHOD(playPause, CAPPluginReturnPromise);
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CAP_PLUGIN_METHOD(seek, CAPPluginReturnPromise);
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CAP_PLUGIN_METHOD(seekForward, CAPPluginReturnPromise);
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@@ -71,10 +71,6 @@ public class AbsAudioPlayer: CAPPlugin {
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call.resolve()
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}
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@objc func playPause(_ call: CAPPluginCall) {
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PlayerHandler.paused = !PlayerHandler.paused
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call.resolve([ "playing": !PlayerHandler.paused ])
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}
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@objc func playPlayer(_ call: CAPPluginCall) {
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PlayerHandler.paused = false
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call.resolve()
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@@ -83,6 +79,11 @@ public class AbsAudioPlayer: CAPPlugin {
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PlayerHandler.paused = true
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call.resolve()
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}
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// I have no clue why but after i moved this block of code from above "playPlayer" to here the app stopped crashing. Move it back up if you want to
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@objc func playPause(_ call: CAPPluginCall) {
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PlayerHandler.paused = !PlayerHandler.paused
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call.resolve([ "playing": !PlayerHandler.paused ])
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}
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@objc func seek(_ call: CAPPluginCall) {
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PlayerHandler.seek(amount: call.getDouble("value", 0.0))
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@@ -186,7 +186,7 @@ class AudioPlayer: NSObject {
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lastPlayTime = Date.timeIntervalSinceReferenceDate
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}
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public func seek(_ to: Double, from:String) {
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public func seek(_ to: Double, from: String) {
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let continuePlaying = rate > 0.0
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pause()
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@@ -36,7 +36,11 @@ class PlayerHandler {
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public static var paused: Bool {
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get {
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return player?.rate == 0.0
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guard let player = player else {
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return true
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}
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return player.rate == 0.0
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}
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set(paused) {
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if paused {
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