- Move 15 renderer-only dependencies to devDependencies since they are
already bundled by Vite (197 → 37 runtime deps)
- Pack app resources into asar archive with native addon unpacking
- Strip unused Electron locale files, keeping only en-US
- Remove non-essential Electron files (LICENSES.chromium.html, LICENSE)
- Remove default_app.asar from Electron distribution
- Strip .NET sidecar localization satellite assemblies (en only)
Release artifact shrinks from 607 MB / 10,525 files to 478 MB / 235 files.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Use createRequire for node:child_process so Bun on macOS can load gitService without ESM export-shape issues.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Resolve execFile from named or default child_process exports so macOS Bun can load gitService in tests.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Single-page marketing site built with Astro 5 and Tailwind CSS v4.
Produces static HTML with zero client-side JS — ideal for Cloudflare
Pages deployment.
Sections: hero with screenshot placeholder, 6 feature cards,
5 orchestration patterns showcase, 4-step getting started guide,
tech banner, and footer.
Dark theme (zinc-950/indigo accents) matches the app aesthetic.
Responsive design with mobile navigation.
Build: cd website && bun install && bun run build
Output: website/dist/
To add a real screenshot, replace
website/public/images/screenshot-placeholder.svg with
website/public/images/screenshot.png and update the img src
in website/src/pages/index.astro.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Generalize the scratchpad-only model/reasoning-effort selector to work
in any session whose pattern has exactly one agent. This enables model
switching above the chat input for project 1-on-1 chats, not just
scratchpads.
- Rename ScratchpadSessionConfig -> SessionModelConfig across domain,
contracts, IPC, preload, and renderer
- Replace isScratchpadProject guard with agents.length === 1 check in
EryxAppService.updateSessionModelConfig and ChatPane pills gate
- Apply session model config in buildEffectivePattern whenever present,
regardless of project type
- Seed sessionModelConfig on session creation for any single-agent
pattern
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Clear only active agent statuses when a session reaches idle, and keep the terminal cancelled/error run cleanup in place. Add regression coverage for idle cleanup after cancellation-like flows.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Clear only still-active side-panel agent states when a run ends as cancelled or error, while preserving completed agent statuses. Add a renderer regression test for cancelled runs.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Adds cancel-turn IPC channel, SidecarClient.cancelTurn(), TurnCancelledError,
EryxAppService.cancelSessionTurn(), finalizeCancelledTurn(), stop button in
ChatPane, and cancelled run status throughout the run timeline.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Resolve chat tooling from the selected session's project instead of the
separately tracked selectedProjectId so project-scoped discovered MCPs do
not appear for the wrong session. Also synchronize selectedProjectId when
a session is selected and add regression tests for both behaviors.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Move the Tool Auto-Approval Defaults section into the tool-call
ApprovalCheckpointRow card so the tool list appears directly under
the toggle instead of in a disconnected section below. Extend
ApprovalCheckpointRow with an optional children prop rendered
inside the card when the checkpoint is enabled.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Add a Troubleshooting section under a Support nav group in Settings:
- Open App Data Folder: reveals the user-data directory in the OS file
explorer via shell.openPath.
- Reset Local Workspace: destructive action that deletes workspace.json
and scratchpad contents, clears the in-memory cache, and reseeds
defaults. Auth secrets are preserved. Requires two-step confirmation.
New IPC channels, ElectronApi methods, and preload bridge added for
openAppDataFolder and resetLocalWorkspace. Existing electron mock in
tests updated to include shell.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Remove .pill-trigger CSS class and restore the idiomatic Tailwind v4
@theme approach: --text-pill in @theme generates the text-pill utility.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
The @theme --text-pill token and text-[8px] arbitrary value both
failed to apply at dev time due to @tailwindcss/vite not generating
the utility rule during HMR. Use a plain .pill-trigger CSS class
in styles.css instead, which is always available regardless of
Tailwind's JIT scanner behavior.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
The arbitrary text-[8px] class was not being generated by the
Tailwind v4 Vite plugin at dev time. Register --text-pill in
@theme so text-pill becomes a first-class utility that is always
generated. Uses 0.5rem (8px) with line-height 1.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Add explicit leading-none alongside text-[8px] so both font-size
and line-height shrink, making the size reduction visually apparent.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Reduce font to text-[8px], restore icons to size-2.5 for legibility,
and bump padding to px-1.5 py-0.5 so icons aren't flush with the
pill border.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Shrink padding (px-2 py-1 → px-1.5 py-0.5), font (12px → 11px),
gap (1.5 → 1), icon size (3 → 2.5), and model name max-width
(140px → 120px) on all four pill trigger buttons. Dropdown popovers
remain unchanged.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
The useCallback for handleCreateScratchpad was placed after the early
return for the loading state, causing React to see a different number
of hooks between the initial render (workspace undefined) and subsequent
renders. Move it before the guard and add a null check inside instead.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
PrismJS's CJS global state is fundamentally incompatible with Vite's ESM
dev mode, causing missing language support (~40% of dropdown languages)
and fragile loading hacks (optimizeDeps, global assignment).
Replace the entire Prism integration with highlight.js/lib/common which
is ESM-native, has no global state, and covers all 22 dropdown languages
out of the box (~37 common languages included).
Implementation:
- Custom CodeHighlightPlugin using hljs.highlight() for tokenization
- HTML parser extracts flat tokens from hljs output (handles nested spans)
- Token type mapping from hljs scopes to Lexical codeHighlight theme keys
- Selection preservation via absolute character offset save/restore
- Re-entrancy guard prevents infinite transform loops
- Removed @lexical/code-prism import and Vite optimizeDeps workaround
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Remove the prismSetup module that imported prismjs directly — it
caused Vite to pre-bundle prismjs into a separate chunk from
@lexical/code-prism, breaking the CJS require chain. Language
components tried to call Prism.languages.extend() before the base
grammars were available, crashing the app.
Instead, add optimizeDeps.include for prismjs and @lexical/code-prism
so Vite pre-bundles them together, preserving the correct CJS
evaluation order within a single chunk.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
The previous approach imported prismjs component files directly in
MarkdownComposer.tsx. In Vite dev mode, each component is served
as a separate ESM module whose IIFE references a bare 'Prism' global
that doesn't exist yet, crashing the app.
Fix: create a dedicated prismSetup module that imports prismjs and
assigns globalThis.Prism, then import it from the renderer entry
point (main.tsx) before any component that loads @lexical/code-prism.
ESM evaluation order guarantees the global is set before the
tokenizer captures its reference.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
- Register CodeHighlightNode in the editor node set
- Add CodeHighlightPlugin that calls registerCodeHighlighting
- Map 20+ Prism token types to mc-tok-* CSS classes with dark theme colors
- Explicitly import prismjs + language components and set globalThis.Prism
before @lexical/code-prism loads, fixing a Vite dev-mode race where
the CJS shim could initialize the tokenizer before the global was set
- Added @types/prismjs for type checking
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
The imperative approach inserted overlay elements directly into
Lexical-managed CodeNode DOM elements. Lexical's MutationObserver
detected the foreign DOM nodes, reconciled them away, which triggered
update listeners that re-inserted them — causing an infinite loop
that froze the app.
The new approach renders overlay elements via React, positioned
absolutely in a pointer-events:none container that sits over the
content editable. Overlay positions are computed from each code
element's bounding rect and updated via requestAnimationFrame on
editor updates and scroll events. This avoids all Lexical DOM
mutation and eliminates the freeze.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Language selector:
- Replaced toolbar dropdown with an imperative overlay rendered
directly inside each code block's DOM element
- Overlay uses contentEditable='false' + position:absolute at the
top-right of the code block, styled as a compact native select
- Plugin re-inserts overlays after each Lexical reconciliation to
survive DOM diffing
Code block insertion:
- toggleCodeBlock now inserts a trailing paragraph after the code
block when it would otherwise be the last element, so the user
can always type regular text below a code block
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
When the cursor is inside a code block, the formatting toolbar shows
a language dropdown (22 languages). Selecting a language updates the
CodeNode, which the markdown serializer writes as the fenced code
block language tag (e.g. \\\ ypescript).
A CodeBlockLabelPlugin syncs a data-code-language attribute on each
code block element so CSS ::before shows the friendly language name
as a small label at the top of the block.
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>