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https://github.com/linsa-io/linsa.git
synced 2026-01-12 12:20:23 +01:00
Force graph improvements
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@@ -82,6 +82,7 @@ function generateColorMap(g: fg.graph.Graph, nodes: readonly fg.graph.Node[]): C
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function generateNodesFromRawData(g: fg.graph.Graph, raw_data: RawGraphNode[]): void {
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const nodes_map = new Map<string, fg.graph.Node>()
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/* create nodes */
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for (const raw of raw_data) {
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const node = fg.graph.make_node()
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node.key = raw.name
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@@ -91,6 +92,7 @@ function generateNodesFromRawData(g: fg.graph.Graph, raw_data: RawGraphNode[]):
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nodes_map.set(raw.name, node)
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}
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/* connections */
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for (const raw of raw_data) {
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const node_a = nodes_map.get(raw.name)!
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@@ -100,7 +102,13 @@ function generateNodesFromRawData(g: fg.graph.Graph, raw_data: RawGraphNode[]):
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}
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}
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fg.graph.spread_positions(g)
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/* calc mass from number of connections */
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for (const node of g.nodes) {
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let edges = fg.graph.get_node_edges(g, node)
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node.mass = fg.graph.node_mass_from_edges(edges.length)
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}
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fg.graph.randomize_positions(g)
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}
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function filterNodes(
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@@ -110,17 +118,15 @@ function filterNodes(
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fg.graph.clear_nodes(s.graph)
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if (filter === "") {
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s.graph.nodes.push(...s.nodes)
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s.graph.edges.push(...s.edges)
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fg.graph.add_nodes(s.graph, s.nodes)
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fg.graph.add_edges(s.graph, s.edges)
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} else {
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// regex matching all letters of the filter (out of order)
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const regex = new RegExp(filter.split("").join(".*"), "i")
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s.graph.nodes = s.nodes.filter(node => regex.test(node.label))
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s.graph.edges = s.edges.filter(edge => regex.test(edge.a.label) && regex.test(edge.b.label))
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fg.graph.add_nodes(s.graph, s.nodes.filter(node => regex.test(node.label)))
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fg.graph.add_edges(s.graph, s.edges.filter(edge => regex.test(edge.a.label) && regex.test(edge.b.label)))
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}
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fg.graph.add_nodes_to_grid(s.graph, s.nodes)
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}
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const GRAPH_OPTIONS: fg.graph.Options = {
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@@ -193,10 +199,14 @@ const drawGraph = (c: fg.canvas.CanvasState, color_map: ColorMap): void => {
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if (fg.canvas.in_rect_xy(clip_rect, x, y)) {
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let base_size = max_size / 220
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let mass_boost_size = max_size / 140
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let mass_boost = (node.mass - 1) / 8 / c.scale
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c.ctx.font = `${base_size + mass_boost * mass_boost_size}px sans-serif`
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let opacity = 0.6 + ((node.mass - 1) / 50) * 4
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c.ctx.font = `${max_size / 200 + (((node.mass - 1) / 5) * (max_size / 100)) / c.scale}px sans-serif`
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c.ctx.fillStyle = node.anchor || c.hovered_node === node
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? `rgba(129, 140, 248, ${opacity})`
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: `hsl(${color_map[node.key as string]} / ${opacity})`
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@@ -218,8 +228,8 @@ class State {
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raf_id: number = 0
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bump_end = 0
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alpha = 9
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frame_iter_limit = raf.frameIterationsLimit()
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alpha = 0
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frame_iter_limit = raf.frameIterationsLimit(60)
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schedule_filter = schedule.scheduleIdle(filterNodes)
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ro: ResizeObserver = new ResizeObserver(() => {})
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}
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@@ -264,12 +274,14 @@ function init(
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let is_active = gestures.mode.type === fg.canvas.Mode.DraggingNode
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let iterations = Math.min(2, raf.calcIterations(s.frame_iter_limit, time))
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for (let i = iterations; i >= 0; i--) {
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for (let i = iterations; i > 0; i--) {
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s.alpha = raf.updateAlpha(s.alpha, is_active || time < s.bump_end)
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simulateGraph(s.alpha, s.graph, canvas_state, window.innerWidth, window.innerHeight)
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}
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drawGraph(canvas_state, color_map)
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if (iterations > 0) {
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drawGraph(canvas_state, color_map)
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}
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s.raf_id = requestAnimationFrame(loop)
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}
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@@ -13,7 +13,7 @@
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"@dnd-kit/core": "^6.1.0",
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"@dnd-kit/sortable": "^8.0.0",
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"@hookform/resolvers": "^3.9.0",
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"@nothing-but/force-graph": "^0.8.2",
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"@nothing-but/force-graph": "^0.8.3",
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"@omit/react-confirm-dialog": "^1.1.5",
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"@omit/react-fancy-switch": "^0.1.1",
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"@radix-ui/react-avatar": "^1.1.0",
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