mirror of
https://github.com/dscyrescotti/Memola.git
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34 lines
1.9 KiB
Markdown
34 lines
1.9 KiB
Markdown
<p align="center">
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<img width="30%" src="Assets/app-logo.png">
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</p>
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<hr/>
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**Memola** is an open-source note-taking application that lets you jot down ideas and sketch your visions seamlessly on your iPhone, iPad, and MacBook.
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<p align="center">
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<img width="100%" src="Assets/app-demo.png">
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</p>
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## 🎉 Motivation
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Last year, I started reading Metal by Tutorials from Kodeco and was fascinated by GPU programming, particularly the process of building a graphic rendering engine. This led me to develop a note-taking app with a 2D render engine using Metal. There were a lot of challenges throughout, and I initially thought it would be a flop. However, I managed to figure out workarounds to get a functional render engine. I know it is not perfect yet and there are a lot of battles to be won in optimizing render efficiency and adding more writing tools. Regardless, I feel like it is ready to lauch the app and make the code open-source.
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## 👨💻 Contributions
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**Memola** welcomes all developers to contribute if you have any idea to enhance and open an issue if you encounter any bug.
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## 🙇 Credits
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- [BezierKit](https://github.com/hfutrell/BezierKit)
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- [FastDraw](https://github.com/collinzrj/FastDraw)
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- [hand-drawing-swift-metal](https://github.com/owengombas/hand-drawing-swift-metal)
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- [ios_metal_bezier_renderer](https://github.com/eldade/ios_metal_bezier_renderer)
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- [MaLiang](https://github.com/Harley-xk/MaLiang)
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- [MetalPaint](https://github.com/rydermackay/MetalPaint)
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- [MetalScroller](https://github.com/chunkyguy/MetalScroller)
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- [Metal2DScrollable](https://github.com/codelynx/Metal2DScrollable)
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- [rbush](https://github.com/mourner/rbush)
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- [RTree](https://github.com/imbcmdth/RTree)
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- [Sketch](https://github.com/daihase/Sketch)
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- [THST](https://github.com/tuxalin/THST)
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## © License
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**Memola** is available under the MIT license. See the [LICENSE](/LICENSE) file for more info. |