mirror of
https://github.com/dscyrescotti/Memola.git
synced 2026-03-22 09:29:26 +01:00
Merge pull request #26 from dscyrescotti/feature/canvas-loading
Optimize canvas loading time
This commit is contained in:
@@ -60,17 +60,40 @@ final class GraphicContext: @unchecked Sendable {
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}
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extension GraphicContext {
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func loadStrokes() {
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func loadStrokes(_ bounds: CGRect) {
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guard let object else { return }
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let queue = OperationQueue()
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queue.qualityOfService = .userInteractive
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self.strokes = object.strokes.compactMap { stroke -> Stroke? in
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guard let stroke = stroke as? StrokeObject else { return nil }
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let _stroke = Stroke(object: stroke)
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_stroke.loadQuads()
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withPersistence(\.backgroundContext) { [stroke] context in
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context.refresh(stroke, mergeChanges: false)
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if _stroke.isVisible(in: bounds) {
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let id = stroke.objectID
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queue.addOperation {
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withPersistenceSync(\.newBackgroundContext) { [_stroke] context in
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guard let stroke = try? context.existingObject(with: id) as? StrokeObject else { return }
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_stroke.loadQuads(from: stroke)
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}
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withPersistence(\.backgroundContext) { [stroke] context in
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context.refresh(stroke, mergeChanges: false)
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}
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}
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} else {
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withPersistence(\.backgroundContext) { [stroke] context in
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_stroke.loadQuads()
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context.refresh(stroke, mergeChanges: false)
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}
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}
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return _stroke
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}
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queue.waitUntilAllOperationsAreFinished()
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}
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func loadQuads(_ bounds: CGRect) {
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for stroke in self.strokes {
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guard stroke.isVisible(in: bounds), stroke.quads.isEmpty else { continue }
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stroke.loadQuads()
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}
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}
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}
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@@ -93,6 +116,7 @@ extension GraphicContext: Drawable {
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extension GraphicContext {
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func beginStroke(at point: CGPoint, pen: Pen) -> Stroke {
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let stroke = Stroke(
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bounds: [point.x - pen.thickness, point.y - pen.thickness, point.x + pen.thickness, point.y + pen.thickness],
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color: pen.color,
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style: pen.strokeStyle.rawValue,
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createdAt: .now,
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@@ -100,6 +124,7 @@ extension GraphicContext {
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)
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withPersistence(\.backgroundContext) { [graphicContext = object, _stroke = stroke] context in
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let stroke = StrokeObject(\.backgroundContext)
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stroke.bounds = _stroke.bounds
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stroke.color = _stroke.color
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stroke.style = _stroke.style
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stroke.thickness = _stroke.thickness
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@@ -118,7 +143,9 @@ extension GraphicContext {
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func appendStroke(with point: CGPoint) {
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guard let currentStroke else { return }
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guard let currentPoint, point.distance(to: currentPoint) > currentStroke.thickness * currentStroke.penStyle.anyPenStyle.stepRate else { return }
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guard let currentPoint, point.distance(to: currentPoint) > currentStroke.thickness * currentStroke.penStyle.anyPenStyle.stepRate else {
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return
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}
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currentStroke.append(to: point)
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self.currentPoint = point
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}
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@@ -126,10 +153,11 @@ extension GraphicContext {
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func endStroke(at point: CGPoint) {
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guard currentPoint != nil, let currentStroke else { return }
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currentStroke.finish(at: point)
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let saveIndex = currentStroke.batchIndex
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let quads = Array(currentStroke.quads[saveIndex..<currentStroke.quads.count])
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let batchIndex = currentStroke.batchIndex
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let quads = Array(currentStroke.quads[batchIndex..<currentStroke.quads.count])
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withPersistence(\.backgroundContext) { [currentStroke, quads] context in
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currentStroke.saveQuads(for: quads)
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currentStroke.object?.bounds = currentStroke.bounds
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try context.saveIfNeeded()
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if let stroke = currentStroke.object {
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context.refresh(stroke, mergeChanges: false)
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@@ -18,12 +18,14 @@ final class Canvas: ObservableObject, Identifiable, @unchecked Sendable {
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var graphicContext = GraphicContext()
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let viewPortContext = ViewPortContext()
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let maximumZoomScale: CGFloat = 28
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let minimumZoomScale: CGFloat = 3.1
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let maximumZoomScale: CGFloat = 35
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let minimumZoomScale: CGFloat = 5
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let defaultZoomScale: CGFloat = 20
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var transform: simd_float4x4 = .init()
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var clipBounds: CGRect = .zero
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var zoomScale: CGFloat = .zero
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var bounds: CGRect = .zero
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var uniformsBuffer: MTLBuffer?
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init(size: CGSize, canvasID: NSManagedObjectID) {
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@@ -44,7 +46,7 @@ final class Canvas: ObservableObject, Identifiable, @unchecked Sendable {
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// MARK: - Actions
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extension Canvas {
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func load() {
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withPersistence(\.backgroundContext) { [weak self, canvasID] context in
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withPersistence(\.backgroundContext) { [weak self, canvasID, bounds] context in
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DispatchQueue.main.async { [weak self] in
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self?.state = .loading
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}
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@@ -53,13 +55,19 @@ extension Canvas {
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}
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let graphicContext = canvas.graphicContext
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self?.graphicContext.object = graphicContext
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self?.graphicContext.loadStrokes()
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self?.graphicContext.loadStrokes(bounds)
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context.refresh(canvas, mergeChanges: false)
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DispatchQueue.main.async { [weak self] in
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self?.state = .loaded
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}
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}
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}
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func loadStrokes(_ bounds: CGRect) {
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withPersistence(\.backgroundContext) { [weak self, bounds] context in
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self?.graphicContext.loadQuads(bounds)
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}
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}
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}
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// MARK: - Dimension
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@@ -16,11 +16,11 @@ struct SolidPointStrokeGenerator: StrokeGenerator {
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}
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func append(to point: CGPoint, on stroke: Stroke) {
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guard stroke.keyPoints.count > 0 else {
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guard stroke.keyPoints.endIndex > 0 else {
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return
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}
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stroke.keyPoints.append(point)
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switch stroke.keyPoints.count {
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switch stroke.keyPoints.endIndex {
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case 2:
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let start = stroke.keyPoints[0]
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let end = stroke.keyPoints[1]
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@@ -28,7 +28,7 @@ struct SolidPointStrokeGenerator: StrokeGenerator {
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addCurve(from: start, to: end, by: control, on: stroke)
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case 3:
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stroke.removeQuads(from: stroke.quadIndex + 1)
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let index = stroke.keyPoints.count - 1
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let index = stroke.keyPoints.endIndex - 1
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var start = stroke.keyPoints[index - 2]
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var end = CGPoint.middle(p1: stroke.keyPoints[index - 2], p2: stroke.keyPoints[index - 1])
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var control = CGPoint.middle(p1: start, p2: end)
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@@ -39,7 +39,7 @@ struct SolidPointStrokeGenerator: StrokeGenerator {
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addCurve(from: start, to: end, by: control, on: stroke)
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default:
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smoothOutPath(on: stroke)
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let index = stroke.keyPoints.count - 1
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let index = stroke.keyPoints.endIndex - 1
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let start = CGPoint.middle(p1: stroke.keyPoints[index - 2], p2: stroke.keyPoints[index - 1])
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let control = stroke.keyPoints[index - 1]
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let end = CGPoint.middle(p1: stroke.keyPoints[index - 1], p2: stroke.keyPoints[index])
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@@ -48,12 +48,12 @@ struct SolidPointStrokeGenerator: StrokeGenerator {
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}
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func finish(at point: CGPoint, on stroke: Stroke) {
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switch stroke.keyPoints.count {
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switch stroke.keyPoints.endIndex {
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case 0...1:
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break
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default:
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append(to: point, on: stroke)
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let index = stroke.keyPoints.count - 1
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let index = stroke.keyPoints.endIndex - 1
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let start = CGPoint.middle(p1: stroke.keyPoints[index - 2], p2: stroke.keyPoints[index - 1])
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let end = stroke.keyPoints[index]
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let control = CGPoint.middle(p1: start, p2: end)
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@@ -64,37 +64,34 @@ struct SolidPointStrokeGenerator: StrokeGenerator {
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private func smoothOutPath(on stroke: Stroke) {
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stroke.removeQuads(from: stroke.quadIndex + 1)
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adjustPreviousKeyPoint(on: stroke)
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switch stroke.keyPoints.count {
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switch stroke.keyPoints.endIndex {
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case 4:
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let index = stroke.keyPoints.count - 2
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let index = stroke.keyPoints.endIndex - 2
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let start = stroke.keyPoints[index - 2]
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let end = CGPoint.middle(p1: stroke.keyPoints[index - 2], p2: stroke.keyPoints[index - 1])
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let control = CGPoint.middle(p1: start, p2: end)
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addCurve(from: start, to: end, by: control, on: stroke)
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fallthrough
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default:
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let index = stroke.keyPoints.count - 2
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let index = stroke.keyPoints.endIndex - 2
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let start = CGPoint.middle(p1: stroke.keyPoints[index - 2], p2: stroke.keyPoints[index - 1])
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let control = stroke.keyPoints[index - 1]
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let end = CGPoint.middle(p1: stroke.keyPoints[index - 1], p2: stroke.keyPoints[index])
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addCurve(from: start, to: end, by: control, on: stroke)
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}
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stroke.quadIndex = stroke.quads.count - 1
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stroke.quadIndex = stroke.quads.endIndex - 1
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}
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private func adjustPreviousKeyPoint(on stroke: Stroke) {
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let index = stroke.keyPoints.count - 1
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let prev = stroke.keyPoints[index - 1]
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let index = stroke.keyPoints.endIndex - 1
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let prev = stroke.keyPoints[index - 2]
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let mid = stroke.keyPoints[index - 1]
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let current = stroke.keyPoints[index]
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let averageX = (prev.x + current.x) / 2
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let averageY = (prev.y + current.y) / 2
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let averageX = (prev.x + current.x + mid.x) / 3
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let averageY = (prev.y + current.y + mid.y) / 3
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let point = CGPoint(x: averageX, y: averageY)
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if index != 0 {
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stroke.keyPoints[index] = point
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}
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if index - 1 != 0 {
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stroke.keyPoints[index - 1] = point
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}
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stroke.keyPoints[index] = point
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stroke.keyPoints[index - 1] = point
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}
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private func addPoint(_ point: CGPoint, on stroke: Stroke) {
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@@ -11,6 +11,7 @@ import Foundation
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final class Stroke: @unchecked Sendable {
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var object: StrokeObject?
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var bounds: [CGFloat]
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var color: [CGFloat]
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var style: Int16
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var createdAt: Date
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@@ -19,6 +20,7 @@ final class Stroke: @unchecked Sendable {
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init(object: StrokeObject) {
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self.object = object
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self.bounds = object.bounds
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self.color = object.color
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self.style = object.style
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self.createdAt = object.createdAt
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@@ -27,12 +29,14 @@ final class Stroke: @unchecked Sendable {
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}
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init(
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bounds: [CGFloat],
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color: [CGFloat],
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style: Int16,
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createdAt: Date,
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thickness: CGFloat,
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quads: [Quad] = []
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) {
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self.bounds = bounds
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self.color = color
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self.style = style
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self.createdAt = createdAt
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@@ -59,6 +63,17 @@ final class Stroke: @unchecked Sendable {
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var isEraserPenStyle: Bool {
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penStyle == .eraser
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}
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var strokeBounds: CGRect {
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let x = bounds[0]
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let y = bounds[1]
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let width = bounds[2] - x
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let height = bounds[3] - y
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return CGRect(x: x, y: y, width: width, height: height)
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}
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func isVisible(in bounds: CGRect) -> Bool {
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bounds.contains(strokeBounds) || bounds.intersects(strokeBounds)
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}
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func begin(at point: CGPoint) {
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penStyle.anyPenStyle.generator.begin(at: point, on: self)
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@@ -83,6 +98,13 @@ extension Stroke {
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}
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}
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func loadQuads(from object: StrokeObject) {
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quads = object.quads.compactMap { quad in
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guard let quad = quad as? QuadObject else { return nil }
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return Quad(object: quad)
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}
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}
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func addQuad(at point: CGPoint, rotation: CGFloat, shape: QuadShape) -> Quad {
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let quad = Quad(
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origin: point,
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@@ -106,6 +128,8 @@ extension Stroke {
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}
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func saveQuads(for quads: [Quad]) {
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var topLeft: CGPoint = CGPoint(x: bounds[0], y: bounds[1])
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var bottomRight: CGPoint = CGPoint(x: bounds[2], y: bounds[3])
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for _quad in quads {
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let quad = QuadObject(\.backgroundContext)
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quad.originX = _quad.originX.cgFloat
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@@ -116,7 +140,12 @@ extension Stroke {
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quad.color = _quad.getColor()
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quad.stroke = object
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object?.quads.add(quad)
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topLeft.x = min(quad.originX, topLeft.x)
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topLeft.y = min(quad.originY, topLeft.y)
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bottomRight.x = max(quad.originX, bottomRight.x)
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bottomRight.y = max(quad.originY, bottomRight.y)
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}
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bounds = [topLeft.x, topLeft.y, bottomRight.x, bottomRight.y]
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}
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}
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@@ -49,6 +49,7 @@ class GraphicRenderPass: RenderPass {
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if graphicContext.previousStroke === stroke || graphicContext.currentStroke === stroke {
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continue
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}
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guard stroke.isVisible(in: canvas.bounds) else { continue }
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descriptor.colorAttachments[0].loadAction = clearsTexture ? .clear : .load
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clearsTexture = false
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if stroke.isEraserPenStyle {
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@@ -83,6 +83,7 @@ class StrokeRenderPass: RenderPass {
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computeEncoder.dispatchThreadgroups(numThreadgroups, threadsPerThreadgroup: threadsPerGroup)
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computeEncoder.endEncoding()
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quadCommandBuffer.commit()
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quadCommandBuffer.waitUntilCompleted()
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}
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private func drawStrokeTexture(on canvas: Canvas, with renderer: Renderer) {
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@@ -12,7 +12,7 @@ struct EraserPenStyle: PenStyle {
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var textureName: String = "point-texture"
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var thinkness: (min: CGFloat, max: CGFloat) = (1, 120)
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var thinkness: (min: CGFloat, max: CGFloat) = (0.5, 120)
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var color: [CGFloat] = [1, 1, 1, 0]
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@@ -12,7 +12,7 @@ struct MarkerPenStyle: PenStyle {
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var textureName: String = "point-texture"
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var thinkness: (min: CGFloat, max: CGFloat) = (1, 120)
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var thinkness: (min: CGFloat, max: CGFloat) = (0.5, 120)
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var color: [CGFloat] = [1, 0.38, 0.38, 1]
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@@ -41,13 +41,13 @@ class CanvasViewController: UIViewController {
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super.viewDidLoad()
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configureViews()
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configureListeners()
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loadMemo()
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}
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override func viewWillAppear(_ animated: Bool) {
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super.viewWillAppear(animated)
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resizeDocumentView()
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updateDocumentBounds()
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loadMemo()
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}
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override func viewDidLayoutSubviews() {
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@@ -119,11 +119,11 @@ extension CanvasViewController {
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let newFrame = CGRect(x: 0, y: 0, width: width, height: height)
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drawingView.frame = newFrame
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scrollView.setZoomScale(canvas.minimumZoomScale, animated: true)
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scrollView.setZoomScale(canvas.defaultZoomScale, animated: true)
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centerDocumentView(to: newSize)
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let offsetX = (newFrame.width * canvas.minimumZoomScale - view.frame.width) / 2
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let offsetY = (newFrame.height * canvas.minimumZoomScale - view.frame.height) / 2
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let offsetX = (newFrame.width * canvas.defaultZoomScale - view.frame.width) / 2
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let offsetY = (newFrame.height * canvas.defaultZoomScale - view.frame.height) / 2
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let point = CGPoint(x: offsetX, y: offsetY)
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scrollView.setContentOffset(point, animated: true)
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@@ -138,6 +138,20 @@ extension CanvasViewController {
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let horizontalPadding = documentViewSize.width < scrollViewSize.width ? (scrollViewSize.width - documentViewSize.width) / 2 : 0
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self.scrollView.contentInset = UIEdgeInsets(top: verticalPadding, left: horizontalPadding, bottom: verticalPadding, right: horizontalPadding)
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}
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func updateDocumentBounds() {
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var bounds = scrollView.bounds.muliply(by: drawingView.ratio / scrollView.zoomScale)
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let xDelta = bounds.minX * 0.05
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let yDelta = bounds.minY * 0.05
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bounds.origin.x -= xDelta
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bounds.origin.y -= yDelta
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bounds.size.width += xDelta * 2
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bounds.size.height += yDelta * 2
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canvas.bounds = bounds
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if canvas.state == .loaded {
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canvas.loadStrokes(bounds)
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}
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}
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}
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extension CanvasViewController {
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@@ -208,6 +222,7 @@ extension CanvasViewController: UIScrollViewDelegate {
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}
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func scrollViewDidEndZooming(_ scrollView: UIScrollView, with view: UIView?, atScale scale: CGFloat) {
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updateDocumentBounds()
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centerDocumentView()
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magnificationEnded()
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}
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@@ -234,6 +249,7 @@ extension CanvasViewController: UIScrollViewDelegate {
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}
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func scrollViewDidEndScrolling(_ scrollView: UIScrollView) {
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updateDocumentBounds()
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draggingEnded()
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}
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}
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@@ -32,7 +32,7 @@ class DrawingView: UIView {
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}
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func updateDrawableSize(with size: CGSize) {
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renderView.drawableSize = size.multiply(by: 2.0)
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renderView.drawableSize = size.multiply(by: 3)
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}
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||||
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override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
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@@ -16,4 +16,8 @@ extension CGRect {
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t = t.scaledBy(x: rect.width, y: rect.height)
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return t
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}
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func muliply(by factor: CGFloat) -> CGRect {
|
||||
CGRect(origin: origin.muliply(by: factor), size: size.multiply(by: factor))
|
||||
}
|
||||
}
|
||||
|
||||
@@ -69,8 +69,8 @@ struct MemosView: View {
|
||||
memoObject.updatedAt = .now
|
||||
|
||||
let canvasObject = CanvasObject(context: managedObjectContext)
|
||||
canvasObject.width = 4_000
|
||||
canvasObject.height = 4_000
|
||||
canvasObject.width = 8_000
|
||||
canvasObject.height = 8_000
|
||||
|
||||
let graphicContextObject = GraphicContextObject(context: managedObjectContext)
|
||||
graphicContextObject.strokes = []
|
||||
|
||||
@@ -26,6 +26,13 @@ final class Persistence {
|
||||
return context
|
||||
}()
|
||||
|
||||
var newBackgroundContext: NSManagedObjectContext {
|
||||
let context = persistentContainer.newBackgroundContext()
|
||||
context.undoManager = nil
|
||||
context.automaticallyMergesChangesFromParent = true
|
||||
return context
|
||||
}
|
||||
|
||||
lazy var persistentContainer: NSPersistentContainer = {
|
||||
let persistentStore = NSPersistentStoreDescription()
|
||||
persistentStore.shouldMigrateStoreAutomatically = true
|
||||
@@ -83,3 +90,14 @@ func withPersistence(_ keypath: KeyPath<Persistence, NSManagedObjectContext>, _
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func withPersistenceSync(_ keypath: KeyPath<Persistence, NSManagedObjectContext>, _ task: @escaping (NSManagedObjectContext) throws -> Void) {
|
||||
let context = Persistence.shared[keyPath: keypath]
|
||||
context.performAndWait {
|
||||
do {
|
||||
try task(context)
|
||||
} catch {
|
||||
NSLog("[Memola] - \(error.localizedDescription)")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ import Foundation
|
||||
|
||||
@objc(StrokeObject)
|
||||
final class StrokeObject: NSManagedObject {
|
||||
@NSManaged var bounds: [CGFloat]
|
||||
@NSManaged var color: [CGFloat]
|
||||
@NSManaged var style: Int16
|
||||
@NSManaged var createdAt: Date
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
<relationship name="stroke" optional="YES" maxCount="1" deletionRule="Nullify" destinationEntity="StrokeObject" inverseName="quads" inverseEntity="StrokeObject"/>
|
||||
</entity>
|
||||
<entity name="StrokeObject" representedClassName="StrokeObject" syncable="YES">
|
||||
<attribute name="bounds" attributeType="Transformable" valueTransformerName="NSSecureUnarchiveFromDataTransformer" customClassName="[CGFloat]"/>
|
||||
<attribute name="color" attributeType="Transformable" valueTransformerName="NSSecureUnarchiveFromDataTransformer" customClassName="[CGFloat]"/>
|
||||
<attribute name="createdAt" attributeType="Date" usesScalarValueType="NO"/>
|
||||
<attribute name="style" attributeType="Integer 16" defaultValueString="0" usesScalarValueType="YES"/>
|
||||
|
||||
Reference in New Issue
Block a user