reafactor teleport pair into one function

This commit is contained in:
Juraj Michalek
2015-12-28 18:37:58 +01:00
parent ab882484c0
commit b8148d2883
8 changed files with 133 additions and 69 deletions

64
data/levels/level-09.json Normal file
View File

@@ -0,0 +1,64 @@
{ "height":6,
"layers":[
{
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 0, 2, 2, 11, 0, 0, 0, 0, 0, 0, 0, 2, 2, 12, 2, 2, 2, 2, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 2, 2, 1, 2, 12, 2, 2, 2, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2, 2, 0, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"height":6,
"name":"ground",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":18,
"x":0,
"y":0
},
{
"data":[22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 0, 0, 0, 0, 0, 52, 0, 0, 0, 52, 0, 0, 0, 52, 0, 0, 0, 32, 0, 0, 0, 0, 0, 52, 0, 0, 0, 52, 0, 0, 0, 52, 0, 0, 0, 32, 0, 0, 0, 0, 0, 52, 0, 0, 0, 52, 0, 0, 0, 52, 0, 0, 0, 32, 0, 0, 0, 0, 0, 52, 0, 0, 0, 52, 0, 0, 0, 52, 0, 0, 0, 32, 0, 0, 0, 0, 0, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 42, 32, 0, 0, 0, 0, 0],
"height":6,
"name":"walls",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":18,
"x":0,
"y":0
},
{
"data":[0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
"height":6,
"name":"sky",
"opacity":1,
"type":"tilelayer",
"visible":true,
"width":18,
"x":0,
"y":0
}],
"nextobjectid":4,
"orientation":"orthogonal",
"properties":
{
},
"renderorder":"right-down",
"tileheight":64,
"tilesets":[
{
"firstgid":1,
"image":"..\/images\/gfx64\/tiles.png",
"imageheight":448,
"imagewidth":640,
"margin":0,
"name":"base",
"properties":
{
},
"spacing":0,
"tilecount":70,
"tileheight":64,
"tilewidth":64
}],
"tilewidth":64,
"version":1,
"width":18
}

View File

@@ -17,12 +17,13 @@
<script src="js/app/level-06.js"></script>
<script src="js/app/level-07.js"></script>
<script src="js/app/level-08.js"></script>
<script src="js/app/level-09.js"></script>
</head>
<body>
<script>
var state = new Kiwi.State('state');
var levels = [level1, level2, level3, level4, level5, level6, level7, level8];
var levels = [level1, level2, level3, level4, level5, level6, level7, level8, level9];
state.preload = function() {
this.addJSON('level1', 'data/levels/level-01.json');
@@ -33,6 +34,7 @@ state.preload = function() {
this.addJSON('level6', 'data/levels/level-06.json');
this.addJSON('level7', 'data/levels/level-07.json');
this.addJSON('level8', 'data/levels/level-08.json');
this.addJSON('level9', 'data/levels/level-09.json');
this.addSpriteSheet('base', './data/images/gfx64/tiles.png', 64, 64);
this.addSpriteSheet('character', './data/images/gfx64/marble_black.png', 80, 80 );
this.addSpriteSheet('oneWay', './data/images/gfx64/st_oneway.png', 64, 64 );

View File

@@ -4,23 +4,8 @@ level4.create = function(context) {
context.finishMarker.x = 8*64;
context.finishMarker.y = 2*64;
// Add teleport
var teleport = new Kiwi.GameObjects.Sprite(context, context.textures.teleport, 4*64, 3*64);
teleport.animation.add('idle', [ 0, 1, 2, 3 ], 0.3, true);
teleport.animation.play('idle', true);
teleport.type = 'teleport';
teleport.affectedX = 8*64;
teleport.affectedY = 3*64;
context.redirectorGroup.addChild(teleport);
// Add target teleport marker
var teleportTarget = new Kiwi.GameObjects.Sprite(context, context.textures.teleport, 8*64, 3*64);
teleportTarget.animation.add('idle', [ 3, 2, 1, 0 ], 0.3, true);
teleportTarget.animation.play('idle', true);
teleportTarget.type = 'teleport';
teleportTarget.affectedX = 4*64;
teleportTarget.affectedY = 3*64;
context.redirectorGroup.addChild(teleportTarget);
// Add teleports
addTeleportPair(context, 4, 3, 8, 3);
// Create redirector objects
addRedirector(context, 9, 1, -1, 0, 9);

View File

@@ -4,23 +4,8 @@ level5.create = function(context) {
context.finishMarker.x = 8*64;
context.finishMarker.y = 2*64;
// Add teleport
var teleport = new Kiwi.GameObjects.Sprite(context, context.textures.teleport, 4*64, 2*64);
teleport.animation.add('idle', [ 0, 1, 2, 3 ], 0.3, true);
teleport.animation.play('idle', true);
teleport.type = 'teleport';
teleport.affectedX = 9*64;
teleport.affectedY = 2*64;
context.redirectorGroup.addChild(teleport);
// Add target teleport marker
var teleportTarget = new Kiwi.GameObjects.Sprite(context, context.textures.teleport, 9*64, 2*64);
teleportTarget.animation.add('idle', [ 3, 2, 1, 0 ], 0.3, true);
teleportTarget.animation.play('idle', true);
teleportTarget.type = 'teleport';
teleportTarget.affectedX = 4*64;
teleportTarget.affectedY = 2*64;
context.redirectorGroup.addChild(teleportTarget);
// Add teleports
addTeleportPair(context, 4, 2, 9, 2);
// Create redirector objects
addRedirector(context, 9, 1, -1, 0, 9);

View File

@@ -10,23 +10,8 @@ level6.create = function(context) {
context.finishMarker.x = 9*64;
context.finishMarker.y = 4*64;
// Add teleport
var teleport = new Kiwi.GameObjects.Sprite(context, context.textures.teleport, 3*64, 3*64);
teleport.animation.add('idle', [ 0, 1, 2, 3 ], 0.3, true);
teleport.animation.play('idle', true);
teleport.type = 'teleport';
teleport.affectedX = 10*64;
teleport.affectedY = 1*64;
context.redirectorGroup.addChild(teleport);
// Add target teleport marker
var teleportTarget = new Kiwi.GameObjects.Sprite(context, context.textures.teleport, 10*64, 1*64);
teleportTarget.animation.add('idle', [ 3, 2, 1, 0 ], 0.3, true);
teleportTarget.animation.play('idle', true);
teleportTarget.type = 'teleport';
teleportTarget.affectedX = 3*64;
teleportTarget.affectedY = 3*64;
context.redirectorGroup.addChild(teleportTarget);
// Add teleports
addTeleportPair(context, 3, 3, 10, 1)
// Create redirector objects
addRedirector(context, 3, 1, -1, 0, 9);

View File

@@ -10,23 +10,8 @@ level7.create = function(context) {
context.finishMarker.x = 9*64;
context.finishMarker.y = 4*64;
// Add teleport
var teleport = new Kiwi.GameObjects.Sprite(context, context.textures.teleport, 3*64, 3*64);
teleport.animation.add('idle', [ 0, 1, 2, 3 ], 0.3, true);
teleport.animation.play('idle', true);
teleport.type = 'teleport';
teleport.affectedX = 10*64;
teleport.affectedY = 1*64;
context.redirectorGroup.addChild(teleport);
// Add target teleport marker
var teleportTarget = new Kiwi.GameObjects.Sprite(context, context.textures.teleport, 10*64, 1*64);
teleportTarget.animation.add('idle', [ 3, 2, 1, 0 ], 0.3, true);
teleportTarget.animation.play('idle', true);
teleportTarget.type = 'teleport';
teleportTarget.affectedX = 3*64;
teleportTarget.affectedY = 3*64;
context.redirectorGroup.addChild(teleportTarget);
// Add teleports
addTeleportPair(context, 3, 3, 10, 1);
// Create redirector objects
addRedirector(context, 3, 1, -1, 0, 9);

33
js/app/level-09.js Normal file
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@@ -0,0 +1,33 @@
var level9 = {};
level9.create = function(context) {
// Define start coordinates
context.character.initialX = 11*64;
context.character.initialY = 4*64;
context.character.initialVelocityX = 64;
context.character.initialVelocityY = 0;
// Define finish coordinates
context.finishMarker.x = 9*64;
context.finishMarker.y = 4*64;
// Create redirector objects
// // Right
// addRedirector(context, 11, 3, 1, 0, 0);
// addRedirector(context, 11, 2, 1, 0, 0);
// addRedirector(context, 11, 1, 1, 0, 0);
// addRedirector(context, 9, 3, 1, 0, 0);
// // Down
// addRedirector(context, 10, 3, 0, 1, 6);
// addRedirector(context, 10, 1, 0, 1, 6);
// addRedirector(context, 9, 1, 0, 1, 6);
// // Up
// addRedirector(context, 10, 2, 0, -1, 3);
// addRedirector(context, 9, 2, 0, -1, 3);
}

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@@ -13,3 +13,28 @@ function addRedirector(context, x, y, vectorX, vectorY, imageIndex) {
context.redirectorGroup.addChild(redirector);
}
/**
* Register new teleport
*/
function addTeleport(context, x, y, affectedX, affectedY, isForwardAnimation) {
var teleport = new Kiwi.GameObjects.Sprite(context, context.textures.teleport, x*64, y*64);
if (isForwardAnimation) {
teleport.animation.add('idle', [ 0, 1, 2, 3 ], 0.3, true);
} else {
teleport.animation.add('idle', [ 3, 2, 1, 0 ], 0.3, true);
}
teleport.animation.play('idle', true);
teleport.type = 'teleport';
teleport.affectedX = affectedX*64;
teleport.affectedY = affectedY*64;
context.redirectorGroup.addChild(teleport);
}
/**
* Add pair of binded teleports
*/
function addTeleportPair(context, x, y, x2, y2) {
addTeleport(context, x, y, x2, y2, true);
addTeleport(context, x2, y2, x, y, false);
}