Files
yaak/src-tauri/yaak-models/src/lib.rs
2025-04-15 07:18:26 -07:00

109 lines
3.6 KiB
Rust

use crate::commands::*;
use crate::query_manager::QueryManager;
use crate::util::ModelChangeEvent;
use log::info;
use r2d2::Pool;
use r2d2_sqlite::SqliteConnectionManager;
use sqlx::migrate::Migrator;
use sqlx::sqlite::SqliteConnectOptions;
use sqlx::SqlitePool;
use std::fs::create_dir_all;
use std::path::PathBuf;
use std::str::FromStr;
use std::time::Duration;
use tauri::async_runtime::Mutex;
use tauri::path::BaseDirectory;
use tauri::plugin::TauriPlugin;
use tauri::{generate_handler, AppHandle, Emitter, Manager, Runtime};
use tokio::sync::mpsc;
mod commands;
mod connection_or_tx;
pub mod db_context;
pub mod error;
pub mod models;
pub mod queries;
pub mod query_manager;
pub mod render;
pub mod util;
pub struct SqliteConnection(pub Mutex<Pool<SqliteConnectionManager>>);
impl SqliteConnection {
pub(crate) fn new(pool: Pool<SqliteConnectionManager>) -> Self {
Self(Mutex::new(pool))
}
}
pub fn init<R: Runtime>() -> TauriPlugin<R> {
tauri::plugin::Builder::new("yaak-models")
.invoke_handler(generate_handler![
upsert,
delete,
duplicate,
workspace_models,
grpc_events,
websocket_events,
get_settings,
])
.setup(|app_handle, _api| {
let app_path = app_handle.path().app_data_dir().unwrap();
create_dir_all(app_path.clone()).expect("Problem creating App directory!");
let db_file_path = app_path.join("db.sqlite");
{
let db_file_path = db_file_path.clone();
tauri::async_runtime::block_on(async move {
must_migrate_db(app_handle.app_handle(), &db_file_path).await;
});
};
let manager = SqliteConnectionManager::file(db_file_path);
let pool = Pool::builder()
.max_size(100) // Up from 10 (just in case)
.connection_timeout(Duration::from_secs(10)) // Down from 30
.build(manager)
.unwrap();
app_handle.manage(SqliteConnection::new(pool.clone()));
{
let (tx, mut rx) = mpsc::channel(128);
app_handle.manage(QueryManager::new(pool, tx));
let app_handle = app_handle.clone();
tauri::async_runtime::spawn(async move {
while let Some(p) = rx.recv().await {
let name = match p.change {
ModelChangeEvent::Upsert => "upserted_model",
ModelChangeEvent::Delete => "deleted_model",
};
app_handle.emit(name, p).unwrap();
}
});
}
Ok(())
})
.build()
}
async fn must_migrate_db<R: Runtime>(app_handle: &AppHandle<R>, sqlite_file_path: &PathBuf) {
info!("Connecting to database at {sqlite_file_path:?}");
let sqlite_file_path = sqlite_file_path.to_str().unwrap().to_string();
let opts = SqliteConnectOptions::from_str(&sqlite_file_path).unwrap().create_if_missing(true);
let pool = SqlitePool::connect_with(opts).await.expect("Failed to connect to database");
let p = app_handle
.path()
.resolve("migrations", BaseDirectory::Resource)
.expect("failed to resolve resource");
info!("Running database migrations from: {}", p.to_string_lossy());
let mut m = Migrator::new(p).await.expect("Failed to load migrations");
m.set_ignore_missing(true); // So we can roll back versions and not crash
m.run(&pool).await.expect("Failed to run migrations");
info!("Database migrations complete");
}