Files
yaak-mountain-loop/packages/plugin-runtime/src/responseBody.ts
T

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TypeScript

import type { HttpResponseBody, ReadHttpResponseBodyOptions } from "@yaakapp/api";
/** Bytes pulled from the host per round trip, when the caller doesn't say. */
const DEFAULT_CHUNK_SIZE = 1024 * 1024;
/**
* The most a plugin buffers by default.
*
* Reading a body used to be unbounded, so any ceiling is an improvement; this
* one is set well above what an API returns and well below what makes the
* plugin runtime fall over. `chunks()` has no ceiling, and any caller that
* really wants the whole thing can raise `maxBytes`.
*/
const DEFAULT_MAX_BYTES = 32 * 1024 * 1024;
/** How long to wait, having caught up with a body still arriving, before looking again. */
const DEFAULT_POLL_INTERVAL_MS = 100;
/** Fetch one window of body bytes from the host. */
export type ReadResponseBodyChunk = (offset: number, length: number) => Promise<Uint8Array>;
export interface ResponseBodyInfo {
responseId: string;
contentLength: number;
contentType: string | null;
/** Whether the response has finished arriving, so `contentLength` is final. */
complete: boolean;
}
/** What can change while a body is still arriving. */
export type ResponseBodyProgress = Pick<ResponseBodyInfo, "contentLength" | "complete">;
export interface CreateResponseBodyOptions {
/**
* Ask the host where the body has got to. Needed only for a body that was
* not complete when opened; a reader that has caught up calls this to learn
* whether to wait for more or stop.
*/
refresh?: () => Promise<ResponseBodyProgress>;
pollIntervalMs?: number;
}
export function createResponseBody(
info: ResponseBodyInfo,
readChunk: ReadResponseBodyChunk,
{ refresh, pollIntervalMs = DEFAULT_POLL_INTERVAL_MS }: CreateResponseBodyOptions = {},
): HttpResponseBody {
const { responseId, contentLength, contentType, complete } = info;
/**
* Yield the body from the start until it has all arrived.
*
* A complete body is read up to its known length and no further. One still
* arriving is followed: on catching up, ask the host whether it has finished,
* and if not, wait and look again. So this ends when the response does —
* which for a stream that never closes means it doesn't, exactly as
* iterating `fetch`'s body would not.
*/
async function* chunks(
options?: Pick<ReadHttpResponseBodyOptions, "chunkSize">,
): AsyncIterable<Uint8Array> {
const chunkSize = Math.max(1, Math.floor(options?.chunkSize ?? DEFAULT_CHUNK_SIZE));
let known = contentLength;
let done = complete;
let offset = 0;
while (true) {
if (done && offset >= known) return;
const want = done ? Math.min(chunkSize, known - offset) : chunkSize;
const chunk = await readChunk(offset, want);
if (chunk.byteLength > 0) {
yield chunk;
offset += chunk.byteLength;
continue;
}
// Caught up. A complete body that came up short simply ended sooner than
// the host said; one still arriving needs asking about.
if (done || refresh == null) return;
({ contentLength: known, complete: done } = await refresh());
if (offset < known) continue;
if (done) return;
await new Promise((resolve) => setTimeout(resolve, pollIntervalMs));
}
}
async function readAll(accessor: string, options?: ReadHttpResponseBodyOptions) {
const maxBytes = options?.maxBytes ?? DEFAULT_MAX_BYTES;
refuseIfTooBig(accessor, contentLength, maxBytes);
const parts: Uint8Array[] = [];
let total = 0;
for await (const chunk of chunks(options)) {
total += chunk.byteLength;
// The size the host reported is a claim about a moment ago, so check the
// bytes actually arriving too.
refuseIfTooBig(accessor, total, maxBytes);
parts.push(chunk);
}
const bytes = new Uint8Array(total);
let offset = 0;
for (const part of parts) {
bytes.set(part, offset);
offset += part.byteLength;
}
return bytes;
}
return {
responseId,
contentLength,
contentType,
complete,
chunks,
async arrayBuffer(options) {
const bytes = await readAll("arrayBuffer", options);
return bytes.buffer as ArrayBuffer;
},
async text(options) {
return decodeBody(await readAll("text", options), contentType);
},
async json<T>(options?: ReadHttpResponseBodyOptions) {
return JSON.parse(decodeBody(await readAll("json", options), contentType)) as T;
},
};
}
function refuseIfTooBig(accessor: string, bytes: number, maxBytes: number) {
if (bytes <= maxBytes) return;
throw new Error(
`Response body is ${formatBytes(bytes)}, over the ${formatBytes(maxBytes)} limit for ` +
`${accessor}(). Read it with chunks() instead, or pass a larger maxBytes.`,
);
}
/**
* Decode using the charset the response declared.
*
* Assuming UTF-8 mangles every response that isn't, and the header is right
* there. An unknown label is the one case worth guessing on, since the
* alternative is refusing to read a body we can very likely still read.
*/
function decodeBody(bytes: Uint8Array, contentType: string | null): string {
const charset = parseCharset(contentType);
if (charset != null) {
try {
return new TextDecoder(charset).decode(bytes);
} catch {
// Not a label this runtime knows.
}
}
// TextDecoder drops a leading BOM on its own.
return new TextDecoder("utf-8").decode(bytes);
}
function parseCharset(contentType: string | null): string | null {
const match = contentType?.match(/;\s*charset\s*=\s*"?([^";]+)"?/i);
return match?.[1]?.trim() || null;
}
function formatBytes(bytes: number): string {
if (bytes === Infinity) return "unlimited";
if (bytes < 1024) return `${bytes} B`;
const units = ["KB", "MB", "GB"];
let value = bytes / 1024;
let unit = 0;
while (value >= 1024 && unit < units.length - 1) {
value /= 1024;
unit++;
}
return `${value.toFixed(1)} ${units[unit]}`;
}
/**
* Decode a chunk that arrived as base64.
*
* The desktop transport is a WebSocket carrying JSON text frames, so bytes
* have to be spelled out. A host that can pass an ArrayBuffer along skips this.
*/
export function decodeBase64Chunk(data: string): Uint8Array {
if (typeof Buffer !== "undefined") {
const buf = Buffer.from(data, "base64");
return new Uint8Array(buf.buffer, buf.byteOffset, buf.byteLength);
}
const binary = atob(data);
const bytes = new Uint8Array(binary.length);
for (let i = 0; i < binary.length; i++) {
bytes[i] = binary.charCodeAt(i);
}
return bytes;
}