Files
yaak-mountain-loop/crates/yaak-models/src/lib.rs
T

143 lines
4.9 KiB
Rust

use crate::blob_manager::{BlobManager, migrate_blob_db};
use crate::error::Result;
use crate::migrate::migrate_db;
use crate::query_manager::QueryManager;
use crate::util::ModelPayload;
use log::info;
use std::path::Path;
use std::sync::mpsc;
use yaak_database::SqlitePool;
pub mod blob_manager;
pub mod client_db;
mod connection_or_tx;
pub mod error;
pub mod migrate;
pub mod models;
pub mod models_ops;
pub mod queries;
pub mod query_manager;
pub mod render;
pub mod util;
/// Per-connection setup, applied by every pool on every connection it opens.
fn init_connection(conn: &rusqlite::Connection) -> rusqlite::Result<()> {
conn.busy_timeout(std::time::Duration::from_millis(5000))
}
#[cfg(not(target_arch = "wasm32"))]
fn init_file_connection(conn: &rusqlite::Connection) -> rusqlite::Result<()> {
conn.pragma_update(None, "journal_mode", "WAL")?;
conn.pragma_update(None, "synchronous", "NORMAL")?;
init_connection(conn)
}
/// The two ways a pool comes to exist, one per target.
///
/// On the desktop and CLI, an r2d2 pool over a file. In a browser, a single
/// connection over whatever VFS the host registered before calling in — the
/// path is a name inside that VFS, not a place on disk. Everything downstream
/// of `SqlitePool` is target-agnostic; this is the only fork.
#[cfg(not(target_arch = "wasm32"))]
mod open {
use super::*;
use crate::error::Error;
use r2d2::Pool;
use r2d2_sqlite::SqliteConnectionManager;
use std::path::PathBuf;
use std::time::Duration;
pub fn file_pool(path: impl Into<PathBuf>, max_size: u32, min_idle: u32) -> Result<SqlitePool> {
let path: PathBuf = path.into();
// Create parent directories if needed
if let Some(parent) = path.parent() {
std::fs::create_dir_all(parent)?;
}
let manager = SqliteConnectionManager::file(path).with_init(|c| init_file_connection(c));
Pool::builder()
.max_size(max_size)
.min_idle(Some(min_idle))
.connection_timeout(Duration::from_secs(10))
.build(manager)
.map_err(|e| Error::Database(e.to_string()))
}
pub fn memory_pool() -> Result<SqlitePool> {
let manager = SqliteConnectionManager::memory().with_init(|c| init_connection(c));
// In-memory DB doesn't support multiple connections
Pool::builder().max_size(1).build(manager).map_err(|e| Error::Database(e.to_string()))
}
}
#[cfg(target_arch = "wasm32")]
mod open {
use super::*;
use rusqlite::Connection;
use std::path::PathBuf;
pub fn file_pool(
path: impl Into<PathBuf>,
_max_size: u32,
_min_idle: u32,
) -> Result<SqlitePool> {
// No WAL: the browser VFSs are single-connection and journal their own
// way; the pragma is accepted and ignored on some and rejected on
// others, so it is not applied at all here.
let conn = Connection::open(path.into())?;
init_connection(&conn)?;
Ok(SqlitePool::single(conn))
}
pub fn memory_pool() -> Result<SqlitePool> {
let conn = Connection::open_in_memory()?;
init_connection(&conn)?;
Ok(SqlitePool::single(conn))
}
}
/// Initialize the database managers for standalone (non-Tauri) usage.
///
/// Returns a tuple of (QueryManager, BlobManager, event_receiver).
/// The event_receiver can be used to listen for model change events.
pub fn init_standalone(
db_path: impl AsRef<Path>,
blob_path: impl AsRef<Path>,
) -> Result<(QueryManager, BlobManager, mpsc::Receiver<ModelPayload>)> {
let db_path = db_path.as_ref();
let blob_path = blob_path.as_ref();
// Main database pool. Sized for concurrent in-flight queries, not concurrent app
// features — connections are held per-statement, so even heavy fan-out (e.g. many
// gRPC streams) only needs a handful at once. Keep max_size modest: WAL connections
// hold ~3 file descriptors each, and macOS GUI apps get a 256 fd soft limit.
info!("Initializing app database {db_path:?}");
let pool = open::file_pool(db_path, 20, 2)?;
migrate_db(&pool)?;
info!("Initializing blobs database {blob_path:?}");
let blob_pool = open::file_pool(blob_path, 10, 1)?;
migrate_blob_db(&blob_pool)?;
let (tx, rx) = mpsc::channel();
let query_manager = QueryManager::new(pool, tx);
let blob_manager = BlobManager::new(blob_pool);
Ok((query_manager, blob_manager, rx))
}
/// Initialize the database managers with in-memory SQLite databases.
/// Useful for testing and CI environments.
pub fn init_in_memory() -> Result<(QueryManager, BlobManager, mpsc::Receiver<ModelPayload>)> {
let pool = open::memory_pool()?;
migrate_db(&pool)?;
let blob_pool = open::memory_pool()?;
migrate_blob_db(&blob_pool)?;
let (tx, rx) = mpsc::channel();
let query_manager = QueryManager::new(pool, tx);
let blob_manager = BlobManager::new(blob_pool);
Ok((query_manager, blob_manager, rx))
}