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https://github.com/mountain-loop/yaak.git
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fix(appearance): detect the macOS system appearance via NSApp.effectiveAppearance (#603)
Co-authored-by: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5
parent
ce8cb5e7bc
commit
aa76d501f0
@@ -1367,6 +1367,16 @@ pub fn run() {
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debug!("Launched Yaak {:?}", info);
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});
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}
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RunEvent::WindowEvent { event: WindowEvent::ThemeChanged(_), .. } => {
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// On macOS this is how OS appearance changes arrive: tao observes
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// AppleInterfaceThemeChangedNotification and emits it for every window
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#[cfg(any(target_os = "linux", target_os = "macos"))]
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if let Some(state) =
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app_handle.try_state::<yaak_system_appearance::SystemAppearanceState>()
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{
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yaak_system_appearance::emit_change(app_handle, &state);
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}
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}
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RunEvent::WindowEvent { event: WindowEvent::Focused(true), label, .. } => {
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#[cfg(any(target_os = "linux", target_os = "macos"))]
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if let Some(state) =
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@@ -4,9 +4,14 @@ version = "0.1.0"
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edition = "2024"
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publish = false
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[target.'cfg(any(target_os = "linux", target_os = "macos"))'.dependencies]
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[target.'cfg(target_os = "linux")'.dependencies]
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dark-light = "2.0.0"
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[target.'cfg(target_os = "macos")'.dependencies]
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dispatch2 = "0.3.0"
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objc2-app-kit = { version = "0.3.1", features = ["NSAppearance", "NSApplication", "NSResponder"] }
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objc2-foundation = { version = "0.3.1", features = ["NSArray", "NSString", "NSUserDefaults"] }
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[dependencies]
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log = { workspace = true }
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tauri = { workspace = true }
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@@ -1,5 +1,5 @@
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use std::sync::{Arc, Mutex};
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#[cfg(any(target_os = "linux", target_os = "macos"))]
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#[cfg(target_os = "linux")]
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use std::time::Duration;
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#[cfg(any(target_os = "linux", target_os = "macos"))]
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@@ -11,7 +11,7 @@ use tauri::{AppHandle, Runtime};
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pub const INITIAL_APPEARANCE_GLOBAL: &str = "__YAAK_INITIAL_APPEARANCE__";
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pub const SYSTEM_APPEARANCE_CHANGE_EVENT: &str = "system_appearance_change";
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#[cfg(any(target_os = "linux", target_os = "macos"))]
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#[cfg(target_os = "linux")]
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const SYSTEM_APPEARANCE_POLL_INTERVAL: Duration = Duration::from_secs(1);
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#[derive(Clone, Copy, Debug, Eq, PartialEq)]
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@@ -47,14 +47,12 @@ pub fn initialization_script(appearance: Appearance) -> String {
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/// Detect the appearance the OS prefers, independent of any appearance that has
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/// been forced onto app windows (which is what the webview itself reports).
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#[cfg(any(target_os = "linux", target_os = "macos"))]
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#[cfg(target_os = "linux")]
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pub fn system_appearance() -> Option<Appearance> {
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#[cfg(target_os = "linux")]
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if let Some(appearance) = gsettings_system_appearance() {
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return Some(appearance);
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}
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// On macOS this reads AppleInterfaceStyle from the global user defaults
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match dark_light::detect() {
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Ok(dark_light::Mode::Dark) => Some(Appearance::Dark),
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Ok(dark_light::Mode::Light) => Some(Appearance::Light),
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@@ -66,11 +64,69 @@ pub fn system_appearance() -> Option<Appearance> {
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}
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}
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/// Detect the appearance the OS prefers, independent of any appearance that has
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/// been forced onto app windows (which is what the webview itself reports).
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///
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/// This asks AppKit for the application's effective appearance, the same source tauri
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/// uses for `window.theme()`, instead of reading `AppleInterfaceStyle` from the user
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/// defaults: macOS 27 no longer reliably writes that key when dark mode is on, so anything
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/// reading it sees light mode. Appearances forced per window (yaak-mac-window) don't reach
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/// `NSApp`, so this is the OS preference.
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#[cfg(target_os = "macos")]
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pub fn system_appearance() -> Option<Appearance> {
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use objc2_app_kit::{NSAppearanceNameAqua, NSAppearanceNameDarkAqua, NSApplication};
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use objc2_foundation::NSArray;
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// AppKit is main-thread only. Every caller runs there today; this keeps it correct if
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// one ever doesn't.
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dispatch2::run_on_main(|mtm| {
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let app = NSApplication::sharedApplication(mtm);
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// An appearance forced on the whole app (tauri's `set_theme` does this) would make
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// the effective appearance report the override instead of the OS preference. Nothing
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// in Yaak does that, but fall back to the user defaults if something ever does.
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//
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// SAFETY: Called on the main thread with the shared application
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if unsafe { app.appearance() }.is_some() {
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return defaults_appearance();
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}
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// SAFETY: The appearance names are AppKit constants that live for the whole process
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let (dark, light) = unsafe { (NSAppearanceNameDarkAqua, NSAppearanceNameAqua) };
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let names = NSArray::from_slice(&[dark, light]);
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let best = app.effectiveAppearance().bestMatchFromAppearancesWithNames(&names)?;
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// SAFETY: Both are valid strings
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let is_dark = unsafe { best.isEqualToString(dark) };
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Some(if is_dark { Appearance::Dark } else { Appearance::Light })
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})
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}
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/// The appearance macOS persists to the global user defaults. Absent means light, except
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/// on macOS 27, which stopped reliably writing the key. Only used when the effective
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/// appearance is forced and can't be trusted.
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#[cfg(target_os = "macos")]
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fn defaults_appearance() -> Option<Appearance> {
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use objc2_foundation::{NSUserDefaults, ns_string};
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// SAFETY: The standard defaults are a process-wide singleton and the key is a valid string
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let style = unsafe {
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NSUserDefaults::standardUserDefaults().stringForKey(ns_string!("AppleInterfaceStyle"))
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};
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// SAFETY: Both are valid strings
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let is_dark = style.is_some_and(|style| unsafe { style.isEqualToString(ns_string!("Dark")) });
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Some(if is_dark { Appearance::Dark } else { Appearance::Light })
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}
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#[cfg(not(any(target_os = "linux", target_os = "macos")))]
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pub fn system_appearance() -> Option<Appearance> {
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None
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}
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/// Start tracking the OS appearance. Linux polls for changes. macOS gets them from tauri's
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/// `WindowEvent::ThemeChanged` (tao observes `AppleInterfaceThemeChangedNotification`), which
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/// the app forwards to [`emit_change`], so no thread is needed there.
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#[cfg(any(target_os = "linux", target_os = "macos"))]
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pub fn watch<R: Runtime>(app_handle: AppHandle<R>) -> Option<SystemAppearanceState> {
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let last_appearance = system_appearance();
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@@ -80,13 +136,19 @@ pub fn watch<R: Runtime>(app_handle: AppHandle<R>) -> Option<SystemAppearanceSta
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}
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let state = SystemAppearanceState { last_appearance: Arc::new(Mutex::new(last_appearance)) };
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let thread_state = state.clone();
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let _ = std::thread::spawn(move || {
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loop {
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std::thread::sleep(SYSTEM_APPEARANCE_POLL_INTERVAL);
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emit_change(&app_handle, &thread_state);
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}
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});
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#[cfg(target_os = "linux")]
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{
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let thread_state = state.clone();
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let _ = std::thread::spawn(move || {
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loop {
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std::thread::sleep(SYSTEM_APPEARANCE_POLL_INTERVAL);
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emit_change(&app_handle, &thread_state);
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}
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});
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}
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#[cfg(target_os = "macos")]
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let _ = app_handle;
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Some(state)
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}
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