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Run the desktop's model layer in the browser (#557)
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/// <reference lib="webworker" />
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/**
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* The process that owns the database.
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*
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* On the desktop that is the Rust binary: it holds SQLite, every window talks
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* to it, and it pushes model writes to all of them. In a browser this worker
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* plays that part. It loads the model layer compiled to wasm, opens the one
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* database, answers each tab's commands over its port, and fans every
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* `model_writes` out to every port — so two tabs are coherent for the same
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* reason two desktop windows are, not because of a side channel.
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*
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* It is a SharedWorker, and only that: the browser hands every tab on the
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* origin the same one, which is what makes "one database owner" true without
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* anyone coordinating. It still takes a Web Lock before opening the database,
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* for the one overlap the browser doesn't rule out — a tab reloading itself,
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* whose old worker may still be letting go while the new one comes up.
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*/
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import { DB_LOCK_NAME, type FromWorker, type ToWorker } from "./protocol";
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/**
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* The wasm is imported lazily, inside `boot()`, rather than at the top of the
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* module. That keeps this script's own evaluation instant, so a tab's connect
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* gets its `hello` immediately regardless of how long the model layer takes to
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* download and compile — and the tab can therefore tell "this worker is dead"
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* from "this worker is busy" with a short timeout.
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*/
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type Engine = typeof import("@yaakapp-internal/web");
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let engine: Engine | null = null;
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const ports = new Set<MessagePort>();
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/** Resolves once `boot()` has, or rejects with why it couldn't. */
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let booted: Promise<void> | null = null;
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let bootError: string | null = null;
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function send(port: MessagePort, message: FromWorker, transfer: Transferable[] = []): void {
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port.postMessage(message, transfer);
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}
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function broadcast(message: FromWorker): void {
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for (const port of ports) send(port, message);
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}
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function errorMessage(err: unknown): string {
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if (err instanceof Error) return err.message;
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return String(err);
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}
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/**
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* How long to wait for the database lock before concluding someone else has it
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* for good. The wait exists for one case: a tab reloading itself. Its old
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* worker still holds the lock while it is torn down, and the new worker only
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* needs it to let go — which takes milliseconds, not seconds. Anything longer
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* is a live worker in another tab, and the honest answer is to say so.
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*/
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const LOCK_TIMEOUT_MS = 3000;
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const ALREADY_OPEN =
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"Yaak's database is held by another worker that isn't letting go. Close Yaak's other tabs and reload.";
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/**
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* Take the lock, or explain why not.
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*
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* Held for the life of the worker: the callback's promise never settles, so
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* the browser keeps the lock until this worker is gone. Requested with a
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* timeout rather than `ifAvailable`, so a dying predecessor's brief hold is
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* waited out but a live one is reported.
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*/
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function acquireDatabaseLock(): Promise<void> {
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// The tab checked for Web Locks before it ever connected; a worker without
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// them would be a browser lying about its own features.
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return new Promise<void>((resolve, reject) => {
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navigator.locks
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.request(DB_LOCK_NAME, { signal: AbortSignal.timeout(LOCK_TIMEOUT_MS) }, () => {
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resolve();
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return new Promise<void>(() => {});
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})
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.catch((err: unknown) => {
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const name = (err as { name?: string } | null)?.name;
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reject(name === "AbortError" || name === "TimeoutError" ? new Error(ALREADY_OPEN) : err);
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});
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});
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}
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/**
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* Open the database, once, for everyone.
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*
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* Lock first, then load the model layer, then open — in that order, so a
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* worker that will never own the database also never downloads and compiles
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* the wasm for it.
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*/
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function bootOnce(): Promise<void> {
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if (booted != null) return booted;
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booted = (async () => {
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await acquireDatabaseLock();
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const loaded = await import("@yaakapp-internal/web");
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await loaded.boot();
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engine = loaded;
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})();
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booted.catch((err) => {
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bootError = errorMessage(err);
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});
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return booted;
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}
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async function handle(port: MessagePort, message: ToWorker): Promise<void> {
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if (message.type === "goodbye") {
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ports.delete(port);
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return;
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}
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// Every command waits for boot rather than the tab having to. Tabs post
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// the moment they load; the port queues; this drains once the DB is open.
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try {
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await booted;
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} catch {
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send(port, { type: "error", id: message.id, message: bootError ?? "Database failed to open" });
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return;
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}
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const { rpc, blob_get, blob_put, blob_delete } = engine!;
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try {
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switch (message.type) {
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case "rpc": {
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const outcome = rpc(message.cmd, message.payload, message.label) as {
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result: unknown;
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events: unknown[];
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};
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// Result first, to the caller; then the writes, to everyone including
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// the caller. The store applies its own echo the same as any other
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// window's, so it must arrive — and the caller's `await` resolving
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// before its echo lands is fine, because it resolves on the same tick
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// and the store reads on the next.
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send(port, { type: "result", id: message.id, result: outcome.result });
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if (outcome.events.length > 0) {
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broadcast({ type: "event", event: "model_writes", payload: outcome.events });
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}
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return;
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}
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case "blob_get": {
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const bytes = blob_get(message.blobId);
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if (bytes == null) {
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send(port, { type: "result", id: message.id, result: null });
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} else {
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// Copy into a fresh buffer we can transfer: the wasm's memory
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// cannot leave the worker.
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const out = new Uint8Array(bytes.byteLength);
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out.set(bytes);
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send(port, { type: "result", id: message.id, result: out.buffer }, [out.buffer]);
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}
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return;
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}
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case "blob_put": {
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blob_put(message.blobId, new Uint8Array(message.bytes));
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send(port, { type: "result", id: message.id, result: null });
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return;
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}
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case "blob_delete": {
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blob_delete(message.blobId);
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send(port, { type: "result", id: message.id, result: null });
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return;
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}
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}
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} catch (err) {
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send(port, { type: "error", id: message.id, message: errorMessage(err) });
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}
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}
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function attach(port: MessagePort): void {
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ports.add(port);
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port.onmessage = (e: MessageEvent<ToWorker>) => void handle(port, e.data);
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port.start?.();
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// Proof of life, before boot: the tab is timing this.
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send(port, { type: "hello" });
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bootOnce().then(
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() => send(port, { type: "ready" }),
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(err) => send(port, { type: "boot_error", message: errorMessage(err) }),
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);
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}
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// Each tab arrives as a connect event with its own port.
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(self as unknown as SharedWorkerGlobalScope).onconnect = (e: MessageEvent) => {
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attach(e.ports[0]!);
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};
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