Start extracting Tree component

This commit is contained in:
Gregory Schier
2026-03-08 16:37:25 -07:00
parent 6e11894f79
commit 6534421733
19 changed files with 344 additions and 151 deletions

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@@ -0,0 +1,34 @@
import classNames from 'classnames';
import type { CSSProperties } from 'react';
import { memo } from 'react';
interface Props {
className?: string;
style?: CSSProperties;
orientation?: 'horizontal' | 'vertical';
}
export const DropMarker = memo(
function DropMarker({ className, style, orientation = 'horizontal' }: Props) {
return (
<div
style={style}
className={classNames(
className,
'absolute pointer-events-none z-50',
orientation === 'horizontal' && 'w-full',
orientation === 'vertical' && 'w-0 top-0 bottom-0',
)}
>
<div
className={classNames(
'absolute bg-primary rounded-full',
orientation === 'horizontal' && 'left-2 right-2 -bottom-[0.1rem] h-[0.2rem]',
orientation === 'vertical' && '-left-[0.1rem] top-0 bottom-0 w-[0.2rem]',
)}
/>
</div>
);
},
() => true,
);

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@@ -9,3 +9,5 @@ export { useIsFullscreen } from "./hooks/useIsFullscreen";
export { useDebouncedValue } from "./hooks/useDebouncedValue";
export { useDebouncedState } from "./hooks/useDebouncedState";
export { HEADER_SIZE_MD, HEADER_SIZE_LG, WINDOW_CONTROLS_WIDTH } from "./lib/constants";
export { DropMarker } from "./components/DropMarker";
export { computeSideForDragMove } from "./lib/dnd";

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@@ -0,0 +1,39 @@
import type { DragMoveEvent } from '@dnd-kit/core';
export function computeSideForDragMove(
id: string,
e: DragMoveEvent,
orientation: 'vertical' | 'horizontal' = 'vertical',
): 'before' | 'after' | null {
if (e.over == null || e.over.id !== id) {
return null;
}
if (e.active.rect.current.initial == null) return null;
const overRect = e.over.rect;
if (orientation === 'horizontal') {
// For horizontal layouts (tabs side-by-side), use left/right logic
const activeLeft =
e.active.rect.current.translated?.left ?? e.active.rect.current.initial.left + e.delta.x;
const pointerX = activeLeft + e.active.rect.current.initial.width / 2;
const hoverLeft = overRect.left;
const hoverRight = overRect.right;
const hoverMiddleX = hoverLeft + (hoverRight - hoverLeft) / 2;
return pointerX < hoverMiddleX ? 'before' : 'after'; // 'before' = left, 'after' = right
} else {
// For vertical layouts, use top/bottom logic
const activeTop =
e.active.rect.current.translated?.top ?? e.active.rect.current.initial.top + e.delta.y;
const pointerY = activeTop + e.active.rect.current.initial.height / 2;
const hoverTop = overRect.top;
const hoverBottom = overRect.bottom;
const hoverMiddleY = (hoverBottom - hoverTop) / 2;
const hoverClientY = pointerY - hoverTop;
return hoverClientY < hoverMiddleY ? 'before' : 'after';
}
}