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fix(sunshine): use Intel rendering and recover remote Niri sessions (#268)
- render Niri on the Intel iGPU while retaining NVIDIA-connected physical outputs - encode Sunshine streams with Intel VAAPI and wait for a Niri output before startup - load VKMS persistently for headless sessions and configure `Virtual-1` at 2560x1600@60 - let Moonlight request the stream bitrate instead of enforcing a 20 Mbps host cap - remove unsupported Dynamic Boost and global NVIDIA session overrides - grant Sunshine access to virtual input devices - add a Nushell recovery helper that starts a temporary greetd/Niri session from SSH - identify and safely replace normal, standalone, or previous transient Niri sessions - launch the transient service in the background and verify greetd, Niri, and Sunshine before returning - ignore local `.worktrees` directories and keep eval regression coverage focused on structural behavior
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@@ -1,4 +1,10 @@
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// running `niri msg outputs` to find outputs
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debug {
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// Keep desktop rendering and ordinary applications on the Intel iGPU.
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// Physical outputs remain on the NVIDIA GPU and use cross-GPU scanout.
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render-drm-device "/dev/dri/by-path/pci-0000:00:02.0-render"
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}
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output "DP-1" {
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// Uncomment this line to disable this output.
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// off
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@@ -37,6 +43,16 @@ output "HDMI-A-2" {
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position x=2560 y=0 // on the right of DP-2
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}
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output "Virtual-1" {
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// Created by vkms in hardware-intel.nix. Sunshine captures this output when
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// the NVIDIA-attached physical monitors are off. It remains available in
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// normal physical sessions, with minor idle GPU and framebuffer overhead.
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scale 1
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transform "normal"
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mode "2560x1600@60"
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position x=0 y=0
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}
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// ============= Named Workspaces =============
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workspace "4entertainment" { open-on-output "DP-1"; }
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workspace "2browser" { open-on-output "DP-1"; }
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