chore(gaming): inline the nix-gaming tunables and drop the input (#511)

Assisted-by: Claude Code (claude-opus-5-5)
This commit is contained in:
ryan4yin | 二花 authored and GitHub committed 2026-11-03 14:49:25 +08:00
1 parent 4470b3d014
commit eb6f6c34f0
3 files changed
+50 -116

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+46 -9
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@@ -1,6 +1,5 @@
{
pkgs,
nix-gaming,
config,
lib,
...
@@ -10,11 +9,6 @@ let
cfg = config.modules.desktop.gaming;
in
{
imports = [
nix-gaming.nixosModules.pipewireLowLatency
nix-gaming.nixosModules.platformOptimizations
];
options.modules.desktop = {
gaming = {
enable = mkEnableOption "desktop gaming support";
@@ -75,9 +69,52 @@ in
capSysNice = true;
};
# see https://github.com/fufexan/nix-gaming/#pipewire-low-latency
services.pipewire.lowLatency.enable = true;
programs.steam.platformOptimizations.enable = true;
# The sysctls SteamOS ships in steamos-customizations-jupiter (file names
# below), as carried by nix-gaming's platformOptimizations module.
boot.kernel.sysctl = {
# 20-shed.conf
"kernel.sched_cfs_bandwidth_slice_us" = 3000;
# 20-net-timeout.conf: lets a game that was killed and restarted quickly
# rebind its TCP ports.
"net.ipv4.tcp_fin_timeout" = 5;
# 30-splitlock.conf: no deliberate slowdown when a game hits a split lock.
"kernel.split_lock_mitigate" = 0;
# 30-vm.conf: MAX_INT - MAPCOUNT_ELF_CORE_MARGIN, see include/linux/mm.h.
"vm.max_map_count" = 2147483642;
};
# Low-latency PipeWire: a 64/48000 minimum quantum plus realtime scheduling,
# as in nix-gaming's pipewireLowLatency module.
services.pipewire.extraConfig = {
pipewire."99-lowlatency" = {
"context.properties"."default.clock.min-quantum" = 64;
"context.modules" = [
{
name = "libpipewire-module-rt";
flags = [
"ifexists"
"nofail"
];
args = {
"nice.level" = -15;
"rt.prio" = 88;
"rt.time.soft" = 200000;
"rt.time.hard" = 200000;
};
}
];
};
pipewire-pulse."99-lowlatency"."pulse.properties" = {
"server.address" = [ "unix:native" ];
"pulse.min.req" = "64/48000";
"pulse.min.quantum" = "64/48000";
"pulse.min.frag" = "64/48000";
};
client."99-lowlatency"."stream.properties" = {
"node.latency" = "64/48000";
"resample.quality" = 1;
};
};
# Optimise Linux system performance on demand
# https://github.com/FeralInteractive/GameMode