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docs: review and correct comments and documentation (#436)
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@@ -6,10 +6,10 @@ to run, but compatibility still depends on the game and translation layer.
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## First activation and persistence
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Run `just niri` on idols-ai from this branch's worktree, or after merging it. Log out and back in so
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Steam sees `PRESSURE_VESSEL_IMPORT_OPENXR_1_RUNTIMES=1`. That variable is what makes pressure-vessel
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mount WiVRn's `$XDG_RUNTIME_DIR/wivrn/comp_ipc` socket into a game's container; without it the
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game's OpenXR client fails with `ERROR_RUNTIME_UNAVAILABLE` and the headset stays black.
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Run `just niri` on idols-ai. Log out and back in so Steam sees
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`PRESSURE_VESSEL_IMPORT_OPENXR_1_RUNTIMES=1`. That variable is what makes pressure-vessel mount
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WiVRn's `$XDG_RUNTIME_DIR/wivrn/comp_ipc` socket into a game's container; without it the game's
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OpenXR client fails with `ERROR_RUNTIME_UNAVAILABLE` and the headset stays black.
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The root filesystem is a 4 GiB tmpfs. These directories are preserved with mode 0700:
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