diff --git a/bun.lockb b/bun.lockb index 17a8ed52..8b4cf25d 100755 Binary files a/bun.lockb and b/bun.lockb differ diff --git a/web/components/routes/PublicHomeRoute.tsx b/web/components/routes/PublicHomeRoute.tsx index 31a87ffc..de55ca15 100644 --- a/web/components/routes/PublicHomeRoute.tsx +++ b/web/components/routes/PublicHomeRoute.tsx @@ -1,6 +1,5 @@ "use client" import * as react from "react" -import type * as force_graph from "./force-graph-client" import { useCoState } from "@/lib/providers/jazz-provider" import { PublicGlobalGroup } from "@/lib/schema/master/public-group" import { ID } from "jazz-tools" @@ -9,7 +8,6 @@ import { Button } from "../ui/button" import Link from "next/link" let graph_data_promise = import("./graph-data.json").then(a => a.default) -// let ForceGraphClient = react.lazy(() => import("./force-graph-client-lazy")) const ForceGraphClient = dynamic(() => import("./force-graph-client-lazy"), { ssr: false }) export function PublicHomeRoute() { @@ -29,16 +27,6 @@ export function PublicHomeRoute() { ) const topics = globalGroup?.root.topics?.map(topic => topic?.prettyName) || [] - // let graph_items = react.useMemo(() => { - // return raw_graph_data.map( - // (item): force_graph.ConnectionItem => ({ - // key: item.name, - // title: item.prettyName, - // connections: item.connectedTopics - // }) - // ) - // }, [raw_graph_data]) - react.useEffect(() => { if (topics.length === 0) return diff --git a/web/components/routes/force-graph-client.tsx b/web/components/routes/force-graph-client.tsx deleted file mode 100644 index 0ad2e00a..00000000 --- a/web/components/routes/force-graph-client.tsx +++ /dev/null @@ -1,336 +0,0 @@ -"use client" - -import * as react from "react" -import * as fg from "@nothing-but/force-graph" -import { ease, trig } from "@nothing-but/utils" - -import * as schedule from "@/lib/utils/schedule" -import * as ws from "@/lib/utils/window-size" -import * as canvas from "@/lib/utils/canvas" - -import * as anim from "./anim" - -export type ConnectionItem = { - key: string - title: string - connections: string[] -} - -export type ForceGraphClientProps = { - items: ConnectionItem[] -} - -export default function ForceGraphClient(props: ForceGraphClientProps) { - return ( - -
{JSON.stringify(props.items, null, 4)}
-
- ) -} - -export type RawNode = { - name: string - prettyName: string - connections: string[] -} - -type HSL = [hue: number, saturation: number, lightness: number] - -const COLORS: readonly HSL[] = [ - [3, 86, 64], - [31, 90, 69], - [15, 87, 66] -] - -/* use a plain object instead of Map for faster lookups */ -type ColorMap = { [key: string]: string } -type HSLMap = Map - -const MAX_COLOR_ITERATIONS = 10 - -/** - * Add a color to a node and all its connected nodes. - */ -const visitColorNode = ( - prev: fg.graph.Node, - node: fg.graph.Node, - hsl_map: HSLMap, - add: HSL, - iteration: number = 1 -): void => { - if (iteration > MAX_COLOR_ITERATIONS) return - - const color = hsl_map.get(node) - - if (!color) { - hsl_map.set(node, [...add]) - } else { - const add_strength = MAX_COLOR_ITERATIONS / iteration - color[0] = (color[0] + add[0] * add_strength) / (1 + add_strength) - color[1] = (color[1] + add[1] * add_strength) / (1 + add_strength) - color[2] = (color[2] + add[2] * add_strength) / (1 + add_strength) - } - - for (const edge of node.edges) { - const other_node = edge.a === node ? edge.b : edge.a - if (other_node === prev) continue - visitColorNode(node, other_node, hsl_map, add, iteration + 1) - } -} - -const generateColorMap = (nodes: readonly fg.graph.Node[]): ColorMap => { - const hls_map: HSLMap = new Map() - - for (let i = 0; i < nodes.length; i++) { - const node = nodes[i]! - const color = COLORS[i % COLORS.length]! - visitColorNode(node, node, hls_map, color) - } - - const color_map: ColorMap = {} - for (const [node, [hue, saturation, lightness]] of hls_map.entries()) { - color_map[node.key as string] = `${hue} ${saturation}% ${lightness}%` - } - - return color_map -} - -const generateNodesFromRawData = (raw_data: RawNode[]): [fg.graph.Node[], fg.graph.Edge[]] => { - const nodes_map = new Map() - const edges: fg.graph.Edge[] = [] - - for (const raw of raw_data) { - const node = fg.graph.zeroNode() - node.key = raw.name - node.label = raw.prettyName - nodes_map.set(raw.name, node) - } - - for (const raw of raw_data) { - const node_a = nodes_map.get(raw.name)! - - for (const name_b of raw.connections) { - const node_b = nodes_map.get(name_b)! - const edge = fg.graph.connect(node_a, node_b) - edges.push(edge) - } - } - - const nodes = Array.from(nodes_map.values()) - - fg.graph.randomizeNodePositions(nodes, graph_options.grid_size) - - return [nodes, edges] -} - -const filterNodes = ( - graph: fg.graph.Graph, - nodes: readonly fg.graph.Node[], - edges: readonly fg.graph.Edge[], - filter: string -): void => { - if (filter === "") { - graph.nodes = nodes.slice() - graph.edges = edges.slice() - fg.graph.resetGraphGrid(graph.grid, graph.nodes) - return - } - - // regex matching all letters of the filter (out of order) - const regex = new RegExp(filter.split("").join(".*"), "i") - - graph.nodes = nodes.filter(node => regex.test(node.label)) - graph.edges = edges.filter(edge => regex.test(edge.a.label) && regex.test(edge.b.label)) - - fg.graph.resetGraphGrid(graph.grid, graph.nodes) -} - -const graph_options: fg.graph.Options = { - min_move: 0.001, - inertia_strength: 0.3, - origin_strength: 0.01, - repel_distance: 40, - repel_strength: 2, - link_strength: 0.015, - grid_size: 500 -} - -const TITLE_SIZE_PX = 400 - -const simulateGraph = ( - alpha: number, - graph: fg.graph.Graph, - canvas: fg.canvas.CanvasState, - vw: number, - vh: number -): void => { - alpha = alpha / 10 // slow things down a bit - - fg.graph.simulate(graph, alpha) - - /* - Push nodes away from the center (the title) - */ - const grid_radius = graph.grid.size / 2 - const origin_x = grid_radius + canvas.translate.x - const origin_y = grid_radius + canvas.translate.y - const vmax = Math.max(vw, vh) - const push_radius = - (Math.min(TITLE_SIZE_PX, vw / 2, vh / 2) / vmax) * (graph.grid.size / canvas.scale) + - 80 /* additional margin for when scrolled in */ - - for (const node of graph.nodes) { - const dist_x = node.position.x - origin_x - const dist_y = (node.position.y - origin_y) * 2 - const dist = Math.sqrt(dist_x * dist_x + dist_y * dist_y) - if (dist > push_radius) continue - - const strength = ease.in_expo((push_radius - dist) / push_radius) - - node.velocity.x += strength * (node.position.x - origin_x) * 10 * alpha - node.velocity.y += strength * (node.position.y - origin_y) * 10 * alpha - } -} - -const drawGraph = (canvas: fg.canvas.CanvasState, color_map: ColorMap): void => { - fg.canvas.resetFrame(canvas) - fg.canvas.drawEdges(canvas) - - /* - Draw text nodes - */ - const { ctx, graph } = canvas - - ctx.textAlign = "center" - ctx.textBaseline = "middle" - - const max_size = Math.max(canvas.ctx.canvas.width, canvas.ctx.canvas.height) - - for (const node of graph.nodes) { - const { x, y } = node.position - const opacity = 0.6 + ((node.mass - 1) / 50) * 4 - - ctx.font = `${max_size / 200 + (((node.mass - 1) / 5) * (max_size / 100)) / canvas.scale}px sans-serif` - - ctx.fillStyle = - node.anchor || canvas.hovered_node === node - ? `rgba(129, 140, 248, ${opacity})` - : `hsl(${color_map[node.key as string]} / ${opacity})` - - ctx.fillText(node.label, (x / graph.grid.size) * max_size, (y / graph.grid.size) * max_size) - } -} - -export type ForceGraphProps = { - onNodeClick: (name: string) => void - /** - * Filter the displayed nodes by name. - * - * `""` means no filter - */ - filter_query: string - raw_nodes: RawNode[] -} - -export const createForceGraph = (props: ForceGraphProps): react.JSX.Element => { - if (props.raw_nodes.length === 0) { - return <> - } - - let [nodes, edges] = generateNodesFromRawData(props.raw_nodes) - - let color_map = generateColorMap(nodes) - let bump_end = anim.bump(0) - let graph = fg.graph.makeGraph(graph_options, nodes.slice(), edges.slice()) - - /* - Filter nodes when the filter query changes - */ - let schedule_filter_nodes = schedule.scheduleIdle(filterNodes) - react.useEffect(() => { - schedule_filter_nodes.trigger(graph, nodes, edges, props.filter_query) - bump_end = anim.bump(bump_end) - }, [props.filter_query]) - - let canvas_el = react.useRef(null) - - react.useEffect(() => { - let el = canvas_el.current - if (!el) return - - let ctx = el.getContext("2d") - if (!ctx) throw new Error("no context") - - let canvas_state = fg.canvas.canvasState({ - ctx, - graph, - max_scale: 3, - init_scale: 1.7, - init_grid_pos: trig.ZERO - }) - - let window_size = ws.useWindowSize() - - let alpha = 0 // 0 - 1 - - let frame_iter_limit = anim.frameIterationsLimit() - - let loop = anim.animationLoop(time => { - let is_active = gestures.mode.type === fg.canvas.Mode.DraggingNode - let iterations = anim.calcIterations(frame_iter_limit, time) - - for (let i = Math.min(iterations, 2); i >= 0; i--) { - alpha = anim.updateAlpha(alpha, is_active || time < bump_end) - simulateGraph(alpha, graph, canvas_state, window_size.width, window_size.height) - } - drawGraph(canvas_state, color_map) - }) - anim.loopStart(loop) - - let ro = new ResizeObserver(() => { - if (canvas.resizeCanvasToDisplaySize(el)) { - fg.canvas.updateTranslate(canvas_state, canvas_state.translate.x, canvas_state.translate.y) - } - }) - ro.observe(el) - - let gestures = fg.canvas.canvasGestures({ - canvas: canvas_state, - onGesture: e => { - switch (e.type) { - case fg.canvas.GestureEventType.Translate: - bump_end = anim.bump(bump_end) - break - case fg.canvas.GestureEventType.NodeClick: - props.onNodeClick(e.node.key as string) - break - case fg.canvas.GestureEventType.NodeDrag: - fg.graph.changeNodePosition(canvas_state.graph.grid, e.node, e.pos.x, e.pos.y) - break - } - } - }) - - return () => { - anim.loopClear(loop) - ro.disconnect() - fg.canvas.cleanupCanvasGestures(gestures) - schedule_filter_nodes.clear() - } - }, [canvas_el.current]) - - return ( -
- -
- ) -}