Files
komorebi/komorebi-core/src/lib.rs
LGUG2Z 07bd53876f feat(wm): add active window border
This commit adds an optional active window border with a user-defined
colour. This is achieved by spawning a dedicated "border window" and
constantly placing it behind the focused window, or hiding it whenever
necessary.

Some constraints to note:

- The border will only be applied to windows managed by komorebi
- This means that if you temporarily float a window, it will lose the
  active window border
- There are some issues where parts of the border will be broken by
  applications like Zoom, even if Zoom is behind the currently focused
  window
- You probably want to turn off window shadows globally in Advanced
  System Settings -> Performance for the borders to have a consistent
  colour all the way around the window
- There is some inevitable jank due to trying to reposition both the
  focused window and the "border window" behind it simultaneously
- There are no borders for unfocused windows

resolve #182
2022-08-08 09:59:26 -07:00

212 lines
6.2 KiB
Rust

#![warn(clippy::all, clippy::nursery, clippy::pedantic)]
#![allow(clippy::missing_errors_doc, clippy::use_self)]
use std::path::PathBuf;
use std::str::FromStr;
use clap::ArgEnum;
use color_eyre::Result;
use schemars::JsonSchema;
use serde::Deserialize;
use serde::Serialize;
use strum::Display;
use strum::EnumString;
pub use arrangement::Arrangement;
pub use arrangement::Axis;
pub use custom_layout::CustomLayout;
pub use cycle_direction::CycleDirection;
pub use default_layout::DefaultLayout;
pub use direction::Direction;
pub use layout::Layout;
pub use operation_direction::OperationDirection;
pub use rect::Rect;
pub mod arrangement;
pub mod config_generation;
pub mod custom_layout;
pub mod cycle_direction;
pub mod default_layout;
pub mod direction;
pub mod layout;
pub mod operation_direction;
pub mod rect;
#[derive(Clone, Debug, Serialize, Deserialize, Display, JsonSchema)]
#[serde(tag = "type", content = "content")]
pub enum SocketMessage {
// Window / Container Commands
FocusWindow(OperationDirection),
MoveWindow(OperationDirection),
CycleFocusWindow(CycleDirection),
CycleMoveWindow(CycleDirection),
StackWindow(OperationDirection),
ResizeWindowEdge(OperationDirection, Sizing),
ResizeWindowAxis(Axis, Sizing),
UnstackWindow,
CycleStack(CycleDirection),
MoveContainerToMonitorNumber(usize),
MoveContainerToWorkspaceNumber(usize),
SendContainerToMonitorNumber(usize),
SendContainerToWorkspaceNumber(usize),
SendContainerToMonitorWorkspaceNumber(usize, usize),
MoveWorkspaceToMonitorNumber(usize),
Promote,
ToggleFloat,
ToggleMonocle,
ToggleMaximize,
ToggleWindowContainerBehaviour,
WindowHidingBehaviour(HidingBehaviour),
ToggleCrossMonitorMoveBehaviour,
CrossMonitorMoveBehaviour(MoveBehaviour),
UnmanagedWindowOperationBehaviour(OperationBehaviour),
// Current Workspace Commands
ManageFocusedWindow,
UnmanageFocusedWindow,
AdjustContainerPadding(Sizing, i32),
AdjustWorkspacePadding(Sizing, i32),
ChangeLayout(DefaultLayout),
ChangeLayoutCustom(PathBuf),
FlipLayout(Axis),
// Monitor and Workspace Commands
EnsureWorkspaces(usize, usize),
NewWorkspace,
ToggleTiling,
Stop,
TogglePause,
Retile,
QuickSave,
QuickLoad,
Save(PathBuf),
Load(PathBuf),
CycleFocusMonitor(CycleDirection),
CycleFocusWorkspace(CycleDirection),
FocusMonitorNumber(usize),
FocusWorkspaceNumber(usize),
FocusMonitorWorkspaceNumber(usize, usize),
ContainerPadding(usize, usize, i32),
WorkspacePadding(usize, usize, i32),
WorkspaceTiling(usize, usize, bool),
WorkspaceName(usize, usize, String),
WorkspaceLayout(usize, usize, DefaultLayout),
WorkspaceLayoutCustom(usize, usize, PathBuf),
WorkspaceLayoutRule(usize, usize, usize, DefaultLayout),
WorkspaceLayoutCustomRule(usize, usize, usize, PathBuf),
ClearWorkspaceLayoutRules(usize, usize),
// Configuration
ReloadConfiguration,
WatchConfiguration(bool),
CompleteConfiguration,
ActiveWindowBorder(bool),
ActiveWindowBorderColour(u32, u32, u32),
InvisibleBorders(Rect),
WorkAreaOffset(Rect),
ResizeDelta(i32),
WorkspaceRule(ApplicationIdentifier, String, usize, usize),
FloatRule(ApplicationIdentifier, String),
ManageRule(ApplicationIdentifier, String),
IdentifyObjectNameChangeApplication(ApplicationIdentifier, String),
IdentifyTrayApplication(ApplicationIdentifier, String),
IdentifyLayeredApplication(ApplicationIdentifier, String),
IdentifyBorderOverflowApplication(ApplicationIdentifier, String),
State,
Query(StateQuery),
FocusFollowsMouse(FocusFollowsMouseImplementation, bool),
ToggleFocusFollowsMouse(FocusFollowsMouseImplementation),
MouseFollowsFocus(bool),
ToggleMouseFollowsFocus,
AddSubscriber(String),
RemoveSubscriber(String),
NotificationSchema,
}
impl SocketMessage {
pub fn as_bytes(&self) -> Result<Vec<u8>> {
Ok(serde_json::to_string(self)?.as_bytes().to_vec())
}
}
impl FromStr for SocketMessage {
type Err = serde_json::Error;
fn from_str(s: &str) -> Result<Self, Self::Err> {
serde_json::from_str(s)
}
}
#[derive(Copy, Clone, Debug, Serialize, Deserialize, Display, EnumString, ArgEnum, JsonSchema)]
#[strum(serialize_all = "snake_case")]
pub enum StateQuery {
FocusedMonitorIndex,
FocusedWorkspaceIndex,
FocusedContainerIndex,
FocusedWindowIndex,
}
#[derive(Copy, Clone, Debug, Serialize, Deserialize, Display, EnumString, ArgEnum, JsonSchema)]
#[strum(serialize_all = "snake_case")]
#[serde(rename_all = "snake_case")]
pub enum ApplicationIdentifier {
Exe,
Class,
Title,
}
#[derive(Copy, Clone, Debug, Serialize, Deserialize, Display, EnumString, ArgEnum, JsonSchema)]
#[strum(serialize_all = "snake_case")]
pub enum FocusFollowsMouseImplementation {
Komorebi,
Windows,
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize, Display, EnumString, ArgEnum, JsonSchema)]
#[strum(serialize_all = "snake_case")]
pub enum WindowContainerBehaviour {
Create,
Append,
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize, Display, EnumString, ArgEnum, JsonSchema)]
#[strum(serialize_all = "snake_case")]
pub enum MoveBehaviour {
Swap,
Insert,
}
#[derive(Copy, Clone, Debug, Serialize, Deserialize, Display, EnumString, ArgEnum, JsonSchema)]
#[strum(serialize_all = "snake_case")]
pub enum HidingBehaviour {
Hide,
Minimize,
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize, Display, EnumString, ArgEnum, JsonSchema)]
#[strum(serialize_all = "snake_case")]
pub enum OperationBehaviour {
Op,
NoOp,
}
#[derive(Clone, Copy, Debug, Serialize, Deserialize, Display, EnumString, ArgEnum, JsonSchema)]
#[strum(serialize_all = "snake_case")]
pub enum Sizing {
Increase,
Decrease,
}
impl Sizing {
#[must_use]
pub const fn adjust_by(&self, value: i32, adjustment: i32) -> i32 {
match self {
Self::Increase => value + adjustment,
Self::Decrease => {
if value > 0 && value - adjustment >= 0 {
value - adjustment
} else {
value
}
}
}
}
}