Files
komorebi/komorebi/src/core/mod.rs
T
LGUG2Z 4e7d0e337c feat(wm): add monocle_focus_behaviour to gate monocle cycling
5f629e1f made directional focus cycle the monocle container in the
underlying ring. Useful on a single monitor, but undesired when focusing
across monitors — the focus stays trapped on the monocle workspace
instead of crossing the boundary.

This commit adds a new top-level monocle_focus_behaviour option with two
variants, Cycle (the post-5f629e1f behaviour) and NoOp (the pre-5f629e1f
behaviour, now the default), along with a ToggleMonocleFocusBehaviour
socket message and corresponding komorebic subcommands to flip between
them at runtime.
2026-05-04 19:09:27 -07:00

614 lines
20 KiB
Rust

#![warn(clippy::all)]
#![allow(clippy::missing_errors_doc, clippy::use_self, clippy::doc_markdown)]
#![allow(deprecated)] // allow deprecated variants like HidingBehaviour::Hide to be used in derive macros
use std::num::NonZeroUsize;
use std::path::PathBuf;
use std::str::FromStr;
use clap::ValueEnum;
use color_eyre::eyre;
use serde::Deserialize;
use serde::Serialize;
use strum::Display;
use strum::EnumString;
use crate::KomorebiTheme;
use crate::animation::prefix::AnimationPrefix;
use crate::state::State;
// Re-export everything from komorebi-layouts
pub use komorebi_layouts::Arrangement;
pub use komorebi_layouts::Axis;
pub use komorebi_layouts::Column;
pub use komorebi_layouts::ColumnSplit;
pub use komorebi_layouts::ColumnSplitWithCapacity;
pub use komorebi_layouts::ColumnWidth;
pub use komorebi_layouts::CustomLayout;
pub use komorebi_layouts::CycleDirection;
pub use komorebi_layouts::DEFAULT_RATIO;
pub use komorebi_layouts::DEFAULT_SECONDARY_RATIO;
pub use komorebi_layouts::DefaultLayout;
pub use komorebi_layouts::Direction;
pub use komorebi_layouts::GridLayoutOptions;
pub use komorebi_layouts::Layout;
pub use komorebi_layouts::LayoutDefaultEntry;
pub use komorebi_layouts::LayoutOptions;
pub use komorebi_layouts::MAX_RATIO;
pub use komorebi_layouts::MAX_RATIOS;
pub use komorebi_layouts::MIN_RATIO;
pub use komorebi_layouts::OperationDirection;
pub use komorebi_layouts::Rect;
pub use komorebi_layouts::ScrollingLayoutOptions;
pub use komorebi_layouts::Sizing;
pub use komorebi_layouts::validate_ratios;
// Local modules and exports
pub use animation::AnimationStyle;
pub use pathext::PathExt;
pub use pathext::ResolvedPathBuf;
pub use pathext::replace_env_in_path;
pub use pathext::resolve_option_hashmap_usize_path;
pub mod animation;
pub mod asc;
pub mod config_generation;
pub mod pathext;
// serde_as must be before derive
#[serde_with::serde_as]
#[derive(Clone, Debug, Serialize, Deserialize, Display)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
#[serde(tag = "type", content = "content")]
pub enum SocketMessage {
// Window / Container Commands
FocusWindow(OperationDirection),
MoveWindow(OperationDirection),
PreselectDirection(OperationDirection),
CancelPreselect,
CycleFocusWindow(CycleDirection),
CycleMoveWindow(CycleDirection),
StackWindow(OperationDirection),
UnstackWindow,
CycleStack(CycleDirection),
CycleStackIndex(CycleDirection),
FocusStackWindow(usize),
StackAll,
UnstackAll,
ResizeWindowEdge(OperationDirection, Sizing),
ResizeWindowAxis(Axis, Sizing),
MoveContainerToLastWorkspace,
SendContainerToLastWorkspace,
MoveContainerToMonitorNumber(usize),
CycleMoveContainerToMonitor(CycleDirection),
MoveContainerToWorkspaceNumber(usize),
MoveContainerToNamedWorkspace(String),
CycleMoveContainerToWorkspace(CycleDirection),
SendContainerToMonitorNumber(usize),
CycleSendContainerToMonitor(CycleDirection),
SendContainerToWorkspaceNumber(usize),
CycleSendContainerToWorkspace(CycleDirection),
SendContainerToMonitorWorkspaceNumber(usize, usize),
MoveContainerToMonitorWorkspaceNumber(usize, usize),
SendContainerToNamedWorkspace(String),
CycleMoveWorkspaceToMonitor(CycleDirection),
MoveWorkspaceToMonitorNumber(usize),
SwapWorkspacesToMonitorNumber(usize),
ForceFocus,
Close,
Minimize,
Promote,
PromoteSwap,
PromoteFocus,
PromoteWindow(OperationDirection),
EagerFocus(String),
LockMonitorWorkspaceContainer(usize, usize, usize),
UnlockMonitorWorkspaceContainer(usize, usize, usize),
ToggleLock,
ToggleFloat,
ToggleMonocle,
ToggleMaximize,
ToggleWindowContainerBehaviour,
ToggleFloatOverride,
WindowHidingBehaviour(HidingBehaviour),
ToggleCrossMonitorMoveBehaviour,
CrossMonitorMoveBehaviour(MoveBehaviour),
ToggleMonocleFocusBehaviour,
MonocleFocusBehaviour(MonocleFocusBehaviour),
UnmanagedWindowOperationBehaviour(OperationBehaviour),
// Current Workspace Commands
ManageFocusedWindow,
UnmanageFocusedWindow,
AdjustContainerPadding(Sizing, i32),
AdjustWorkspacePadding(Sizing, i32),
ChangeLayout(DefaultLayout),
CycleLayout(CycleDirection),
LayoutRatios(Option<Vec<f32>>, Option<Vec<f32>>),
ScrollingLayoutColumns(NonZeroUsize),
ChangeLayoutCustom(#[serde_as(as = "ResolvedPathBuf")] PathBuf),
FlipLayout(Axis),
ToggleWorkspaceWindowContainerBehaviour,
ToggleWorkspaceFloatOverride,
// Monitor and Workspace Commands
MonitorIndexPreference(usize, i32, i32, i32, i32),
DisplayIndexPreference(usize, String),
EnsureWorkspaces(usize, usize),
EnsureNamedWorkspaces(usize, Vec<String>),
NewWorkspace,
ToggleTiling,
Stop,
StopIgnoreRestore,
TogglePause,
Retile,
RetileWithResizeDimensions,
QuickSave,
QuickLoad,
Save(#[serde_as(as = "ResolvedPathBuf")] PathBuf),
Load(#[serde_as(as = "ResolvedPathBuf")] PathBuf),
CycleFocusMonitor(CycleDirection),
CycleFocusWorkspace(CycleDirection),
CycleFocusEmptyWorkspace(CycleDirection),
FocusMonitorNumber(usize),
FocusMonitorAtCursor,
FocusLastWorkspace,
CloseWorkspace,
FocusWorkspaceNumber(usize),
FocusWorkspaceNumbers(usize),
FocusMonitorWorkspaceNumber(usize, usize),
FocusNamedWorkspace(String),
ContainerPadding(usize, usize, i32),
NamedWorkspaceContainerPadding(String, i32),
FocusedWorkspaceContainerPadding(i32),
WorkspacePadding(usize, usize, i32),
NamedWorkspacePadding(String, i32),
FocusedWorkspacePadding(i32),
WorkspaceTiling(usize, usize, bool),
NamedWorkspaceTiling(String, bool),
WorkspaceName(usize, usize, String),
WorkspaceLayout(usize, usize, DefaultLayout),
NamedWorkspaceLayout(String, DefaultLayout),
WorkspaceLayoutCustom(usize, usize, #[serde_as(as = "ResolvedPathBuf")] PathBuf),
NamedWorkspaceLayoutCustom(String, #[serde_as(as = "ResolvedPathBuf")] PathBuf),
WorkspaceLayoutRule(usize, usize, usize, DefaultLayout),
NamedWorkspaceLayoutRule(String, usize, DefaultLayout),
WorkspaceLayoutCustomRule(
usize,
usize,
usize,
#[serde_as(as = "ResolvedPathBuf")] PathBuf,
),
NamedWorkspaceLayoutCustomRule(String, usize, #[serde_as(as = "ResolvedPathBuf")] PathBuf),
ClearWorkspaceLayoutRules(usize, usize),
ClearNamedWorkspaceLayoutRules(String),
ToggleWorkspaceLayer,
// Configuration
ReloadConfiguration,
ReplaceConfiguration(#[serde_as(as = "ResolvedPathBuf")] PathBuf),
ReloadStaticConfiguration(#[serde_as(as = "ResolvedPathBuf")] PathBuf),
WatchConfiguration(bool),
CompleteConfiguration,
AltFocusHack(bool),
Theme(Box<KomorebiTheme>),
Animation(bool, Option<AnimationPrefix>),
AnimationDuration(u64, Option<AnimationPrefix>),
AnimationFps(u64),
AnimationStyle(AnimationStyle, Option<AnimationPrefix>),
#[serde(alias = "ActiveWindowBorder")]
Border(bool),
#[serde(alias = "ActiveWindowBorderColour")]
BorderColour(WindowKind, u32, u32, u32),
#[serde(alias = "ActiveWindowBorderStyle")]
BorderStyle(BorderStyle),
BorderWidth(i32),
BorderOffset(i32),
BorderImplementation(BorderImplementation),
Transparency(bool),
ToggleTransparency,
TransparencyAlpha(u8),
InvisibleBorders(Rect),
StackbarMode(StackbarMode),
StackbarLabel(StackbarLabel),
StackbarFocusedTextColour(u32, u32, u32),
StackbarUnfocusedTextColour(u32, u32, u32),
StackbarBackgroundColour(u32, u32, u32),
StackbarHeight(i32),
StackbarTabWidth(i32),
StackbarFontSize(i32),
StackbarFontFamily(Option<String>),
WorkAreaOffset(Rect),
MonitorWorkAreaOffset(usize, Rect),
WorkspaceWorkAreaOffset(usize, usize, Rect),
ToggleWindowBasedWorkAreaOffset,
ResizeDelta(i32),
InitialWorkspaceRule(ApplicationIdentifier, String, usize, usize),
InitialNamedWorkspaceRule(ApplicationIdentifier, String, String),
WorkspaceRule(ApplicationIdentifier, String, usize, usize),
NamedWorkspaceRule(ApplicationIdentifier, String, String),
ClearWorkspaceRules(usize, usize),
ClearNamedWorkspaceRules(String),
ClearAllWorkspaceRules,
EnforceWorkspaceRules,
SessionFloatRule,
SessionFloatRules,
ClearSessionFloatRules,
#[serde(alias = "FloatRule")]
IgnoreRule(ApplicationIdentifier, String),
ManageRule(ApplicationIdentifier, String),
IdentifyObjectNameChangeApplication(ApplicationIdentifier, String),
IdentifyTrayApplication(ApplicationIdentifier, String),
IdentifyLayeredApplication(ApplicationIdentifier, String),
IdentifyBorderOverflowApplication(ApplicationIdentifier, String),
State,
GlobalState,
VisibleWindows,
MonitorInformation,
Query(StateQuery),
FocusFollowsMouse(FocusFollowsMouseImplementation, bool),
ToggleFocusFollowsMouse(FocusFollowsMouseImplementation),
MouseFollowsFocus(bool),
ToggleMouseFollowsFocus,
RemoveTitleBar(ApplicationIdentifier, String),
ToggleTitleBars,
AddSubscriberSocket(String),
AddSubscriberSocketWithOptions(String, SubscribeOptions),
RemoveSubscriberSocket(String),
AddSubscriberPipe(String),
RemoveSubscriberPipe(String),
ApplicationSpecificConfigurationSchema,
NotificationSchema,
SocketSchema,
StaticConfigSchema,
GenerateStaticConfig,
DebugWindow(isize),
// low level commands
ApplyState(State),
}
impl SocketMessage {
pub fn as_bytes(&self) -> eyre::Result<Vec<u8>> {
Ok(serde_json::to_string(self)?.as_bytes().to_vec())
}
}
impl FromStr for SocketMessage {
type Err = serde_json::Error;
fn from_str(s: &str) -> eyre::Result<Self, Self::Err> {
serde_json::from_str(s)
}
}
#[derive(Default, Debug, Copy, Clone, Eq, PartialEq, Serialize, Deserialize)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
pub struct SubscribeOptions {
/// Only emit notifications when the window manager state has changed
pub filter_state_changes: bool,
}
#[derive(Debug, Copy, Clone, Eq, PartialEq, Display, Serialize, Deserialize, ValueEnum)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Stackbar mode
pub enum StackbarMode {
/// Always show
Always,
/// Never show
Never,
/// Show on stack
OnStack,
}
#[derive(Debug, Copy, Default, Clone, Eq, PartialEq, Display, Serialize, Deserialize)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Starbar label
pub enum StackbarLabel {
#[default]
/// Process name
Process,
/// Window title
Title,
}
#[derive(
Default, Copy, Clone, Debug, Eq, PartialEq, Display, Serialize, Deserialize, ValueEnum,
)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Border style
pub enum BorderStyle {
#[default]
/// Use the system border style
System,
/// Use the Windows 11-style rounded borders
Rounded,
/// Use the Windows 10-style square borders
Square,
}
#[derive(
Default, Copy, Clone, Debug, Eq, PartialEq, Display, Serialize, Deserialize, ValueEnum,
)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Border style
pub enum BorderImplementation {
#[default]
/// Use the adjustable komorebi border implementation
Komorebi,
/// Use the thin Windows accent border implementation
Windows,
}
#[derive(
Copy,
Clone,
Debug,
Default,
Serialize,
Deserialize,
Display,
EnumString,
ValueEnum,
PartialEq,
Eq,
Hash,
)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Window kind
pub enum WindowKind {
/// Single window
Single,
/// Stack container
Stack,
/// Monocle container
Monocle,
#[default]
/// Unfocused window
Unfocused,
/// Unfocused locked container
UnfocusedLocked,
/// Floating window
Floating,
}
#[derive(Copy, Clone, Debug, Serialize, Deserialize, Display, EnumString, ValueEnum)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
pub enum StateQuery {
FocusedMonitorIndex,
FocusedWorkspaceIndex,
FocusedContainerIndex,
FocusedWindowIndex,
FocusedWorkspaceName,
FocusedWorkspaceLayout,
FocusedContainerKind,
Version,
}
#[derive(
Copy, Clone, Debug, Eq, PartialEq, Serialize, Deserialize, Display, EnumString, ValueEnum,
)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Application identifier
pub enum ApplicationIdentifier {
/// Executable name
#[serde(alias = "exe")]
Exe,
/// Class
#[serde(alias = "class")]
Class,
#[serde(alias = "title")]
/// Window title
Title,
/// Executable path
#[serde(alias = "path")]
Path,
}
#[derive(Copy, Clone, Debug, PartialEq, Serialize, Deserialize, Display, EnumString, ValueEnum)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Focus follows mouse implementation
pub enum FocusFollowsMouseImplementation {
/// Custom FFM implementation (slightly more CPU-intensive)
Komorebi,
/// Native (legacy) Windows FFM implementation
Windows,
}
#[derive(Clone, Copy, Debug, Default, Serialize, Deserialize, PartialEq)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Window management behaviour
pub struct WindowManagementBehaviour {
/// The current [`WindowContainerBehaviour`] to be used
pub current_behaviour: WindowContainerBehaviour,
/// Override of `current_behaviour` to open new windows as floating windows
/// that can be later toggled to tiled, when false it will default to
/// `current_behaviour` again.
pub float_override: bool,
/// Determines if a new window should be spawned floating when on the floating layer and the
/// floating layer behaviour is set to float. This value is always calculated when checking for
/// the management behaviour on a specific workspace.
pub floating_layer_override: bool,
/// The floating layer behaviour to be used if the float override is being used
pub floating_layer_behaviour: FloatingLayerBehaviour,
/// The `Placement` to be used when toggling a window to float
pub toggle_float_placement: Placement,
/// The `Placement` to be used when spawning a window on the floating layer with the
/// `FloatingLayerBehaviour` set to `FloatingLayerBehaviour::Float`
pub floating_layer_placement: Placement,
/// The `Placement` to be used when spawning a window with float override active
pub float_override_placement: Placement,
/// The `Placement` to be used when spawning a window that matches a `floating_applications` rule
pub float_rule_placement: Placement,
}
#[derive(
Clone, Copy, Debug, Default, Serialize, Deserialize, Display, EnumString, ValueEnum, PartialEq,
)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Window container behaviour when a new window is opened
pub enum WindowContainerBehaviour {
/// Create a new container for each new window
#[default]
Create,
/// Append new windows to the focused window container
Append,
}
#[derive(
Clone, Copy, Debug, Default, Serialize, Deserialize, Display, EnumString, ValueEnum, PartialEq,
)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Floating layer behaviour when a new window is opened
pub enum FloatingLayerBehaviour {
/// Tile new windows (unless they match a float rule or float override is active)
#[default]
Tile,
/// Float new windows
Float,
}
#[derive(
Clone, Copy, Debug, Default, Serialize, Deserialize, Display, EnumString, ValueEnum, PartialEq,
)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Placement behaviour for floating windows
pub enum Placement {
/// Does not change the size or position of the window
#[default]
None,
/// Center the window without changing the size
Center,
/// Center the window and resize it according to the `AspectRatio`
CenterAndResize,
}
impl FloatingLayerBehaviour {
pub fn should_float(&self) -> bool {
match self {
FloatingLayerBehaviour::Tile => false,
FloatingLayerBehaviour::Float => true,
}
}
}
impl Placement {
pub fn should_center(&self) -> bool {
match self {
Placement::None => false,
Placement::Center | Placement::CenterAndResize => true,
}
}
pub fn should_resize(&self) -> bool {
match self {
Placement::None | Placement::Center => false,
Placement::CenterAndResize => true,
}
}
}
#[derive(
Clone, Copy, Debug, Default, PartialEq, Serialize, Deserialize, Display, EnumString, ValueEnum,
)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Move behaviour when the operation works across a monitor boundary
pub enum MoveBehaviour {
/// Swap the window container with the window container at the edge of the adjacent monitor
#[default]
Swap,
/// Insert the window container into the focused workspace on the adjacent monitor
Insert,
/// Do nothing if trying to move a window container in the direction of an adjacent monitor
NoOp,
}
#[derive(
Clone, Copy, Debug, Default, Serialize, Deserialize, Display, EnumString, ValueEnum, PartialEq,
)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Behaviour when an action would cross a monitor boundary
pub enum CrossBoundaryBehaviour {
/// Attempt to perform actions across a workspace boundary
Workspace,
/// Attempt to perform actions across a monitor boundary
#[default]
Monitor,
}
#[derive(
Clone, Copy, Debug, Default, Serialize, Deserialize, Display, EnumString, ValueEnum, PartialEq,
)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Behaviour when focusing in a direction while a monocle container is active
pub enum MonocleFocusBehaviour {
/// Cycle the monocle container to the next/previous container in the workspace
Cycle,
/// Do nothing, allowing focus to fall through to cross-monitor logic
#[default]
NoOp,
}
#[derive(Copy, Clone, Debug, Serialize, Deserialize, Display, EnumString, ValueEnum, PartialEq)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Window hiding behaviour
pub enum HidingBehaviour {
/// END OF LIFE FEATURE: Use the `SW_HIDE` flag to hide windows when switching workspaces (has issues with Electron apps)
#[deprecated(note = "End of life feature")]
Hide,
/// Use the `SW_MINIMIZE` flag to hide windows when switching workspaces (has issues with frequent workspace switching)
Minimize,
/// Use the undocumented SetCloak Win32 function to hide windows when switching workspaces
Cloak,
}
#[derive(
Clone, Copy, Debug, Default, PartialEq, Serialize, Deserialize, Display, EnumString, ValueEnum,
)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Operation behaviour for temporarily unmanaged and floating windows
pub enum OperationBehaviour {
/// Process commands on temporarily unmanaged/floated windows
#[default]
Op,
/// Ignore commands on temporarily unmanaged/floated windows
NoOp,
}
#[derive(
Clone, Copy, Debug, Default, Serialize, Deserialize, Display, EnumString, ValueEnum, PartialEq,
)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Window handling behaviour
pub enum WindowHandlingBehaviour {
#[default]
/// Synchronous
Sync,
/// Asynchronous
Async,
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn deserializes() {
// Set a variable for testing
unsafe {
std::env::set_var("VAR", "VALUE");
}
let json = r#"{"type":"WorkspaceLayoutCustomRule","content":[0,0,0,"/path/%VAR%/d"]}"#;
let message: SocketMessage = serde_json::from_str(json).unwrap();
let SocketMessage::WorkspaceLayoutCustomRule(
_workspace_index,
_workspace_number,
_monitor_index,
path,
) = message
else {
panic!("Expected WorkspaceLayoutCustomRule");
};
assert_eq!(path, PathBuf::from("/path/VALUE/d"));
}
}