Files
komorebi/komorebi-layouts/src/rect.rs
LGUG2Z 1dad13106a refactor(layouts): add darwin feature gate and expand win32 feature gate
This commit builds on the newly introduced komorebi-layouts crate to
make it suitable for wholesale adoption in komorebi for Mac.
2026-02-07 15:28:40 -08:00

185 lines
4.6 KiB
Rust

use serde::Deserialize;
use serde::Serialize;
#[cfg(feature = "win32")]
use windows::Win32::Foundation::RECT;
#[cfg(feature = "darwin")]
use objc2_core_foundation::CGFloat;
#[cfg(feature = "darwin")]
use objc2_core_foundation::CGPoint;
#[cfg(feature = "darwin")]
use objc2_core_foundation::CGRect;
#[cfg(feature = "darwin")]
use objc2_core_foundation::CGSize;
#[derive(Debug, Default, Clone, Copy, Serialize, Deserialize, Eq, PartialEq)]
#[cfg_attr(feature = "schemars", derive(schemars::JsonSchema))]
/// Rectangle dimensions
pub struct Rect {
/// Left point of the rectangle
pub left: i32,
/// Top point of the rectangle
pub top: i32,
/// Width of the recentangle (from the left point)
pub right: i32,
/// Height of the rectangle (from the top point)
pub bottom: i32,
}
#[cfg(feature = "win32")]
impl From<RECT> for Rect {
fn from(rect: RECT) -> Self {
Self {
left: rect.left,
top: rect.top,
right: rect.right - rect.left,
bottom: rect.bottom - rect.top,
}
}
}
#[cfg(feature = "win32")]
impl From<Rect> for RECT {
fn from(rect: Rect) -> Self {
Self {
left: rect.left,
top: rect.top,
right: rect.right,
bottom: rect.bottom,
}
}
}
#[cfg(feature = "darwin")]
impl From<CGSize> for Rect {
fn from(value: CGSize) -> Self {
Self {
left: 0,
top: 0,
right: value.width as i32,
bottom: value.height as i32,
}
}
}
#[cfg(feature = "darwin")]
impl From<CGRect> for Rect {
fn from(value: CGRect) -> Self {
Self {
left: value.origin.x as i32,
top: value.origin.y as i32,
right: value.size.width as i32,
bottom: value.size.height as i32,
}
}
}
#[cfg(feature = "darwin")]
impl From<&Rect> for CGRect {
fn from(value: &Rect) -> Self {
Self {
origin: CGPoint {
x: value.left as CGFloat,
y: value.top as CGFloat,
},
size: CGSize {
width: value.right as CGFloat,
height: value.bottom as CGFloat,
},
}
}
}
#[cfg(feature = "darwin")]
impl From<Rect> for CGRect {
fn from(value: Rect) -> Self {
CGRect::from(&value)
}
}
impl Rect {
pub fn is_same_size_as(&self, rhs: &Self) -> bool {
self.right == rhs.right && self.bottom == rhs.bottom
}
pub fn has_same_position_as(&self, rhs: &Self) -> bool {
self.left == rhs.left && self.top == rhs.top
}
}
impl Rect {
/// decrease the size of self by the padding amount.
pub fn add_padding<T>(&mut self, padding: T)
where
T: Into<Option<i32>>,
{
if let Some(padding) = padding.into() {
self.left += padding;
self.top += padding;
self.right -= padding * 2;
self.bottom -= padding * 2;
}
}
/// increase the size of self by the margin amount.
pub fn add_margin(&mut self, margin: i32) {
self.left -= margin;
self.top -= margin;
self.right += margin * 2;
self.bottom += margin * 2;
}
pub fn left_padding(&mut self, padding: i32) {
self.left += padding;
}
pub fn right_padding(&mut self, padding: i32) {
self.right -= padding;
}
#[must_use]
pub const fn contains_point(&self, point: (i32, i32)) -> bool {
point.0 >= self.left
&& point.0 <= self.left + self.right
&& point.1 >= self.top
&& point.1 <= self.top + self.bottom
}
#[must_use]
pub const fn scale(&self, system_dpi: i32, rect_dpi: i32) -> Rect {
Rect {
left: (self.left * rect_dpi) / system_dpi,
top: (self.top * rect_dpi) / system_dpi,
right: (self.right * rect_dpi) / system_dpi,
bottom: (self.bottom * rect_dpi) / system_dpi,
}
}
#[cfg(feature = "win32")]
#[must_use]
pub const fn rect(&self) -> RECT {
RECT {
left: self.left,
top: self.top,
right: self.left + self.right,
bottom: self.top + self.bottom,
}
}
#[cfg(feature = "darwin")]
#[must_use]
pub fn percentage_within_horizontal_bounds(&self, other: &Rect) -> f64 {
let overlap_left = self.left.max(other.left);
let overlap_right = (self.left + self.right).min(other.left + other.right);
let overlap_width = overlap_right - overlap_left;
if overlap_width <= 0 {
0.0
} else {
(overlap_width as f64) / (other.right as f64) * 100.0
}
}
}