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docs/dev/backend-switch.md now has the table of what is switched (focus, set_rect with top = false, frame reads, plain hide/restore, minimize, close, raise, maximize), what is left in the Windows crate on purpose (top = true set_position, the *_with_border calls, transition and ghost machinery, set_opacity: border and animation subsystems are platform-owned, seam.md rule 5), and, for each query not switched (foreground_window, cursor_pos, monitors, window, monitor_from_point), what the trait would need so step 9 can decide. Docs only.