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komorebi/komorebi-client
alex-ds13 0776ca1565 feat(border): cache borders on all workspaces
This commit refactors the `border_manager` with the following changes:

- Rework the way the borders are created and their pointer is sent to
  the window message handler. Now we also store the same pointer as a
  `Box<Border>` on the `border_manager`'s `BORDER_STATE`. This means
  that the borders we have are exactly the same ones that the border
  window itself is accessing so we can now store the border's info
  inside the `Border` struct and all of it will be accessible by the
  border window as well. This makes it so the "ACTUAL" border struct is
  the one created on the thread of the `Border::create()` function and
  when that thread finishes (after the border window closes) it will
  handle the drop of the border itself. However this means we need to be
  careful with our own stored `Box<Border>` since it will point to the
  same memory we can't let the compiler dropped them as usual or
  otherwise it would create heap corruption errors. So this commit
  creates a special function called `destroy_border()` to actually close
  the window border without dropping the border, since it will be later
  dropped by the thread that created it.

- Remove `BORDERS_MONITORS`, `FOCUS_STATE` and `RENDER_TARGETS` arc
  mutexes, since now this info is stored on the border itself.

- Change the `BORDER_STATE` to now map an id (container or window) to a
  `Box<Border>`.

- Change the `WINDOWS_BORDERS` to now map a window hwnd to a border id.

- Create new struct `BorderInfo` which as the border window hwnd and the
  border kind. This struct is what is now returned by the function
  `window_border()` which checks if some window as a border attached to
  it and if it does it returns this info. There is no need to clone the
  entire border. If in the future we need more info we can just add it
  to this struct.

- Change the way we clear the `BORDER_STATE`. Like mentioned before we
  need to be sure we don't drop the `Box<Border>` when removing it, so
  now we use the `.drain` function to remove all the borders as an
  iterator and we call the `destroy_border()` on each border we are
  removing.

- We now check if a border's `tracking_hwnd` has changed and if it does
  we simply update it instead of destroying the border and create a new
  one.

- Create function `delete_border` so that we can remove a border
  properly from outside the `border_manager`.

- Create function `hide_border` which spawns a new thread that searches
  if a window hwnd has a border attached to it and if it does it hides
  said border window. This function is called on every `window.hide()`.

- Create function `show_border` which spawns a new thread that searches
  if a window hwnd has a border attached to it and if it does it restores
  said border window. This function is called on every `window.restore()`.

- This commit also changes the previous `window.hide()` and
  `window.restore()` functions to be named:
  - `window.hide_with_border(hide_border: bool)`: this is the same
    function as before but adds a check at the end in case `hide_border`
    is true it calls `border_manager::hide_border()`. A new function was
    created with the same name as before `window.hide()` which by
    default calls this new function with `hide_border = true`.
  - `window.restore_with_border(restore_border: bool)`: this is the same
    function as before but adds a check at the end in case `hide_border`
    is true it calls `border_manager::hide_border()`. A new function was
    created with the same name as before `window.hide()` which by
    default calls this new function with `hide_border = true`.

- This commit creates a new function on `Container` called
  `load_focused_window_ignore_borders()` which performs the same as
  `load_focused_window()` but it ignores the borders when hiding and
  restoring the windows. This function, along with the
  `hide_with_border(false)` and `restore_with_border(false)` are used on
  all functions related to changing focus on a stack since if we let the
  borders be hidden and restored when cycling or changing focus on a
  stack the border would flicker slightly, this prevents that. Ignore
  borders when clicking on the stackbar as well.
  (P.S. there might still be other places that I forgot to use these new
  functions, but if that is the case then what will happen is a simple
  flicker of the stack border...)

- The `remove_window` from `Workspace` needs to call the
  `border_manager::delete_border()` so that wew make sure we remove that
  windows's border window as well if it exists. This is essential when
  enforcing workspace rules, otherwise the border would be left behind.

- Lastly, but not least, now that we hide the borders windows along with
  their tracking window, we no longer remove the borders when swapping
  workspaces or when toggling monocle, etc. Instead we keep all borders
  of all workspaces cached and simply hide them. They are only removed
  when their tracking window is closed or cloaked on a stack (since on a
  stack we only keep one border for all the entire stack container).
  This means that when changing between workspaces we no longer see the
  borders showing up delayed after the windows show up. Now both the
  window and it's border show up as if they are one and the same.
2025-03-03 21:15:45 -08:00
..
2025-02-20 19:31:27 -08:00