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[FEAT]: Static config entry: remove-title-bar #364
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Originally created by @thomasroodnl on GitHub (May 6, 2024).
Is your feature request related to a problem? Please describe.
I have recently encountered programs which have annoying title bars. I found that using
komorebic remove-title-barcombined withkomorebic toggle-title-barstakes care of these well. However, I could not find a way to define the title bar rules in the static config I am using. I have checked theschema.jsonand docs but I could not find any entries related to title-bar removal.Describe the solution you'd like
It would be great if the possibility of defining these rules could be added to the schema. I imagine it could be defined similarly to the
"float_rules"property, with a list of application to which to apply the title-bar removal.Describe alternatives you've considered
One alternative is to switch back to dynamic config and running the above commands in it, though I am much happier with the static config. Additionally I could run the commands using my Autohotkey script on top of the static config.
Additional context
I can not think of any, please let me know if more info is required for this request :).
@thomasroodnl commented on GitHub (May 23, 2024):
I am closing this as it is not really a relevant feature for me anymore. I mainly needed it because of the obnoxious title-bar introduced by my own fix of the Jetbrains flickering issue. Since that issue is now resolved, I do not have to remove that title-bar anymore. Feel free to re-open if this feature is useful to you.
@flipfloppy1 commented on GitHub (Dec 19, 2024):
Most games running in windows' native fullscreen tend to minimise when switching between workspaces (not sure if this is intended behaviour), so a workaround I have been using is running them in windowed mode, removing the title bar and using komorebi's fullscreen, which causes the window to persist.
As such I'd like to reopen this, since configuring title bars in
applications.jsonwould save a lot of time every restart.I don't think I have the ability to reopen it though 😅