Originally created by @renhiyama on GitHub (Apr 27, 2024).
I had been using Hyprland for a long time.
It had this feature where the window your mouse was on, would be automatically highlighted/made active. This made it easier for me to use tiling, well knowing that the cursor is where I will be focusing on, and hence I'd be running any modification shortcuts on that window only.
Originally created by @renhiyama on GitHub (Apr 27, 2024).
I had been using Hyprland for a long time.
It had this feature where the window your mouse was on, would be automatically highlighted/made active. This made it easier for me to use tiling, well knowing that the cursor is where I will be focusing on, and hence I'd be running any modification shortcuts on that window only.
it accepts two optiosn: "focus_follows_mouse": "Komorebi",
or "focus_follows_mouse": "Windows",
@azinsharaf commented on GitHub (Apr 28, 2024):
i think `focus_follows_mouse` gives what you need.
https://komorebi.lgug2z.com/schema#focus_follows_mouse
it accepts two optiosn:
`"focus_follows_mouse": "Komorebi",`
or
`"focus_follows_mouse": "Windows",`
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Originally created by @renhiyama on GitHub (Apr 27, 2024).
I had been using Hyprland for a long time.
It had this feature where the window your mouse was on, would be automatically highlighted/made active. This made it easier for me to use tiling, well knowing that the cursor is where I will be focusing on, and hence I'd be running any modification shortcuts on that window only.
@azinsharaf commented on GitHub (Apr 28, 2024):
i think
focus_follows_mousegives what you need.https://komorebi.lgug2z.com/schema#focus_follows_mouse
it accepts two optiosn:
"focus_follows_mouse": "Komorebi",or
"focus_follows_mouse": "Windows",