The 0.20.0 release of windows-rs includes a Handle trait which provides
ok() and invalid() fns for implementors, including HWND and HANDLE.
This is pretty cool (and also a big breaking change since the release
takes away is_null() at the same time...), so the code in windows_api.rs
has been updated to make use of this by implementing a
ProcessWindowsCrateResult trait with a process() fn.
When implemented for a windows::Result<T>, it will do any required
processing for T, and ensure that windows::Error is converted to an
eyre-compatible Report.
Switching to this means that I have been able to get rid of some of the
hacky error handling for weird behaviours encountered previously. So
far, they don't seem to be presenting again, but I will run with this
build for a couple of days to see if the false-negative errors are
really gone for good with this update.
This commit fixes issues with toggling on and off Monocle and Floating
Window mode by ensuring that the relevant windows are always at the top
of the Z order, and in the latter case, ensuring that the top visible
window is used to search the local floating window state of the process.
After some experimenting I seem to have been able to adjust to remove
all of the invisible window borders by default, so if desired, a user
can now have no gaps at all.
Also upgraded to the latest version of the windows-rs crate since I saw
it was available. Thankfully no breaking changes.