This PR significantly refactors the komorebi bar rendering logic,
simplifying state management, and addressing some found bugs. The
primary motivation was to make the codebase more readable and
maintainable.
Key Changes:
- Allocation Reduction: Removed most per-frame structure allocations.
- Runtime Matching Elimination: Replaced runtime pattern matching with
pre-selected function pointers determined at initialization. Widget
validations and configurations are now performed during widget
creation rather than per-frame checks. For example, widget enablement
is now handled by an Option that wraps each ..Bar structure. If a
widget is enabled, its structure is present; otherwise, it is None.
This eliminates the need for runtime enabled checks.
- Widget Modularity: Code is split into smaller parts, reducing
complexity.
Bug Fixes:
- Corrected icon sizing for floating windows following regular
containers, ensuring icons revert correctly from icon_size to
text_size.
- There was also another bug with a floating window positioned above a
monocle container, but I forgot the details 😅
This commit makes it possible to send commands from the bar by using the
mouse/touchpad/touchscreen.
Komorebi or custom commands can be sent by clicking on the mouse's
primary, secondary, middle, back or forward buttons.
As the primary single click is already used by widgets, only primary
double clicks can send commands. This limitation is due to Egui also
triggering 2 single clicks before a double click is triggered. Egui does
not have an implementation for stopping event propagation out of the box
and would be too much work to include.
Similarly, commands can be sent on every "tick" of mouse scrolling,
touchpad or touchscreen swiping in any of the 4 directions. This "tick"
can be adjusted to fit user's preference.
This is due to the fact, that Egui does not have an event for when a
mouse "tick" occurs. It instead gives a number of points that the user
scrolled/swiped on each frame.
PR: #1403
This commit adds a new VirtualDesktopNotification which is used to
notify subscribers when the user leaves and enters the virtual desktop
associated with komorebi.
komorebi-bar consumes these notifications to minmize and restore the bar
appropriately depending on the currently focused virtual desktop.
re #1420
This new implementation allows for expanding any environment variable so
it is not limited to just `~`, `$HOME`, `$Env:USERPROFILE` and
`$Env:KOMOREBI_CONFIG_HOME`.
It expands the follwing formats:
- CMD: `%variable%`
- PowerShell: `$Env:variable`
- Bash: `$variable`
I searched throughout the code base for path and migrate any code that
might need to PathExt::replace_env.
It is possible that I might have missed a few places due to my
unfamiliarity with the code base, so if you find any, please let me
know.
Most of the paths that needed this trait, are in:
- Clap arguments, and that was handled by #[value_parse] attribute and a
helper function.
- SocketMessage and that was handled by custom deserialization with the
help of serde_with crate
This commit adds new settings to some widgets that allows to auto
select/hide them based on their current values.
The cpu/memory/network/storage widgets get a setting that auto selects
the widget if the current value/percentage is over a value.
The battery widget gets a setting that auto selects the widget if the
current percentage is under a value.
The storage widget gets a setting that auto hides the disk widget if the
percentage is under a value.
Also added 2 new settings (auto_select_fill and auto_select_text) to the
theme, in order to select the fill and text colors of an auto selected
widget.
(Easter egg: the network icons change if the value is over the limit)
PR: #1353
This commit makes sure the bar applies the the `work_area_offset`
correctly after a monitor reconnects; if it is the first time a monitor
is connecting, the cached offset won't exist yet.
This commit introduces an implementation of workspace layers to
komorebi.
Workspace layers change the kinds of windows that certain commands
operate on. This implementation features two variants,
WorkspaceLayer::Tiling and WorkspaceLayer::Floating.
The default behaviour until now has been WorkspaceLayer::Tiling.
When the user sets WorkspaceLayer::Floating, either through the
'toggle-workspace-layer' command or the new bar widget, the 'move',
'focus', 'cycle-focus' and 'resize-axis' commands will operate on
floating windows, if the currently focused window is a floating window.
As I don't have 'cycle-focus' bound to anything, 'focus up' and 'focus
down' double as incrementing and decrementing cycle focus commands,
iterating focus through the floating windows assigned to a workspace.
Floating windows in komorebi belong to specific workspaces, therefore
commands such as 'move' and 'resize-axis' will restrict movement and
resizing to the bounds of their workspace's work area (or more
accurately, the work area of the monitor that the workspace belongs to,
as floating windows are never constrained by workspace-specific work
area restrictions).
This commit introduces a few changes to the bar so that it can handle
the monitor disconnect/reconnect properly and so that it can map the bar
config to the correct monitor.
Previously if you had 3 monitor configs setup on `komorebi.json` with
the `display_index_preferences` set like this:
```
"display_index_preferences": [
"0": "MONITOR_A",
"1": "MONITOR_B",
"2": "MONITOR_C",
]
```
But if you only had connected monitors A and C you would have to
manually change the bar configurations monitor index because now monitor
A would have index 0, but monitor C would have index 1 instead of 2.
Now with this commit this is no longer needed. Now the monitor index
setup on the bar configuration **MUST BE** the index you've used on
`display_index_preferences` for that monitor.
So in the case above you would setup the bar configurations using the
indices 0, 1 and 2 for monitors A, B and C respectively.
As for the changes introduced on this commit they are the following:
- `Komobar.monitor_index` is now an `Option`. When it is `None` it
either means that the bar is starting and has not yet received the
first `State` from komorebi or that the bar is disabled.
- `Komobar.config` is no longer an `Arc`. There was no need for that and
it was creating more issues and difficulties. It was mainly used to
pass the config as an `Arc` to `apply_config` function, but then this
function would actually clone the config itself (not just the `Arc`).
Also this function was passing a `self.config.clone()` most of the
times except once when it received a new config from a hotreload. Now,
on hotreload it first sets `self.config` to the new config and then
calls `apply_config` which now uses its own `self.config` everywhere.
- We only change the `work_area_offset` when the bar is not disabled.
- We update the global `MONITOR` size/coordinates when we receive a
`DisplayConnectionChange` from komorebi.
- We also check if the monitor size/coordinates have changed from the
currently stored ones on every komorebi notification since sometimes
the `DisplayConnectionChange` would be emitted while the state still
had the previous size/coordinates.
This makes sure we always capture a change of size/coordinates, store
the new values, and update the bar.
- The previously mentioned update of the `MONITOR` coordinates also
updates the `config.position.start` since that value is being
overriden on `main.rs` in case the user hasn't set it so we need to
override it again with the new monitor coordinates.
This might mean that users of the old config system might have their
start position changed, but if we didn't do this the bar wouldn't even
show on the screen for them when a monitor disconnected/reconnected.
This is another case for users to start moving into the new config
system, since with that system the bar will still show up with the
correct margins!
This commit allows a bar to be disabled when it's monitor is
disconnected and re-enabled when said monitor reconnects.
This commit also uses the new `monitor_usr_idx_map` to properly map the
monitor index given by the users on config to the actual monitor index
on the `WindowManager` - in case some middle monitor gets disconnected
the index of the monitors to the "right" of that one will be lowered by
1.
This should allow for the following in cases with monitor A, B and C: if
monitor B disconnects, its bar will be disabled and monitor C will
properly change its monitor index internally to 1 so it still gets the
infos from monitor C (which now will have index 1 on the
`WindowManager`).
This commit changes the `rx_gui` from receiving just a notification from
komorebi to now receive a new type `KomorebiEvent` which can be either a
`KomorebiEvent::Notification(komorebi_client::Notification)` or a
`KomorebiEvent::Reconnect`.
The `Reconnect` is sent after losing connection with komorebi and then
reconnecting again.
Now on the bar `update` we check for this `rx_gui` if we get a
notification we pass that to the
`KomorebiNotificationState::handle_notification` function just like
before (except now it takes a notification directly instead of taking
the `rx_gui` and checking for some message on the channel).
If instead we get a `Reconnect` we send a `MonitorWorkAreaOffset` socket
message to komorebi to update the work area offset.
This interactively rebased commit is comprised of the subsequent
individual commits listed further below.
At a high level:
- work_area_offset is now automatically calculated by default
- monitor can now take an index in addition to the previous object
- position can largely be replaced by margin and padding for bars that
are positioned at the top of the screen
- frame can now largely be replaced by margin and padding for bars that
are positioned at the top of the screen
- height is now a more intuitive configuration option for setting the
height of the bar
Detailed explainations and examples are included in the body of PR #1224
on GitHub: https://github.com/LGUG2Z/komorebi/pull/1224
fix(bar): add simplified config for bar
This commit creates a few new config options for the bar that should
make it a lot simpler for new users to configure the bar.
- Remove the need for `position`: if a position is given the bar will
still use it with priority over the new config. Instead of position
you can now use the following:
- `height`: defines the height of the bar (50 by default)
- `horizontal_margin`: defines the left and right offset of the bar, it
is the same as setting a `position.start.x` and then remove the same
amount on `position.end.x`.
- `vertical_margin`: defines the top and bottom offset of the bar, it is
the same as setting a `position.start.y` and then add a correct amount
on the `work_area_offset`.
- Remove the need for `frame`: some new configs were added that take
priority over the old `frame`. These are:
- `horizontal_padding`: defines the left and right padding of the bar.
Similar to `frame.inner_margin.x`.
- `vertical_padding`: defines the top and bottom padding of the bar.
Similar to `frame.inner_margin.y`.
- Remove the need for `work_area_offset`: if a `work_area_offset` is
given then it will take priority, if not, then it will calculate the
necessary `work_area_offset` using the bar height, position and
horizontal and vertical margins.
feat(bar): set margin/padding as one or two values
This commit changes the `horizontal_margin`, `vertical_margin`,
`horizontal_padding` and `vertical_padding` to now take a
`SpacingAxisConfig` which can take a single value or two values.
For example, you can set the vertical margin of the bar to add some
spacing above and below like this:
```json
"vertical_margin": 10
```
Which will add a spacing of 10 above and below the bar. Or you can set
it like this:
```json
"vertical_margin": [10, 0]
```
Which will add a spacing of 10 above the bar but no spacing below. You
can even set something like this:
```json
"vertical_margin": [0, -10]
```
To make no spacing above and a negative spacing below to make it so the
tiled windows show right next to the bar. This will basically be
removing the workspace and container padding between the tiled windows
and the bar.
fix(bar): use a right_to_left layout on right side
This commit changes the right area with the right widgets to have a
different layout that is still right_to_left as previously but behaves
much better in regards to its height.
fix(bar): use default bar height
When there is no `work_area_offset` and no `height` on the config it was
using the `BAR_HEIGHT` as default, however the automatica
work_area_offset calculation wasn't being done properly. Now it is!
feat(bar): monitor can be `MonitorConfig` or index
This commit allows the `"monitor":` config to take a `MonitorConfig`
object like it used to or simply a number (index).
docs(schema): update all json schemas
fix(bar): update example bar config
fix(bar): correct work_area_offset on secondary monitors
feat(bar): add multiple options for margin/padding
This commit removes the previous `horizontal_margin`, `vertical_margin`,
`horizontal_padding` and `vertical_padding`, replacing them all with
just `margin` and `padding`.
These new options can be set either with a single value that sets that
spacing on all sides, with an object specifying each individual side or
with an object specifying some "vertical" and/or "horizontal" spacing
which can have a single value, resulting on a symmetric spacing for that
specific axis or two values to define each side of the axis individually.
This commit adds CJK font fallbacks to Microsoft YaHei and Malgun
Gothic. This will be looked up at runtime on the user's system, and only
loaded if the files exist in the default Windows font installation
location.
resolve#1139
For some reason, when calling the `window.set_position` when creating
the Komobar or even when applying the config on the first frame the
actual EGUI's window size wasn't changing. This commit adds a new field
to `Komobar` called `size_rect` so that we can store the expected size
rect of the window according to the config, so that we don't have to be
calculating it all the time. This field is updated on `apply_config`.
Now on `update` of the bar we check if the current size using the EGUI
Context is the expected `size_rect`, if it is we do nothing, if it is
not we update the bar position. This makes sure that on start the bar
will resize to the users config correctly! Now the resize of the bar
only happens here.
This commit also adds the `hwnd` field to `Komobar` so that we don't
have to be calling `process_hwnd()` all the time.
Previously when changing between themes with different backgrounds the
widget's background color was not updating because they take the bg
color from the `RenderConfig` which was only being updated on
`apply_config`, now we also pass the `RenderConfig` to the `apply_theme`
function and update it's `background_color` there as well.
On some computers the context colors were being reset on the very first
frame. So now we try to apply the theme on the first frame and
afterwards we only do it again when there is a config change or a theme
socket message.
There were some cases were the bar was showing some shaking, turns out
that using `ui.with_layout` instead of `ui.horizontal_centered` removes
this shaking, so this commit makes that change and uses the
`right_to_left` layout on the right widgets again, meaning that we need
to reverse them again.
Group roundings were getting lost when applying the theme after a
`komorebi.json` change/save trigger. Now we reapply these groupings on
the `apply_theme` to make sure they are always correct.
Previously when reading the `theme` from `komorebi.json` it was also
getting the transparency_alpha from the `StaticConfig`, this is wrong,
it should use the alpha from the bar config. This commit fixes that.
Previously if we changed/set the theme on `komorebi.json` it would apply
that theme to the bar without taking into account the transparency
alpha, also after removing the `theme` from `komorebi.json` file it
wasn't applying the theme from the bar config. This commit fixes these
issues.
This commit changes the way each of the 3 parts of potential widgets
(left, center and right) is created so that they are all done on the
same way and look the same. It is using `Area` with different anchors
for each part which makes the widgets actually center vertically
properly.
This created an issue with the `Bar` grouping. To fix it we've made the
`Bar` grouping change the outer panel frame instead of creating an
actual group. This has the side effect (or maybe feature!) of losing the
background of the outer frame. Meaning this outer frame will now have
the look of the `Bar` grouping only. Currently it is using a fixed outer
margin but this can be changed in the future to a config option.
This commit makes the `workspaces` on `Komorebi` widget optional. This
way it allows adding the `workspaces` on one Alignment and the
`focused_window` on another one, for example.
This commit changes the way icons are displayed on the bar.
There was an issue with how app icons were sized using shrink_to_fit.
This has been changed to use fit_to_exact_size instead, relying on the
font size as a starting point and scaling it to 1.4 of its size, making
the icons to appear larger.
The same scaling was done to all the widget icons as well to make them
look unified.
* Added a new floating area at the center of the bar
* Optional center widgets config, fixed spacing on the center widget
* Turning transparency on by default
This commit is a small fix which ensures that the latest value of
transparency_alpha will be read and applied from config rather than
self.config in the apply_config fn.
This commit adds various widget grouping and transparency options to
komorebi-bar, and is comprised of the individual commits listed below,
worked on in PR #1108, squashed into one.
e8f5952abb
* adding RenderConfig, and some test frames on widgets
0a5e0a4c0a
* no clone
a5a7d6906c
* comment
6a91dd46cd
* ignore unused
80f0214e47
* Group enum, Copy RenderConfig
fbe5e2c1f7
* Group -> Grouping
ce49b433f9
* GroupingConfig
f446a6a45f
* "fmt --check" fix (thanks VS)
d188222be7
* added widget grouping and group module
1008ec2031
* rounding from settings, and apply_on_side
7fff6d29a9
* dereferencing
655e8ce4c1
* AlphaColour, transparency, bar background, more grouping config options
cba0fcd882
* added RoundingConfig
ec5f7dc82d
* handling grouping edge case for komorebi focus window
12117b832b
* changed default values
645c46beb8
* background color using theme color, AlphaColour.to_color32_or, updating json format for Grouping and RoundingConfig
10d2ab21c7
* hot-reload on grouping
d88774328a
* grouping correction on init
2cd237fd0d
* added shadow to grouping, optional width on grouping stroke
4f4b617f26
* grouping on bar, converting AlphaColour from_rgba_unmultiplied, simplified grouping
3808fcec8f
* widget rounding based on grouping, atomic background color, simplified config, style on grouping
be45d14f6d
* renamed Side to Alignment, group spacing
be45d14f6d
* proper widget spacing based on alignment
b43a5bda69
* added widget_spacing to config
c18e5f4dbe
* test commit
cba2b2f7ac
* refactoring of render and grouping, widget spacing WIP
9311cb00ec
* simplify no_spacing
36c267246b
* correct spacing on komorebi and network widgets (WIP)
85a41bf5b2
* correct widget spacing on all widgets
50b49ccf69
* refactoring widget spacing
9ec67ad988
* account for ui item_spacing when setting the widget_spacing
e88a2fd9c0
* format
This commit replaces almost all uses of the egui Viewport API for bar
window positioning with calls to SetWindowPos via komorebi_client's
Window struct.
This seems to play much more smoothly with multi-monitor setups where
each monitor has a different scaling factor, opening the door for
multiple instances of komorebi-bar.exe to run against multiple monitors.
As a result of this change, the "viewport" configuration option has been
renamed to "position" and doc strings have been changed to remove the
reference to the egui crate docs. Similarly, "viewport.position" and
"viewport.inner_size" have been renamed to "position.start" and
"position.end" respectively. Backwards-compatibility aliases have been
included for all renames.
This commit ensures that the komorebi-bar.exe process is DPI aware and
applies DPI compensation to viewport.position and viewport.inner size
both on launch and on configuration reload. viewport.position changes
are now hotloaded wihtout having to restart the process.
re #1024
This commit introduces a new wrapper, CustomUi, which is used to
implement custom methods on top of eframe::egui::Ui.
The default ui::add_sized method always has the text in a label
centered, which is not desirable for a status bar where the layout
should be ltr.
A new function CustomUi::add_sized_left_to_right has been added to
ensure that labels can be truncated with a custom width (which requires
allocate_ui_with_layout), while also retaining the ability for the text
to be aligned to the left rather than the center of the allocated
layout.