perf(bar): add icon cache

This commit adds an icon cache which is indexed by executable name to
avoid unnecessary calls to windows_icons::get_icon_by_process_id, which
is known to start failing after the komorebi-bar process has been
running for a certain (unknown) period of time.
This commit is contained in:
LGUG2Z
2024-12-10 16:23:37 -08:00
parent 53c1990442
commit 9bd1073a83
2 changed files with 56 additions and 6 deletions
+49 -6
View File
@@ -6,6 +6,7 @@ use crate::render::RenderConfig;
use crate::selected_frame::SelectableFrame;
use crate::ui::CustomUi;
use crate::widget::BarWidget;
use crate::ICON_CACHE;
use crate::MAX_LABEL_WIDTH;
use crate::MONITOR_INDEX;
use crossbeam_channel::Receiver;
@@ -611,17 +612,38 @@ impl From<&Workspace> for KomorebiNotificationStateContainerInformation {
impl From<&Container> for KomorebiNotificationStateContainerInformation {
fn from(value: &Container) -> Self {
let windows = value.windows().iter().collect::<Vec<_>>();
let mut icons = vec![];
for window in windows {
let mut icon_cache = ICON_CACHE.lock().unwrap();
let mut update_cache = false;
let exe = window.exe().unwrap_or_default();
match icon_cache.get(&exe) {
None => {
icons.push(windows_icons::get_icon_by_process_id(window.process_id()));
update_cache = true;
}
Some(icon) => {
icons.push(Some(icon.clone()));
}
}
if update_cache {
if let Some(Some(icon)) = icons.last() {
icon_cache.insert(exe, icon.clone());
}
}
}
Self {
titles: value
.windows()
.iter()
.map(|w| w.title().unwrap_or_default())
.collect::<Vec<_>>(),
icons: value
.windows()
.iter()
.map(|w| windows_icons::get_icon_by_process_id(w.process_id()))
.collect::<Vec<_>>(),
icons,
focused_window_idx: value.focused_window_idx(),
}
}
@@ -629,9 +651,30 @@ impl From<&Container> for KomorebiNotificationStateContainerInformation {
impl From<&Window> for KomorebiNotificationStateContainerInformation {
fn from(value: &Window) -> Self {
let mut icon_cache = ICON_CACHE.lock().unwrap();
let mut update_cache = false;
let mut icons = vec![];
let exe = value.exe().unwrap_or_default();
match icon_cache.get(&exe) {
None => {
icons.push(windows_icons::get_icon_by_process_id(value.process_id()));
update_cache = true;
}
Some(icon) => {
icons.push(Some(icon.clone()));
}
}
if update_cache {
if let Some(Some(icon)) = icons.last() {
icon_cache.insert(exe, icon.clone());
}
}
Self {
titles: vec![value.title().unwrap_or_default()],
icons: vec![windows_icons::get_icon_by_process_id(value.process_id())],
icons,
focused_window_idx: 0,
}
}