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https://github.com/LGUG2Z/komorebi.git
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fix(komorebi): account for border offset and width in layout
The layout should leave the space configured for the border, so that the border always stays within the workspace bounds. Border offset is cleaned up, as it is no longer a rect, but instead just a fixed value. The rect function for adjusting padding now takes a concrete value, as the optional has no local meaning to the operation, being equivalent to the default value. A margin function is added to centralize the notion of increasing the size of a rect by the given margin, the opposite of the padding operation.
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@@ -189,7 +189,7 @@ impl Arrangement for DefaultLayout {
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dimensions
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.iter_mut()
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.for_each(|l| l.add_padding(container_padding));
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.for_each(|l| l.add_padding(container_padding.unwrap_or_default()));
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dimensions
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}
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@@ -312,7 +312,7 @@ impl Arrangement for CustomLayout {
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dimensions
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.iter_mut()
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.for_each(|l| l.add_padding(container_padding));
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.for_each(|l| l.add_padding(container_padding.unwrap_or_default()));
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dimensions
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}
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@@ -27,13 +27,20 @@ impl From<RECT> for Rect {
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}
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impl Rect {
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pub fn add_padding(&mut self, padding: Option<i32>) {
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if let Some(padding) = padding {
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self.left += padding;
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self.top += padding;
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self.right -= padding * 2;
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self.bottom -= padding * 2;
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}
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/// decrease the size of self by the padding amount.
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pub fn add_padding(&mut self, padding: i32) {
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self.left += padding;
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self.top += padding;
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self.right -= padding * 2;
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self.bottom -= padding * 2;
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}
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/// increase the size of self by the margin amount.
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pub fn add_margin(&mut self, margin: i32) {
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self.left -= margin;
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self.top -= margin;
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self.right += margin * 2;
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self.bottom += margin * 2;
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}
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#[must_use]
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