feat(wm): add cross-monitor move behaviour config

This commit provides two new commands, to set and toggle the behaviour
(swap, insert) when moving window containers across monitor boundaries.
MoveBehaviour::Swap has been selected as the default as this seems to be
the default on bspwm.

resolve #145
This commit is contained in:
LGUG2Z
2022-06-21 16:19:37 -07:00
parent c874bfc7bf
commit 3c84bfd27e
6 changed files with 91 additions and 30 deletions
+14
View File
@@ -20,6 +20,7 @@ use komorebi_core::ApplicationIdentifier;
use komorebi_core::Axis;
use komorebi_core::FocusFollowsMouseImplementation;
use komorebi_core::Layout;
use komorebi_core::MoveBehaviour;
use komorebi_core::OperationDirection;
use komorebi_core::Rect;
use komorebi_core::Sizing;
@@ -706,6 +707,19 @@ impl WindowManager {
let mut hiding_behaviour = HIDING_BEHAVIOUR.lock();
*hiding_behaviour = behaviour;
}
SocketMessage::ToggleCrossMonitorMoveBehaviour => {
match self.cross_monitor_move_behaviour {
MoveBehaviour::Swap => {
self.cross_monitor_move_behaviour = MoveBehaviour::Insert;
}
MoveBehaviour::Insert => {
self.cross_monitor_move_behaviour = MoveBehaviour::Swap;
}
}
}
SocketMessage::CrossMonitorMoveBehaviour(behaviour) => {
self.cross_monitor_move_behaviour = behaviour;
}
SocketMessage::UnmanagedWindowOperationBehaviour(behaviour) => {
self.unmanaged_window_operation_behaviour = behaviour;
}
+41 -30
View File
@@ -22,6 +22,7 @@ use komorebi_core::CycleDirection;
use komorebi_core::DefaultLayout;
use komorebi_core::FocusFollowsMouseImplementation;
use komorebi_core::Layout;
use komorebi_core::MoveBehaviour;
use komorebi_core::OperationBehaviour;
use komorebi_core::OperationDirection;
use komorebi_core::Rect;
@@ -58,6 +59,7 @@ pub struct WindowManager {
pub work_area_offset: Option<Rect>,
pub resize_delta: i32,
pub window_container_behaviour: WindowContainerBehaviour,
pub cross_monitor_move_behaviour: MoveBehaviour,
pub unmanaged_window_operation_behaviour: OperationBehaviour,
pub focus_follows_mouse: Option<FocusFollowsMouseImplementation>,
pub mouse_follows_focus: bool,
@@ -74,6 +76,7 @@ pub struct State {
pub invisible_borders: Rect,
pub resize_delta: i32,
pub new_window_behaviour: WindowContainerBehaviour,
pub cross_monitor_move_behaviour: MoveBehaviour,
pub work_area_offset: Option<Rect>,
pub focus_follows_mouse: Option<FocusFollowsMouseImplementation>,
pub mouse_follows_focus: bool,
@@ -101,6 +104,7 @@ impl From<&WindowManager> for State {
work_area_offset: wm.work_area_offset,
resize_delta: wm.resize_delta,
new_window_behaviour: wm.window_container_behaviour,
cross_monitor_move_behaviour: wm.cross_monitor_move_behaviour,
focus_follows_mouse: wm.focus_follows_mouse.clone(),
mouse_follows_focus: wm.mouse_follows_focus,
has_pending_raise_op: wm.has_pending_raise_op,
@@ -172,6 +176,7 @@ impl WindowManager {
virtual_desktop_id: current_virtual_desktop(),
work_area_offset: None,
window_container_behaviour: WindowContainerBehaviour::Create,
cross_monitor_move_behaviour: MoveBehaviour::Swap,
unmanaged_window_operation_behaviour: OperationBehaviour::Op,
resize_delta: 50,
focus_follows_mouse: None,
@@ -1013,41 +1018,47 @@ impl WindowManager {
}
}
{
let target_workspace = self.focused_workspace_mut()?;
// if our MoveBehaviour is Swap, let's try to send back the window container
// whose position which just took over
if matches!(self.cross_monitor_move_behaviour, MoveBehaviour::Swap) {
{
let target_workspace = self.focused_workspace_mut()?;
// if the target workspace doesn't have more than one container, this means it
// was previously empty, by only doing the second part of the swap when there is
// more than one container, we can fall back to a "move" if there is nothing to
// swap with on the target monitor
if target_workspace.containers().len() > 1 {
// remove the container from the target monitor workspace
let target_container = target_workspace
// this is now focused_container_idx + 1 because we have inserted our origin container
.remove_container_by_idx(target_workspace.focused_container_idx() + 1)
.ok_or_else(|| {
anyhow!("could not remove container at given target index")
})?;
// if the target workspace doesn't have more than one container, this means it
// was previously empty, by only doing the second part of the swap when there is
// more than one container, we can fall back to a "move" if there is nothing to
// swap with on the target monitor
if target_workspace.containers().len() > 1 {
// remove the container from the target monitor workspace
let target_container = target_workspace
// this is now focused_container_idx + 1 because we have inserted our origin container
.remove_container_by_idx(
target_workspace.focused_container_idx() + 1,
)
.ok_or_else(|| {
anyhow!("could not remove container at given target index")
})?;
let origin_workspace =
self.focused_workspace_for_monitor_idx_mut(origin_monitor_idx)?;
let origin_workspace =
self.focused_workspace_for_monitor_idx_mut(origin_monitor_idx)?;
// insert the container from the target monitor workspace into the origin monitor workspace
// at the same position from which our origin container was removed
origin_workspace
.insert_container_at_idx(origin_container_idx, target_container);
// insert the container from the target monitor workspace into the origin monitor workspace
// at the same position from which our origin container was removed
origin_workspace
.insert_container_at_idx(origin_container_idx, target_container);
}
}
// make sure to update the origin monitor workspace layout because it is no
// longer focused so it won't get updated at the end of this fn
let offset = self.work_area_offset;
let invisible_borders = self.invisible_borders;
self.monitors_mut()
.get_mut(origin_monitor_idx)
.ok_or_else(|| anyhow!("there is no monitor at this index"))?
.update_focused_workspace(offset, &invisible_borders)?;
}
// make sure to update the origin monitor workspace layout because it is no
// longer focused so it won't get updated at the end of this fn
let offset = self.work_area_offset;
let invisible_borders = self.invisible_borders;
self.monitors_mut()
.get_mut(origin_monitor_idx)
.ok_or_else(|| anyhow!("there is no monitor at this index"))?
.update_focused_workspace(offset, &invisible_borders)?;
}
Some(new_idx) => {
let workspace = self.focused_workspace_mut()?;