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2025-05-17 13:25:31 -07:00
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<li class="md-nav__item">
<a href="common-workflows/set-display-index.html" class="md-nav__link">
<span class="md-ellipsis">
Setting a Given Display to a Specific Index
</span>
</a>
</li>
<li class="md-nav__item">
<a href="common-workflows/multiple-bar-instances.html" class="md-nav__link">
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<li class="md-nav__item">
<a href="cli/toggle-shortcuts.html" class="md-nav__link">
<span class="md-ellipsis">
toggle-shortcuts
</span>
</a>
</li>
<li class="md-nav__item">
<a href="cli/visible-windows.html" class="md-nav__link">
@@ -5640,15 +5640,17 @@ running <code>komorebic stop</code> and <code>komorebic start</code>.</p>
state.</p>
<h2 id="komorebi-bar-does-not-render-transparency-on-nvidia-gpus">Komorebi Bar does not render transparency on Nvidia GPUs</h2>
<p>Users with Nvidia GPUs may have issues with transparency on the Komorebi Bar.</p>
<p>To solve this the user can do the following:
1. Open the Nvidia Control Panel
2. On the left menu tree, under "3D Settings", select "Manage 3D Settings"
3. Select the "Program Settings" tab
4. Press the "Add" button and select "komorebi-bar"
5. Under "3. Specify the settings for this program:", find the feature labelled, "OpenGL GDI compatibility"
6. Change the setting to "Prefer compatibility"
7. At the bottom of the window select "Apply"
8. Restart the Komorebi Bar with "komorebic stop --bar; komorebic start --bar"</p>
<p>To solve this the user can do the following:</p>
<ul>
<li>Open the Nvidia Control Panel</li>
<li>On the left menu tree, under "3D Settings", select "Manage 3D Settings"</li>
<li>Select the "Program Settings" tab</li>
<li>Press the "Add" button and select "komorebi-bar"</li>
<li>Under "3. Specify the settings for this program:", find the feature labelled, "OpenGL GDI compatibility"</li>
<li>Change the setting to "Prefer compatibility"</li>
<li>At the bottom of the window select "Apply"</li>
<li>Restart the Komorebi Bar with "komorebic stop --bar; komorebic start --bar"</li>
</ul>
<p>This should resolve the issue and your Komorebi Bar should render with the proper transparency.</p>