feat(wm): add cmd to resize by axis

This commit adds a new command to resize by axis. Resizing is still
limited to the BSP layout. This command is intended to be bound to mouse
wheel up and down events, with different modified keys determining the
axis to operate on.
This commit is contained in:
LGUG2Z
2021-11-01 15:53:01 -07:00
parent d627a1a771
commit 2814349228
9 changed files with 147 additions and 59 deletions
+12 -12
View File
@@ -19,7 +19,7 @@ pub trait Arrangement {
area: &Rect,
len: NonZeroUsize,
container_padding: Option<i32>,
layout_flip: Option<Flip>,
layout_flip: Option<Axis>,
resize_dimensions: &[Option<Rect>],
) -> Vec<Rect>;
}
@@ -31,7 +31,7 @@ impl Arrangement for DefaultLayout {
area: &Rect,
len: NonZeroUsize,
container_padding: Option<i32>,
layout_flip: Option<Flip>,
layout_flip: Option<Axis>,
resize_dimensions: &[Option<Rect>],
) -> Vec<Rect> {
let len = usize::from(len);
@@ -57,7 +57,7 @@ impl Arrangement for DefaultLayout {
let mut stack_left = area.left + primary_right;
match layout_flip {
Some(Flip::Horizontal | Flip::HorizontalAndVertical) if len > 1 => {
Some(Axis::Horizontal | Axis::HorizontalAndVertical) if len > 1 => {
main_left = main_left + area.right - primary_right;
stack_left = area.left;
}
@@ -99,7 +99,7 @@ impl Arrangement for DefaultLayout {
let mut stack_top = area.top + bottom;
match layout_flip {
Some(Flip::Vertical | Flip::HorizontalAndVertical) if len > 1 => {
Some(Axis::Vertical | Axis::HorizontalAndVertical) if len > 1 => {
main_top = main_top + area.bottom - bottom;
stack_top = area.top;
}
@@ -150,7 +150,7 @@ impl Arrangement for DefaultLayout {
let mut secondary = area.left;
match layout_flip {
Some(Flip::Horizontal | Flip::HorizontalAndVertical) if len > 1 => {
Some(Axis::Horizontal | Axis::HorizontalAndVertical) if len > 1 => {
primary = area.left;
secondary = area.left + primary_right;
}
@@ -165,7 +165,7 @@ impl Arrangement for DefaultLayout {
let mut stack = area.left + primary_right + secondary_right;
match layout_flip {
Some(Flip::Horizontal | Flip::HorizontalAndVertical) if len > 1 => {
Some(Axis::Horizontal | Axis::HorizontalAndVertical) if len > 1 => {
secondary = area.left + primary_right + secondary_right;
stack = area.left;
}
@@ -224,7 +224,7 @@ impl Arrangement for CustomLayout {
area: &Rect,
len: NonZeroUsize,
container_padding: Option<i32>,
_layout_flip: Option<Flip>,
_layout_flip: Option<Axis>,
_resize_dimensions: &[Option<Rect>],
) -> Vec<Rect> {
let mut dimensions = vec![];
@@ -343,7 +343,7 @@ impl Arrangement for CustomLayout {
#[derive(Clone, Copy, Debug, Serialize, Deserialize, Display, EnumString, ArgEnum)]
#[strum(serialize_all = "snake_case")]
pub enum Flip {
pub enum Axis {
Horizontal,
Vertical,
HorizontalAndVertical,
@@ -478,7 +478,7 @@ fn recursive_fibonacci(
idx: usize,
count: usize,
area: &Rect,
layout_flip: Option<Flip>,
layout_flip: Option<Axis>,
resize_adjustments: Vec<Option<Rect>>,
) -> Vec<Rect> {
let mut a = *area;
@@ -502,21 +502,21 @@ fn recursive_fibonacci(
if let Some(flip) = layout_flip {
match flip {
Flip::Horizontal => {
Axis::Horizontal => {
main_x = resized.left + half_width + (half_width - half_resized_width);
alt_x = resized.left;
alt_y = resized.top + half_resized_height;
main_y = resized.top;
}
Flip::Vertical => {
Axis::Vertical => {
main_y = resized.top + half_height + (half_height - half_resized_height);
alt_y = resized.top;
main_x = resized.left;
alt_x = resized.left + half_resized_width;
}
Flip::HorizontalAndVertical => {
Axis::HorizontalAndVertical => {
main_x = resized.left + half_width + (half_width - half_resized_width);
alt_x = resized.left;
main_y = resized.top + half_height + (half_height - half_resized_height);