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feat(borders): initial impl of direct2d border drawing
Not sure what I'm doing wrong but this is super slow to update on window dragging and an absolute resource hog.
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@@ -44,11 +44,15 @@ which = "7"
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version = "0.58"
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features = [
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"implement",
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"Foundation_Numerics",
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"Win32_System_Com",
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"Win32_UI_Shell_Common", # for IObjectArray
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"Win32_Foundation",
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"Win32_Graphics_Dwm",
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"Win32_Graphics_Gdi",
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"Win32_Graphics_Direct2D",
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"Win32_Graphics_Direct2D_Common",
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"Win32_Graphics_Dxgi_Common",
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"Win32_System_LibraryLoader",
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"Win32_System_RemoteDesktop",
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"Win32_System_Threading",
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