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refactor: improve task management with xsync for concurrent access and enhance callback and subtasks handling as well as memory allocation
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@@ -1,16 +1,17 @@
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// This file has the abstract logic of the task system.
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//
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// The implementation of the task system is in the impl.go file.
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package task
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import (
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"context"
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"runtime/debug"
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"errors"
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"sync"
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"sync/atomic"
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"time"
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"github.com/rs/zerolog/log"
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"github.com/yusing/go-proxy/internal/common"
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"github.com/yusing/go-proxy/internal/gperr"
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"github.com/yusing/go-proxy/internal/utils/strutils"
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)
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type (
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@@ -29,6 +30,7 @@ type (
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fn func()
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about string
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waitChildren bool
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done atomic.Bool
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}
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// Task controls objects' lifetime.
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//
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@@ -38,46 +40,64 @@ type (
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Task struct {
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name string
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parent *Task
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children uint32
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childrenDone chan struct{}
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parent *Task
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children childrenSet
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callbacks callbacksSet
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callbacks map[*Callback]struct{}
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callbacksDone chan struct{}
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cause error
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finished chan struct{}
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// finishedCalled == 1 Finish has been called
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// but does not mean that the task is finished yet
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// this is used to avoid calling Finish twice
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finishedCalled uint32
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canceled chan struct{}
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mu sync.Mutex
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ctx context.Context
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cancel context.CancelCauseFunc
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finished atomic.Bool
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mu sync.Mutex
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}
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Parent interface {
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Context() context.Context
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Subtask(name string, needFinish ...bool) *Task
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Subtask(name string, needFinish bool) *Task
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Name() string
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Finish(reason any)
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OnCancel(name string, f func())
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}
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)
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type (
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childrenSet = map[*Task]struct{}
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callbacksSet = map[*Callback]struct{}
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)
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const taskTimeout = 3 * time.Second
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func (t *Task) Context() context.Context {
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return t.ctx
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return t
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}
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func (t *Task) Finished() <-chan struct{} {
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return t.finished
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func (t *Task) Deadline() (time.Time, bool) {
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return time.Time{}, false
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}
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func (t *Task) Done() <-chan struct{} {
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return t.canceled
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}
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func (t *Task) Err() error {
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t.mu.Lock()
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defer t.mu.Unlock()
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if t.cause == nil {
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return context.Canceled
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}
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return t.cause
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}
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func (t *Task) Value(_ any) any {
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return nil
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}
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// FinishCause returns the reason / error that caused the task to be finished.
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func (t *Task) FinishCause() error {
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return context.Cause(t.ctx)
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if t.cause == nil || errors.Is(t.cause, context.Canceled) {
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return nil
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}
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return t.cause
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}
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// OnFinished calls fn when the task is canceled and all subtasks are finished.
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@@ -97,105 +117,86 @@ func (t *Task) OnCancel(about string, fn func()) {
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// Finish cancel all subtasks and wait for them to finish,
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// then marks the task as finished, with the given reason (if any).
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func (t *Task) Finish(reason any) {
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if atomic.LoadUint32(&t.finishedCalled) == 1 {
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return
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}
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t.mu.Lock()
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if t.finishedCalled == 1 {
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if t.cause != nil {
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t.mu.Unlock()
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return
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}
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t.finishedCalled = 1
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cause := fmtCause(reason)
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t.setCause(cause)
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// t does not need finish, it shares the canceled channel with its parent
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if t == root || t.canceled != t.parent.canceled {
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close(t.canceled)
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}
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t.mu.Unlock()
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t.finish(reason)
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t.finishAndWait()
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}
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func (t *Task) finish(reason any) {
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t.cancel(fmtCause(reason))
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if !waitWithTimeout(t.childrenDone) {
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log.Debug().
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Str("task", t.name).
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Strs("subtasks", t.listChildren()).
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Msg("Timeout waiting for subtasks to finish")
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func (t *Task) finishAndWait() {
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defer putTask(t)
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t.finishChildren()
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t.runCallbacks()
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if !t.waitFinish(taskTimeout) {
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t.reportStucked()
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}
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go t.runCallbacks()
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if !waitWithTimeout(t.callbacksDone) {
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log.Debug().
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Str("task", t.name).
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Strs("callbacks", t.listCallbacks()).
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Msg("Timeout waiting for callbacks to finish")
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// clear anyway
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clear(t.children)
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clear(t.callbacks)
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if t != root {
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t.parent.removeChild(t)
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}
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close(t.finished)
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if t == root {
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return
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}
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t.parent.subChildCount()
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allTasks.Remove(t)
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log.Trace().Msg("task " + t.name + " finished")
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logFinished(t)
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}
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func (t *Task) isFinished() bool {
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return t.finished.Load()
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}
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// Subtask returns a new subtask with the given name, derived from the parent's context.
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//
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// This should not be called after Finish is called.
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func (t *Task) Subtask(name string, needFinish ...bool) *Task {
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nf := len(needFinish) == 0 || needFinish[0]
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// This should not be called after Finish is called on the task or its parent task.
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func (t *Task) Subtask(name string, needFinish bool) *Task {
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panicIfFinished(t, "Subtask is called")
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ctx, cancel := context.WithCancelCause(t.ctx)
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child := &Task{
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parent: t,
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finished: make(chan struct{}),
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ctx: ctx,
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cancel: cancel,
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}
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if t != root {
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child.name = t.name + "." + name
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} else {
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child.name = name
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child := newTask(name, t, needFinish)
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if needFinish {
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t.addChild(child)
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}
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allTasks.Add(child)
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t.addChildCount()
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if !nf {
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go func() {
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<-child.ctx.Done()
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child.Finish(nil)
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}()
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}
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log.Trace().Msg("task " + child.name + " started")
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logStarted(child)
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return child
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}
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// Name returns the name of the task without parent names.
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func (t *Task) Name() string {
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parts := strutils.SplitRune(t.name, '.')
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return parts[len(parts)-1]
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return t.name
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}
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// String returns the full name of the task.
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func (t *Task) String() string {
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if t.parent != nil {
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return t.parent.String() + "." + t.name
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}
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return t.name
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}
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// MarshalText implements encoding.TextMarshaler.
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func (t *Task) MarshalText() ([]byte, error) {
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return []byte(t.name), nil
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return []byte(t.String()), nil
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}
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func (t *Task) invokeWithRecover(fn func(), caller string) {
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func invokeWithRecover(cb *Callback) {
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defer func() {
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cb.done.Store(true)
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if err := recover(); err != nil {
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log.Error().
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Interface("err", err).
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Msg("panic in task " + t.name + "." + caller)
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if common.IsDebug {
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panic(string(debug.Stack()))
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}
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log.Err(fmtCause(err)).Str("callback", cb.about).Msg("panic")
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panicWithDebugStack()
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}
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}()
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fn()
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cb.fn()
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}
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