Files
godoxy-yusing/internal/agentpool/pool.go
yusing 8b5cb947c8 refactor(agent): extract agent pool and HTTP utilities to dedicated package
Moved non-agent-specific logic from agent/pkg/agent/ to internal/agentpool/:
- pool.go: Agent pool management (Get, Add, Remove, List, Iter, etc.)
- http_requests.go: HTTP utilities (health checks, forwarding, websockets, reverse proxy)
- agent.go: Agent struct with HTTP client management

This separates general-purpose pool management from agent-specific configuration,
improving code organization and making the agent package focused on agent config only.
2026-01-08 12:02:21 +08:00

80 lines
1.5 KiB
Go

package agentpool
import (
"iter"
"os"
"strings"
"github.com/puzpuzpuz/xsync/v4"
"github.com/yusing/godoxy/agent/pkg/agent"
)
var agentPool = xsync.NewMap[string, *Agent](xsync.WithPresize(10))
func init() {
if strings.HasSuffix(os.Args[0], ".test") {
agentPool.Store("test-agent", &Agent{
AgentConfig: &agent.AgentConfig{
Addr: "test-agent",
},
})
}
}
func Get(agentAddrOrDockerHost string) (*Agent, bool) {
if !agent.IsDockerHostAgent(agentAddrOrDockerHost) {
return getAgentByAddr(agentAddrOrDockerHost)
}
return getAgentByAddr(agent.GetAgentAddrFromDockerHost(agentAddrOrDockerHost))
}
func GetAgent(name string) (*Agent, bool) {
for _, agent := range agentPool.Range {
if agent.Name == name {
return agent, true
}
}
return nil, false
}
func Add(cfg *agent.AgentConfig) (added bool) {
_, loaded := agentPool.LoadOrCompute(cfg.Addr, func() (*Agent, bool) {
return newAgent(cfg), false
})
return !loaded
}
func Has(cfg *agent.AgentConfig) bool {
_, ok := agentPool.Load(cfg.Addr)
return ok
}
func Remove(cfg *agent.AgentConfig) {
agentPool.Delete(cfg.Addr)
}
func RemoveAll() {
agentPool.Clear()
}
func List() []*Agent {
agents := make([]*Agent, 0, agentPool.Size())
for _, agent := range agentPool.Range {
agents = append(agents, agent)
}
return agents
}
func Iter() iter.Seq2[string, *Agent] {
return agentPool.Range
}
func Num() int {
return agentPool.Size()
}
func getAgentByAddr(addr string) (agent *Agent, ok bool) {
agent, ok = agentPool.Load(addr)
return agent, ok
}