Files
godoxy-yusing/agent/pkg/agent/stream/udp_client.go

102 lines
2.2 KiB
Go

package stream
import (
"crypto/tls"
"crypto/x509"
"net"
"time"
"github.com/pion/dtls/v3"
"github.com/yusing/godoxy/agent/pkg/agent/common"
)
type UDPClient struct {
conn net.Conn
}
// NewUDPClient creates a new UDP client for the agent.
//
// It will establish a DTLS connection and send a stream request header to the server.
//
// It returns an error if
// - the target address is invalid
// - the stream request header is invalid
// - the DTLS configuration is invalid
// - the DTLS connection fails
// - the stream request header is not sent
func NewUDPClient(serverAddr, targetAddress string, caCert *x509.Certificate, clientCert *tls.Certificate) (net.Conn, error) {
host, port, err := net.SplitHostPort(targetAddress)
if err != nil {
return nil, err
}
header, err := NewStreamRequestHeader(host, port)
if err != nil {
return nil, err
}
// Setup DTLS configuration
caCertPool := x509.NewCertPool()
caCertPool.AddCert(caCert)
dtlsConfig := &dtls.Config{
Certificates: []tls.Certificate{*clientCert},
RootCAs: caCertPool,
InsecureSkipVerify: false,
ExtendedMasterSecret: dtls.RequireExtendedMasterSecret,
ServerName: common.CertsDNSName,
}
raddr, err := net.ResolveUDPAddr("udp", serverAddr)
if err != nil {
return nil, err
}
// Establish DTLS connection
conn, err := dtls.Dial("udp", raddr, dtlsConfig)
if err != nil {
return nil, err
}
// Send the stream header once as a handshake.
if _, err := conn.Write(header.Bytes()); err != nil {
_ = conn.Close()
return nil, err
}
return &UDPClient{
conn: conn,
}, nil
}
func (c *UDPClient) Read(p []byte) (n int, err error) {
return c.conn.Read(p)
}
func (c *UDPClient) Write(p []byte) (n int, err error) {
return c.conn.Write(p)
}
func (c *UDPClient) LocalAddr() net.Addr {
return c.conn.LocalAddr()
}
func (c *UDPClient) RemoteAddr() net.Addr {
return c.conn.RemoteAddr()
}
func (c *UDPClient) SetDeadline(t time.Time) error {
return c.conn.SetDeadline(t)
}
func (c *UDPClient) SetReadDeadline(t time.Time) error {
return c.conn.SetReadDeadline(t)
}
func (c *UDPClient) SetWriteDeadline(t time.Time) error {
return c.conn.SetWriteDeadline(t)
}
func (c *UDPClient) Close() error {
return c.conn.Close()
}