Replace chained level checks with a validLevels list and includes().
Coalesce addConsoleLine call sites. Default missing payload.message to an
empty string so the console does not show undefined.
Restyle the idle watcher loading UI with design tokens, light and dark
variants via `prefers-color-scheme`, and system font stacks (drop
Google Fonts). Tighten layout, animations, and console presentation.
In `loading.js`, pass event `level` into `addConsoleLine` and apply
`level-*` classes so log lines can reflect debug, info, warn, and
error. On the HTML side, set `color-scheme`, add an empty `alt` on the
logo, and mark the loading dots as `aria-hidden` for assistive
technology.
This refactor replaces the custom event broadcasting implementation with the centralized goutils/events package across idlewatcher.
The changes include simplifying the WakeEvent struct, removing manual SSE channel management, and adopting a cleaner event history pattern.
The frontend JavaScript has been updated to work with the new event format.
This major overhaul of the idlewatcher system introduces a modern, real-time loading experience with Server-Sent Events (SSE) streaming and improved error handling.
- **Real-time Event Streaming**: New SSE endpoint (`/$godoxy/wake-events`) provides live updates during container wake process
- **Enhanced Loading Page**: Modern console-style interface with timestamped events and color-coded status messages
- **Improved Static Asset Management**: Dedicated paths for CSS, JS, and favicon to avoid conflicting with upstream assets
- **Event History Buffer**: Stores wake events for reconnecting clients and debugging
- Refactored HTTP request handling with cleaner static asset routing
- Added `WakeEvent` system with structured event types (starting, waking_dep, dep_ready, container_woke, waiting_ready, ready, error)
- Implemented thread-safe event broadcasting using xsync.Map for concurrent SSE connections
- Enhanced error handling with detailed logging and user-friendly error messages
- Simplified loading page template system with better asset path management
- Fixed race conditions in dependency waking and state management
- Removed `common.go` functions (canceled, waitStarted) - moved inline for better context
- Updated Waker interface to accept context parameter in Wake() method
- New static asset paths use `/$godoxy/` prefix to avoid conflicts
- Console-style output with Fira Code font for better readability
- Color-coded event types (yellow for starting, blue for dependencies, green for success, red for errors)
- Automatic page refresh when container becomes ready
- Improved visual design with better glassmorphism effects and responsive layout
- Real-time progress feedback during dependency wake and container startup
This change transforms the static loading page into a dynamic, informative experience that keeps users informed during the wake process while maintaining backward compatibility with existing routing behavior.