Originally created by @ruoti on GitHub (Nov 5, 2023).
The iOS test flight beta is full, so new users can't get the app on their devices. Is there a way to increase the size of the beta or to publish this to the actual app store?
Originally created by @ruoti on GitHub (Nov 5, 2023).
The iOS test flight beta is full, so new users can't get the app on their devices. Is there a way to increase the size of the beta or to publish this to the actual app store?
No, there is a hard limit set by Apple for how many people can be in the testflight. You can sideload the IPA yourself, but this is not recommended if you don't have an Apple developer account (without a developer account you have to reinstall the IPA every 7 days).
Whenever the next version of the app is released, users who do not update within about a week are removed from the beta to make room for new users.
@nichwall commented on GitHub (Nov 5, 2023):
No, there is a hard limit set by Apple for how many people can be in the testflight. You can sideload the IPA yourself, but this is not recommended if you don't have an Apple developer account (without a developer account you have to reinstall the IPA every 7 days).
Whenever the next version of the app is released, users who do not update within about a week are removed from the beta to make room for new users.
https://www.audiobookshelf.org/faq#app-faq
You can sideload the IPA, use your mobile browser, or wait for spots to be cleared after the next app release.
@nichwall commented on GitHub (Nov 6, 2023):
You can sideload the IPA, use your mobile browser, or wait for spots to be cleared after the next app release.
What is the reason this can't get published in the app store? Is it financial, technical, or something else? If technical, I'm happy to try and help out. If it is financial, I know I would be happy paying a one-time fee to gain access to the app, and I'm sure there are many others in that boat.
@ruoti commented on GitHub (Nov 6, 2023):
What is the reason this can't get published in the app store? Is it financial, technical, or something else? If technical, I'm happy to try and help out. If it is financial, I know I would be happy paying a one-time fee to gain access to the app, and I'm sure there are many others in that boat.
@nichwall commented on GitHub (Nov 6, 2023):
Mostly technical. There are a lot more bugs on iOS than on Android because many of the contributors only use Android.
https://github.com/advplyr/audiobookshelf-app/issues/541
What bugs are the blockers for full iOS release? It seems that if you release officially, you will get a lot more users/testers for iOS, which will solve the problem you have of "most users being android".
@vdrover commented on GitHub (Nov 12, 2023):
What bugs are the blockers for full iOS release? It seems that if you release officially, you will get a lot more users/testers for iOS, which will solve the problem you have of "most users being android".
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Originally created by @ruoti on GitHub (Nov 5, 2023).
The iOS test flight beta is full, so new users can't get the app on their devices. Is there a way to increase the size of the beta or to publish this to the actual app store?
@nichwall commented on GitHub (Nov 5, 2023):
No, there is a hard limit set by Apple for how many people can be in the testflight. You can sideload the IPA yourself, but this is not recommended if you don't have an Apple developer account (without a developer account you have to reinstall the IPA every 7 days).
Whenever the next version of the app is released, users who do not update within about a week are removed from the beta to make room for new users.
https://www.audiobookshelf.org/faq#app-faq
@chengnieisu commented on GitHub (Nov 6, 2023):
Other than buying an Android phone, are there other alternatives to use the app?
@nichwall commented on GitHub (Nov 6, 2023):
You can sideload the IPA, use your mobile browser, or wait for spots to be cleared after the next app release.
@ruoti commented on GitHub (Nov 6, 2023):
What is the reason this can't get published in the app store? Is it financial, technical, or something else? If technical, I'm happy to try and help out. If it is financial, I know I would be happy paying a one-time fee to gain access to the app, and I'm sure there are many others in that boat.
@nichwall commented on GitHub (Nov 6, 2023):
Mostly technical. There are a lot more bugs on iOS than on Android because many of the contributors only use Android.
https://github.com/advplyr/audiobookshelf-app/issues/541
@maodelg commented on GitHub (Nov 12, 2023):
Thanks for the hard work. Any way you can release some beta slots? Thanks!
@vdrover commented on GitHub (Nov 12, 2023):
What bugs are the blockers for full iOS release? It seems that if you release officially, you will get a lot more users/testers for iOS, which will solve the problem you have of "most users being android".
@ruoti commented on GitHub (Nov 12, 2023):
Closed, pending https://github.com/advplyr/audiobookshelf-app/issues/541
@arjur831 commented on GitHub (Aug 7, 2025):
Minecraft preview
@smccomics5-cyber commented on GitHub (Jan 30, 2026):
Why😭🤞